mirror of
https://github.com/ondra-novak/gates_of_skeldal.git
synced 2025-07-04 21:50:38 -04:00
461 lines
11 KiB
C
461 lines
11 KiB
C
#include <platform/platform.h>
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#include <stdlib.h>
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#include <ctype.h>
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#include <string.h>
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#include <stdio.h>
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#include <malloc.h>
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#include <libs/types.h>
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#include <libs/bgraph.h>
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#include <libs/event.h>
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#include <libs/devices.h>
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#include <libs/bmouse.h>
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#include <libs/memman.h>
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#include <platform/sound.h>
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#include <libs/strlite.h>
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#include <libs/gui.h>
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#include <libs/basicobj.h>
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#include <time.h>
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#include <stdarg.h>
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#include "globals.h"
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void kamenik2windows(const char *src, int size, char *trg);
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#define BREAK
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static void wzprintf(const char *text,...)
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{
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va_list lst;
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va_start(lst, text);
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vprintf(text, lst);
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}
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static void wzputs(const char *text)
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{
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wzprintf(text);
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wzprintf("\r\n");
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}
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static void wzcls()
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{
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}
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static int wzscanf(const char *prompt, const char *format,...)
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{
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va_list lst;
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va_start(lst, format);
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return vscanf(format, lst);
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}
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char *side_flags[]=
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{
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"AUTOMAP",
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"!PLR",
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"!MONST",
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"!THING",
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"!SOUND",
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"ALARM",
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"PASS",
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"TRANSPARENT",
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"P_ANIM",
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"P_VIS",
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"P_PING",
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"P_FORW",
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"S_ANIM",
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"S_VIS",
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"S_PING",
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"S_FORW",
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"LEFT_A",
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"RIGHT_A",
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"ALT_SIDES",
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"SPEC",
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"COPY",
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"SEND",
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"APLY2ND",
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"AUTOANIM",
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"",
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"",
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"",
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"",
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"",
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"SECRET",
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"TRUESEE",
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"INVIS"
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};
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char *obl_flags[]=
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{
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"RECESS",
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"UP_SIDE",
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"DOWN_SIDE",
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"ITPUSH"
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};
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char *mc_flags[]=
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{
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"MAPPED",
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"FLY_OBJECT",
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"PLAYER",
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"DEAD_PLAYER",
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"SPECTXTR",
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"SAFEPLACE",
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"UNUSED",
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"MARKED!",
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"SHADED",
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"STAIRS",
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"DOWN",
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"!AUTOMAP",
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"!SUMMON"
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};
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void mman_scan(int )
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{
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}
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void show_flags(int number,char **flags,char nums)
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{
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int i=0;
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while (nums--)
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{
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if (number & 1) wzprintf("%s ",flags[i]);
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i++;
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number>>=1;
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}
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}
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void spell_group_invis()
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{
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int i;
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char ok=1;
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for(i=0;i<POCET_POSTAV;i++) if (postavy[i].sektor==viewsector && !(postavy[i].stare_vls[VLS_KOUZLA] & SPL_INVIS))
