.. |
addtext.c
|
you can now visit caredbar!
|
2025-01-28 21:46:19 +01:00 |
advinst.c
|
trying to debug, additional rewrites
|
2025-01-26 21:36:03 +01:00 |
base64.h
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trying to debug, additional rewrites
|
2025-01-26 21:36:03 +01:00 |
basicobj.c
|
fix shops
|
2025-01-31 22:20:06 +01:00 |
basicobj.h
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fix many warnings (hope everything will work)
|
2025-01-27 11:26:51 +01:00 |
bgraph.c
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no loading between levels, many improvements in code
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2025-01-31 18:54:59 +01:00 |
bgraph.h
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allow to leave PC in other map
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2025-02-04 15:08:35 +01:00 |
bgraph1.asm
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game folder "just" compiles (not link)
|
2025-01-25 13:08:41 +01:00 |
bgraph2.c
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allow to leave PC in other map
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2025-02-04 15:08:35 +01:00 |
bgraph2a.asm
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game folder "just" compiles (not link)
|
2025-01-25 13:08:41 +01:00 |
bgraph2a.c
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added console and a few commands
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2025-02-02 21:50:52 +01:00 |
bgraph2a.cpp
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rewrite gpathtable and path resolution
|
2025-01-30 22:39:52 +01:00 |
bios.h
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game folder "just" compiles (not link)
|
2025-01-25 13:08:41 +01:00 |
bldicons.c
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rewrite gpathtable and path resolution
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2025-01-30 22:39:52 +01:00 |
bmouse.c
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rewrite gpathtable and path resolution
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2025-01-30 22:39:52 +01:00 |
bmouse.h
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fix many warnings (hope everything will work)
|
2025-01-27 11:26:51 +01:00 |
bmp2hi.c
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you can now visit caredbar!
|
2025-01-28 21:46:19 +01:00 |
CMakeLists.txt
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sound, music, mixer
|
2025-02-02 14:29:06 +01:00 |
cspells.c
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you can now visit caredbar!
|
2025-01-28 21:46:19 +01:00 |
devices.c
|
no loading between levels, many improvements in code
|
2025-01-31 18:54:59 +01:00 |
devices.h
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fix many warnings (hope everything will work)
|
2025-01-27 11:26:51 +01:00 |
doserr.asm
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game folder "just" compiles (not link)
|
2025-01-25 13:08:41 +01:00 |
doserr.h
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game folder "just" compiles (not link)
|
2025-01-25 13:08:41 +01:00 |
engine1.c
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rewrite gpathtable and path resolution
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2025-01-30 22:39:52 +01:00 |
engine2.asm
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game folder "just" compiles (not link)
|
2025-01-25 13:08:41 +01:00 |
errtest.c
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rewrite gpathtable and path resolution
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2025-01-30 22:39:52 +01:00 |
event.c
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no loading between levels, many improvements in code
|
2025-01-31 18:54:59 +01:00 |
event.h
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no loading between levels, many improvements in code
|
2025-01-31 18:54:59 +01:00 |
event_macros.h
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import sdl, some tests, nothing work yet
|
2025-01-26 15:03:44 +01:00 |
expand.c
|
rewrite gpathtable and path resolution
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2025-01-30 22:39:52 +01:00 |
extract.c
|
you can now visit caredbar!
|
2025-01-28 21:46:19 +01:00 |
fastload.c
|
rewrite gpathtable and path resolution
|
2025-01-30 22:39:52 +01:00 |
graphtst.c
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game folder "just" compiles (not link)
|
2025-01-25 13:08:41 +01:00 |
gui.c
|
added console and a few commands
|
2025-02-02 21:50:52 +01:00 |
gui.h
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no loading between levels, many improvements in code
|
2025-01-31 18:54:59 +01:00 |
inicfg.c
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rewrite gpathtable and path resolution
|
2025-01-30 22:39:52 +01:00 |
inicfg.h
|
libs compiles
|
2025-01-25 21:15:16 +01:00 |
lex_lib.c
|
you can now visit caredbar!
