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https://github.com/ondra-novak/gates_of_skeldal.git
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57 lines
1.1 KiB
C++
57 lines
1.1 KiB
C++
// ChildView.cpp : implementation of the CChildView class
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//
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#include "stdafx.h"
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#include "AdvMan.h"
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#include "ChildView.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CChildView
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CChildView::CChildView()
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{
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}
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CChildView::~CChildView()
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{
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}
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BEGIN_MESSAGE_MAP(CChildView,CWnd )
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//{{AFX_MSG_MAP(CChildView)
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ON_WM_PAINT()
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CChildView message handlers
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BOOL CChildView::PreCreateWindow(CREATESTRUCT& cs)
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{
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if (!CWnd::PreCreateWindow(cs))
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return FALSE;
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cs.dwExStyle |= WS_EX_CLIENTEDGE;
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cs.style &= ~WS_BORDER;
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cs.lpszClass = AfxRegisterWndClass(CS_HREDRAW|CS_VREDRAW|CS_DBLCLKS,
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::LoadCursor(NULL, IDC_ARROW), HBRUSH(COLOR_WINDOW+1), NULL);
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return TRUE;
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}
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void CChildView::OnPaint()
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{
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CPaintDC dc(this); // device context for painting
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// TODO: Add your message handler code here
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// Do not call CWnd::OnPaint() for painting messages
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}
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