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{
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postavy[i].stare_vls[VLS_KOUZLA]|=SPL_INVIS;
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ok=0;
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}
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if (ok)
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for(i=0;i<POCET_POSTAV;i++) if (postavy[i].sektor==viewsector)
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{
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postavy[i].stare_vls[VLS_KOUZLA]&=~SPL_INVIS;
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}
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for(i=0;i<POCET_POSTAV;i++) prepocitat_postavu(postavy+i);
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build_all_players();
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}
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static void advence_player(int player,int level,char auto_advance)
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{
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THUMAN *h;
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float mh,mv;
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if (level<2) return;
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h=postavy+player;
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mh=(float)human_selected->jidlo/MAX_HLAD(human_selected);
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mv=(float)human_selected->voda/MAX_ZIZEN(human_selected);
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human_selected=h;
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h->exp=level_map[level-2];
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check_player_new_level(h);
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if (auto_advance)
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{
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int vlssuma=h->vlastnosti[VLS_SILA]+
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h->vlastnosti[VLS_OBRAT]+
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h->vlastnosti[VLS_POHYB]+
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h->vlastnosti[VLS_SMAGIE];
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int b,i;
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for(i=0;i<4;i++)
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{
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b=h->vlastnosti[i]*h->bonus/vlssuma;
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h->bonus-=b;vlssuma-=h->vlastnosti[i];
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while (b--) advance_vls(i);
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}
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prepocitat_postavu(human_selected);
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}
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human_selected->jidlo=(int)(mh*MAX_HLAD(human_selected));
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human_selected->voda=(int)(mv*MAX_ZIZEN(human_selected));
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wzprintf("%s ziskal%s uroven cislo %d\r\n",h->jmeno,h->female?"a":"",level);
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}
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extern char folow_mode;
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extern char folow_mob;
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void macro_drop_item();
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static char take_money()
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{
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int i;
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if (!wzscanf("Kolik: (0 - zrusit):","%d",&i)) return 0;
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money+=i;
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if (i)
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{
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SEND_LOG("(WIZARD) Take Money %d, total %d",i,money);
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}
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return (i!=0);
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}
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#define ALL "ALL"
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static char purge_map()
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{
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char buffer[200];
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char *c;
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STOP();
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/* struct find_t rc;
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int rs;
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concat(c,pathtable[SR_TEMP],"*.TMP");
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rs=_dos_findfirst(c,_A_NORMAL,&rc);
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while (rs==0)
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{
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if (rc.name[0]!='~') wzputs(rc.name);
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rs=_dos_findnext(&rc);
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}
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_dos_findclose(&rc);*/
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wzprintf("\r\n Zadej jmeno tempu (all - vse):");gets(buffer);
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if (buffer[0]==0) return 0;
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strupr(buffer);
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concat(c,pathtable[SR_TEMP],buffer);
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if (strcmp(buffer,ALL) && check_file_exists_ex(c))
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{
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wzputs("Soubor nenalezen!");
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return 0;
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}
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SEND_LOG("(WIZARD) Purge Map: '%s'",buffer,0);
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if (!strcmp(buffer,ALL)) purge_temps(0);
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else remove(c);
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return 1;
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}
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static char heal_meditate(void)
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{
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int a,b,i;
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THUMAN *p;
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if (!wzscanf("Obnovit postavu c: (0 - vsechny, -1 - zrusit):","%d",&b)) return 0;
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if (b==-1) return 0;
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if (b) a=b-1;else a=0,b=POCET_POSTAV;
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p=postavy+a;
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for(i=a;i<b;i++,p++) if (p->used && p->lives)
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{
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p->lives=p->vlastnosti[VLS_MAXHIT];
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p->mana=p->vlastnosti[VLS_MAXMANA];
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p->kondice=p->vlastnosti[VLS_KONDIC];
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p->jidlo=MAX_HLAD(p);
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p->voda=MAX_ZIZEN(p);
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SEND_LOG("(WIZARD) Restoring character '%s'",p->jmeno,0);