|
2025-01-28 21:46:19 +01:00 |
logfile.h
|
rewrite config, options, work with path
|
2025-01-31 12:46:48 +01:00 |
lzwa.asm
|
game folder "just" compiles (not link)
|
2025-01-25 13:08:41 +01:00 |
mem.h
|
fix many warnings (hope everything will work)
|
2025-01-27 11:26:51 +01:00 |
memman.c
|
fix shops
|
2025-01-31 22:20:06 +01:00 |
memman.h
|
fix shops
|
2025-01-31 22:20:06 +01:00 |
mgfplay.c
|
sound, music, mixer
|
2025-02-02 14:29:06 +01:00 |
mgfplay.h
|
rewrite gpathtable and path resolution
|
2025-01-30 22:39:52 +01:00 |
mgifmapmem.c
|
added console and a few commands
|
2025-02-02 21:50:52 +01:00 |
mgifmapmem.h
|
game folder "just" compiles (not link)
|
2025-01-25 13:08:41 +01:00 |
mgifmem.c
|
added console and a few commands
|
2025-02-02 21:50:52 +01:00 |
mgifmem.h
|
added console and a few commands
|
2025-02-02 21:50:52 +01:00 |
mgifplaya.c
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no loading between levels, many improvements in code
|
2025-01-31 18:54:59 +01:00 |
mouse.c
|
game folder "just" compiles (not link)
|
2025-01-25 13:08:41 +01:00 |
mouse.h
|
trying to debug, additional rewrites
|
2025-01-26 21:36:03 +01:00 |
music.cpp
|
return to 555, it is more native for this game and SDL supports it
|
2025-02-02 15:31:17 +01:00 |
music.h
|
sound, music, mixer
|
2025-02-02 14:29:06 +01:00 |
pady.c
|
game folder "just" compiles (not link)
|
2025-01-25 13:08:41 +01:00 |
pcspeak.asm
|
game folder "just" compiles (not link)
|
2025-01-25 13:08:41 +01:00 |
pcspeak.h
|
libs compiles
|
2025-01-25 21:15:16 +01:00 |
pcx.c
|
return to 555, it is more native for this game and SDL supports it
|
2025-02-02 15:31:17 +01:00 |
pcx.h
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no loading between levels, many improvements in code
|
2025-01-31 18:54:59 +01:00 |
readfont.c
|
rewrite gpathtable and path resolution
|
2025-01-30 22:39:52 +01:00 |
strlists.c
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rewrite gpathtable and path resolution
|
2025-01-30 22:39:52 +01:00 |
strlists.h
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game folder "just" compiles (not link)
|
2025-01-25 13:08:41 +01:00 |
strlite.c
|
rewrite gpathtable and path resolution
|
2025-01-30 22:39:52 +01:00 |
strlite.h
|
libs compiles
|
2025-01-25 21:15:16 +01:00 |
swaper.c
|
libs compiles
|
2025-01-25 21:15:16 +01:00 |
tasker.asm
|
game folder "just" compiles (not link)
|
2025-01-25 13:08:41 +01:00 |
testsvga.c
|
game folder "just" compiles (not link)
|
2025-01-25 13:08:41 +01:00 |
tst.c
|
game folder "just" compiles (not link)
|
2025-01-25 13:08:41 +01:00 |
types.h
|
trying to debug, additional rewrites
|
2025-01-26 21:36:03 +01:00 |
vesatst.c
|
libs compiles
|
2025-01-25 21:15:16 +01:00 |
wav.c
|
rewrite gpathtable and path resolution
|
2025-01-30 22:39:52 +01:00 |
wav.h
|
libs compiles
|
2025-01-25 21:15:16 +01:00 |
wav_mem.c
|
no loading between levels, many improvements in code
|
2025-01-31 18:54:59 +01:00 |
wav_mem.h
|
no loading between levels, many improvements in code
|
2025-01-31 18:54:59 +01:00 |