#include #define BGSWITCHBIT 0x0020 #define SKELDALINI "WSKELDAL.INI" #ifdef __cplusplus extern "C" { #endif #define _KEYBRD_READY 0 #define _KEYBRD_READ 1 #define TIMERSPEED 20; unsigned long _bios_keybrd(int mode); LRESULT GameMainWindowWindowProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam); void CheckMessageQueue(); void DSReportWindowCreation(HWND hWindow); char *AutodetectWinAmp(); #ifdef __cplusplus } #endif #define RGB888(r,g,b) ((unsigned short)((((r)<<8)&0xF800) | (((g)<<3) & 0x7C0) | ((b)>>3))) #define RGB555(r,g,b) ((unsigned short)(((r)<<11) | ((g)<<6) | (b))) #pragma warning (disable : 4244 4761 4133) void *LoadDefaultFont(); void *LoadResourceFont(const char *name); void ShareCPU(); void SetWheelMapping(char up, char down); //------------- BGRAPH DX wrapper ------------------- #include "BGraph2Dx.h" #define WM_RELOADMAP (WM_APP+215) #define E_RELOADMAP 40