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bott_draw(1);
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}
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return 1;
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}
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static char raise_death(void)
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{
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int b;
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THUMAN *p;
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char *c,*d;
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if (!wzscanf("Obzivit postavu c: (0 a -1 - zrusit):","%d",&b)) return 0;
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b--;
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if (b<0) return 0;
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p=postavy+b;
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p->lives=p->vlastnosti[VLS_MAXHIT];
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p->mana=p->vlastnosti[VLS_MAXMANA];
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p->kondice=p->vlastnosti[VLS_KONDIC];
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c="(WIZARD) '%s' has been returned to game by gods power!";d=strchr(c,'\'');
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wzprintf(d,p->jmeno);putchar('\r\n');
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bott_draw(1);
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return 0;
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}
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/*
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static char raise_killed_monster(HWND hDlg)
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{
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HWND listdlg=PrepareListWindow(hDlg);
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HWND list=GetDlgItem(listdlg,IDC_LIST);
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char buff[256];
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int i;
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int res;
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for (i=0;i<MAX_MOBS;i++) if (~mobs[i].vlajky & MOB_LIVE && mobs[i].cislo_vzoru!=0)
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{
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int p;
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_snprintf(buff,sizeof(buff),"%4d. %s (sector: %d home %d)",i,mobs[i].name,mobs[i].sector,mobs[i].home_pos);
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kamenik2windows(buff,strlen(buff),buff);
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p=ListBox_AddString(list,buff);
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ListBox_SetItemData(list,p,i);
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}
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res=PumpDialogMessages(listdlg);
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while (res==IDOK)
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{
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int cnt;
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for (i=0,cnt=ListBox_GetCount(list);i<cnt;i++) if (ListBox_GetSel(list,i))
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{
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int idx=ListBox_GetItemData(list,i);
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mobs[idx].vlajky|=MOB_LIVE;
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mobs[idx].lives=mobs[idx].vlastnosti[VLS_MAXHIT];
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wzprintf("%s znovu povstal(a)\r\n",mobs[idx].name);
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SEND_LOG("(WIZARD) '%s' has been raised",mobs[idx].name,0);
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}
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res=PumpDialogMessages(listdlg);
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}
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CloseListWindow(listdlg);
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return 1;
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}
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*/
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void unaffect();
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extern char immortality;
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extern char nohassle;
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static char set_immortality()
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{
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immortality=!immortality;
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SEND_LOG("(WIZARD) Immortality has been turned %s.",immortality?"on":"off",0);
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wzprintf("Nesmrtelnost byla %s.\r\n",immortality?"zapnuta":"vypnuta");
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return 0;
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}
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static char set_nohassle()
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{
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nohassle=!nohassle;
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SEND_LOG("(WIZARD) Nohassle has been turned %s.",nohassle?"on":"off",0);
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wzprintf("Nevycititelnost byla %s.\r\n",nohassle?"zapnuta":"vypnuta");
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return 0;
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}
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static char advance_weapon()
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{
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int p,i;
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char buff[128];
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THUMAN *h;
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if (!wzscanf("Cislo postavy: (0 = Zpet)","%d",&p)) return 0;
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if (p==0) return 0;
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h=postavy+p-1;
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do
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{
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int bonus, value;
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for(i=0;i<TPW_MAX;i++) wzprintf("%d. %-15s: %2d Exp %5d\r\n",i+1,texty[91+i],h->bonus_zbrani[i],h->weapon_expy[i]);
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if (!wzscanf("<Zbran> <Hodnota>","%[^\n]",buff)) return 0;
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if (buff[0]==0) return 0;
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if (sscanf(buff,"%d %d",&bonus,&value)!=2) wzputs("Huh?!");
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else
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{
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bonus--;
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if (bonus<0 || bonus>=TPW_MAX) wzputs("Spatna zbran");
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else
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if (value<0 || value>=10) wzputs("Spatna hodnota");
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else
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h->bonus_zbrani[bonus]=value;
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}
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}
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while(1);
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}
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static reload_mobs()
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{
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extern char reset_mobiles;
