// DDLReader.h : main header file for the DDLREADER application // #if !defined(AFX_DDLREADER_H__9FE8F7F8_112D_4735_A4BA_5141A991D609__INCLUDED_) #define AFX_DDLREADER_H__9FE8F7F8_112D_4735_A4BA_5141A991D609__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CDDLReaderApp: // See DDLReader.cpp for the implementation of this class // class CDDLReaderApp : public CWinApp { public: CDDLReaderApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CDDLReaderApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CDDLReaderApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_DDLREADER_H__9FE8F7F8_112D_4735_A4BA_5141A991D609__INCLUDED_)