mirror of
https://github.com/ondra-novak/gates_of_skeldal.git
synced 2025-07-04 21:50:38 -04:00
34 lines
916 B
C++
34 lines
916 B
C++
#include "../platform.h"
|
|
#include "../save_folder.h"
|
|
#include "../error.h"
|
|
#include <iostream>
|
|
#include <filesystem>
|
|
#include <windows.h>
|
|
#include <ShlObj.h>
|
|
|
|
#pragma comment(lib, "shell32.lib")
|
|
#pragma comment(lib, "ole32.lib")
|
|
|
|
namespace fs = std::filesystem;
|
|
|
|
std::string getSavedGamesDirectory() {
|
|
PWSTR path = nullptr;
|
|
if (SUCCEEDED(SHGetKnownFolderPath(FOLDERID_SavedGames, 0, NULL, &path))) {
|
|
fs::path savedGamesPath(path);
|
|
CoTaskMemFree(path);
|
|
|
|
// Převod na UTF-8 std::string
|
|
std::u8string utf8 = (savedGamesPath / SAVEGAME_FOLDERNAME).u8string();
|
|
return std::string(reinterpret_cast<const char*>(utf8.data()), utf8.size());
|
|
} else {
|
|
display_error("Failed to retrieve FOLDERID_SavedGames");
|
|
abort();
|
|
}
|
|
}
|
|
|
|
const char *get_default_savegame_directory() {
|
|
|
|
static std::string dir = getSavedGamesDirectory();
|
|
return dir.c_str();
|
|
|
|
}
|