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reset_mobiles=1;
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strncpy(loadlevel.name,level_fname,12);
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loadlevel.start_pos=viewsector;
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loadlevel.name[12]=0;
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loadlevel.dir=viewdir;
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send_message(E_CLOSE_MAP);
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}
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static char display_game_status(void)
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{
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short *v;
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THUMAN *p;
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TSTENA *s;
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TSECTOR *ss;
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register i,cn,astr;
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wzcls();
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SEND_LOG("(WIZARD) Starting wizard window at Sect %d Side %d",viewsector,viewdir);
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wzprintf("Sektor: %5d Smer: %d Skupina %d \r\n",viewsector,viewdir,cur_group);
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for(i=0,p=postavy;i<POCET_POSTAV;i++,p++)
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if (p->used)
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wzprintf("%d.%-14s (%d) Sek:%5d Smr:%d HPReg:%d MPReg:%d VPReg:%d %04X%s\r\n",i+1,p->jmeno,p->groupnum,p->sektor,p->direction,p->vlastnosti[VLS_HPREG],
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p->vlastnosti[VLS_MPREG], p->vlastnosti[VLS_VPREG], p->vlastnosti[VLS_KOUZLA], p->lives?"":"(smrt)");
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else
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wzprintf("%d. (nepouzito)\r\n",i);
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wzputs("");
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wzprintf("Predmet(y) v mysi: ");
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v=picked_item;
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if (v==NULL) wzprintf("<zadne>");else while(*v) wzprintf("%d ",abs(*v++)-1);
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wzputs("\r\n");
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for(i=0,cn=0,astr=0;i<MAX_MOBS;i++)
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{
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if (mobs[i].vlajky & MOB_LIVE) cn++;
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if (mobs[i].vlajky & MOB_MOBILE) astr++;
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}
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wzprintf("Celkem potvor ve hre: %5d (+%d) astral mobiles\r\n"
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"Celkem predmetu ve hre:%5d\r\n"
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" .. z toho klonu: %5d\r\n",cn-astr,astr,item_count,item_count-it_count_orgn);
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wzputs("");
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ss=map_sectors+viewsector;
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s=map_sides+viewsector*4+viewdir;
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wzprintf("Sector: (%d) Podlaha %d Strop %d Cil akce %d Smer akce %d Akce %d\r\n",
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ss->sector_type, ss->floor,ss->ceil,ss->sector_tag,ss->side_tag,ss->action);
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wzprintf(" Vychody: Sev %d Vych %d Jih %d Z<>p %d\r\n",ss->step_next[0],ss->step_next[1],ss->step_next[2],ss->step_next[3]);
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wzprintf(" Vlajky: %02X %02X ",ss->flags,map_coord[viewsector].flags);show_flags(map_coord[viewsector].flags,mc_flags,12);
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wzputs("\r\n");
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wzprintf("Stena: Prim %d Sec %d Obl %d Anim_prim %d/%d Anim_sec %d/%d\r\n",
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s->prim,s->sec,s->oblouk & 0xf,s->prim_anim>>4,s->prim_anim & 0xf,s->sec_anim>>4,s->sec_anim & 0xf);
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wzprintf(" Cil akce %d Smer akce %d Akce %d\r\n",s->action,s->sector_tag,s->side_tag & 0x3);
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wzprintf(" Multiakce: %s\r\n",macros[viewsector*4+viewdir]==NULL?"<zadna>":"Existuje");
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wzprintf(" Vlajky: %04X %02X %02X ",s->flags,s->oblouk>>4,s->side_tag>>2);
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wzputs("");
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show_flags(s->flags,side_flags,32);
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show_flags(s->oblouk>>4,obl_flags,4);
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return 0;
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}
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void wizard_kbd(EVENT_MSG *msg,void **usr)
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{
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char c;
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if (map_with_password && debug_enabled!=266859) return;
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usr;
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if (msg->msg==E_KEYBOARD)
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{
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int c=va_arg(msg->data,int)>>8;
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msg->msg=-1;
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switch (c)
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{
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case 'C':
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case '<':show_debug=!show_debug;break;
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case '=':show_lives=!show_lives;break;
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case '>':if (mman_action!=NULL) mman_action=NULL;else mman_action=mman_scan;break;
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case '@':set_immortality();set_nohassle();break;
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case 'A':bott_draw_fletna();break;
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case 'B':wire_global_map();break;
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case '?':cur_group=10;break;/*folow_mode=!folow_mode;
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if (folow_mode) folow_mob=mob_map[map_sectors[viewsector].step_next[viewdir]]-1;
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else for(c=0;c<POCET_POSTAV;c++) if (postavy[c].groupnum==cur_group) viewsector=postavy[c].sektor;
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if (folow_mob==255) folow_mode=0;
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*/
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break;
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default:
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msg->msg=E_KEYBOARD;break;
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}
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}
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return;
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}
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c
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void install_wizard()
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{
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send_message(E_ADD,E_KEYBOARD,wizard_kbd);
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}
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