#include #include "advconfig.h" #include #include #include #include static void process_row(INI_CONFIG_SECTION *sec, const char *row) { int l = strlen(row); char *buff = strcpy((char *)alloca(l+1), row); while (l && isspace(buff[l-1])) { --l; buff[l] = 0; } if (!l) return; char *sep = strchr(buff,' '); if (sep == NULL) return; *sep = 0; const char *key = buff; const char *value = sep+1; if (istrcmp(key,"CESTA_GRAFIKA") == 0) { ini_replace_key(sec, "graphics", file_icase_find(value)); } else if (istrcmp(key, "CESTA_ZVUKY") == 0) { ini_replace_key(sec, "sounds", file_icase_find(value)); } else if (istrcmp(key, "CESTA_FONTY") == 0) { ini_replace_key(sec, "fonts", file_icase_find(value)); } else if (istrcmp(key, "CESTA_MAPY") == 0) { ini_replace_key(sec, "maps", file_icase_find(value)); } else if (istrcmp(key, "CESTA_MUSIC") == 0) { ini_replace_key(sec, "music_adv", file_icase_find(value)); } else if (istrcmp(key, "CESTA_BGRAFIKA") == 0) { ini_replace_key(sec, "gui", file_icase_find(value)); } else if (istrcmp(key, "CESTA_ITEMY") == 0) { ini_replace_key(sec, "items", file_icase_find(value)); } else if (istrcmp(key, "CESTA_ENEMY") == 0) { ini_replace_key(sec, "enemy", file_icase_find(value)); } else if (istrcmp(key, "CESTA_VIDEO") == 0) { ini_replace_key(sec, "video", file_icase_find(value)); } else if (istrcmp(key, "CESTA_DIALOGY") == 0) { ini_replace_key(sec, "dialogs", file_icase_find(value)); } else if (istrcmp(key, "DEFAULT_MAP") == 0) { ini_replace_key(sec, "default_map", value); } else if (istrcmp(key, "PATCH_FILE") == 0) { ini_replace_key(sec, "patch_file", file_icase_find(value)); } else if (istrcmp(key, "PATCH") == 0 && istrcmp(value,"1") == 0) { ini_replace_key(sec, "patch_mode", "1"); } } void adv_patch_config(INI_CONFIG *srcconfig, TSTR_LIST lst) { INI_CONFIG_SECTION *sect = ini_create_section(srcconfig, "paths"); int cnt = str_count(lst); for (int i = 0; i < cnt; ++i) { const char *row = lst[i]; if (row) { process_row(sect, row); } } }