gates_of_skeldal/platform/save_folder.h
2025-01-30 20:43:42 +01:00

11 lines
159 B
C

#ifdef __cplusplus__
extern "C" {
#endif
#define SAVEGAME_FOLDERNAME "Skeldal";
const char *get_default_savegame_directory();
#ifdef __cplusplus__
}
#endif