gates_of_skeldal/game/advconfig.c
2025-01-30 20:43:42 +01:00

56 lines
1.6 KiB
C

#include <platform.h>
#include "advconfig.h"
#include <alloca.h>
#include <string.h>
static void process_row(INI_CONFIG_SECTION *sec, const char *row) {
char *buff = strcpy((char *)alloca(strlen(row)+1), row);
char *sep = strchr(buff,' ');
if (sep == NULL) return;
*sep = 0;
const char *key = buff;
const char *value = sep+1;
if (stricmp(key,"CESTA_GRAFIKA") == 0) {
ini_replace_key(sec, "graphics", value);
} else if (stricmp(key, "CESTA_ZVUKY") == 0) {
ini_replace_key(sec, "sounds", value);
} else if (stricmp(key, "CESTA_FONTY") == 0) {
ini_replace_key(sec, "fonts", value);
} else if (stricmp(key, "CESTA_MAPY") == 0) {
ini_replace_key(sec, "maps", value);
} else if (stricmp(key, "CESTA_MUSIC") == 0) {
ini_replace_key(sec, "music_adv", value);
} else if (stricmp(key, "CESTA_BGRAFIKA") == 0) {
ini_replace_key(sec, "gui", value);
} else if (stricmp(key, "CESTA_ITEMY") == 0) {
ini_replace_key(sec, "items", value);
} else if (stricmp(key, "CESTA_ENEMY") == 0) {
ini_replace_key(sec, "enemy", value);
} else if (stricmp(key, "CESTA_VIDEO") == 0) {
ini_replace_key(sec, "video", value);
} else if (stricmp(key, "CESTA_DIALOGY") == 0) {
ini_replace_key(sec, "dialogs", value);
}
}
void adv_patch_config(INI_CONFIG *srcconfig, TSTR_LIST lst) {
INI_CONFIG_SECTION *sect = ini_create_section(srcconfig, "paths");
int cnt = str_count(lst);
for (int i = 0; i < cnt; ++i) {
const char *row = lst[i];
if (row) {
process_row(sect, row);
}
}
}