gates_of_skeldal/game/console.c
2025-04-15 09:49:43 +02:00

729 lines
19 KiB
C

#include <libs/bgraph.h>
#include <libs/event.h>
#include <platform/achievements.h>
#include "globals.h"
#include <ctype.h>
#define console_max_characters 120
#define console_max_lines 300
void macro_drop_item(int sector,int smer,short item);
/****/
void wzprintf(const char *text,...) __attribute__((format(printf, 1, 2)));
static void wzputs(const char *text);
char *side_flags[]=
{
"AUTOMAP",
"!PLR",
"!MONST",
"!THING",
"!SOUND",
"ALARM",
"PASS",
"TRANSPARENT",
"P_ANIM",
"P_VIS",
"P_PING",
"P_FORW",
"S_ANIM",
"S_VIS",
"S_PING",
"S_FORW",
"LEFT_A",
"RIGHT_A",
"ALT_SIDES",
"SPEC",
"COPY",
"SEND",
"APLY2ND",
"AUTOANIM",
"",
"",
"",
"",
"",
"SECRET",
"TRUESEE",
"INVIS"
};
char *obl_flags[]=
{
"RECESS",
"UP_SIDE",
"DOWN_SIDE",
"ITPUSH"
};
char *mc_flags[]=
{
"MAPPED",
"FLY_OBJECT",
"PLAYER",
"DEAD_PLAYER",
"SPECTXTR",
"SAFEPLACE",
"UNUSED",
"MARKED!",
"SHADED",
"STAIRS",
"DOWN",
"!AUTOMAP",
"!SUMMON"
};
void show_flags(int number,char **flags,char nums)
{
int i=0;
while (nums--)
{
if (number & 1) wzprintf("%s ",flags[i]);
i++;
number>>=1;
}
}
void spell_group_invis()
{
int i;
char ok=1;
for(i=0;i<POCET_POSTAV;i++) if (postavy[i].sektor==viewsector && !(postavy[i].stare_vls[VLS_KOUZLA] & SPL_INVIS))
{
postavy[i].stare_vls[VLS_KOUZLA]|=SPL_INVIS;
ok=0;
}
if (ok)
for(i=0;i<POCET_POSTAV;i++) if (postavy[i].sektor==viewsector)
{
postavy[i].stare_vls[VLS_KOUZLA]&=~SPL_INVIS;
}
for(i=0;i<POCET_POSTAV;i++) prepocitat_postavu(postavy+i);
build_all_players();
}
static char display_game_status(void)
{
short *v;
THUMAN *p;
TSTENA *s;
TSECTOR *ss;
int i,cn,astr;
wzprintf("Sector: %5d Dir: %d Group %d \n",viewsector,viewdir,cur_group);
for(i=0,p=postavy;i<POCET_POSTAV;i++,p++) {
if (p->used) {
wzprintf("%d.%-14s (%d) Sek:%5d Smr:%d HPReg:%d MPReg:%d VPReg:%d %04X%s\n",i+1,p->jmeno,p->groupnum,p->sektor,p->direction,p->vlastnosti[VLS_HPREG],
p->vlastnosti[VLS_MPREG], p->vlastnosti[VLS_VPREG], p->vlastnosti[VLS_KOUZLA], p->lives?"":"(dead)");
}
}
wzprintf("Held items: ");
v=picked_item;
if (v==NULL) wzprintf("<none>\n");else while(*v) wzprintf("%d \n",abs(*v++)-1);
for(i=0,cn=0,astr=0;i<MAX_MOBS;i++)
{
if (mobs[i].vlajky & MOB_LIVE) cn++;
if (mobs[i].vlajky & MOB_MOBILE) astr++;
}
wzprintf("Total monsters: %5d (+%d astral)\n"
"Total items: %5d (+%d clones)\n",cn-astr,astr,item_count,item_count-it_count_orgn);
ss=map_sectors+viewsector;
s=map_sides+viewsector*4+viewdir;
wzprintf("Sector: (%d) Floor %d Ceil %d Action target %d Action side %d Action ID %d\r\n",
ss->sector_type, ss->floor,ss->ceil,ss->sector_tag,ss->side_tag,ss->action);
wzprintf(" Exits: North %d East %d South %d West %d\n",ss->step_next[0],ss->step_next[1],ss->step_next[2],ss->step_next[3]);
wzprintf(" FLAGS: %02X %02X ",ss->flags,map_coord[viewsector].flags);
show_flags(map_coord[viewsector].flags,mc_flags,12);
wzprintf("\nSide: Prim %d Sec %d Arc %d Anim_prim %d/%d Anim_sec %d/%d\n",
s->prim,s->sec,s->oblouk & 0xf,s->prim_anim>>4,s->prim_anim & 0xf,s->sec_anim>>4,s->sec_anim & 0xf);
wzprintf(" Action target %d Action side %d Action %d\n",s->action,s->sector_tag,s->side_tag & 0x3);
wzprintf(" Multiaction: %s\n",macros[viewsector*4+viewdir].action_list==NULL?"No":"Yes");
wzprintf(" Flags: %04X %02X %02X\n",s->flags,s->oblouk>>4,s->side_tag>>2);
show_flags(s->flags,side_flags,32);
show_flags(s->oblouk>>4,obl_flags,4);
wzprintf("\n");
return 0;
}
/*****/
void unaffect();
extern char immortality;
extern char nohassle;
extern char dead_food;
extern char pass_all_mobs;
static char console_input_line[console_max_characters+1] = "";
static char *console_output_lines[console_max_lines] = {};
static int console_top_line = 0;
static const char *console_command = NULL;
static const int console_x = 0;
static const int console_y = SCREEN_OFFLINE;
static const int console_width = 640;
static const int console_height = 165;
static const int console_padding = 3;
static int console_blink = 0;
static char console_visible = 0;
#define CONSOLE_FONT H_FLITT5
void draw_console_window() {
if (!console_visible) return;
trans_bar(console_x, console_y, console_width, console_height, 0);
set_font(CONSOLE_FONT, RGB555(31,31,16));
int y = console_y+console_height-text_height("X")-console_padding;
position(console_x+console_padding, y);
outtext("$ ");
outtext(console_input_line);
if ((console_blink>>1) & 1) {
outtext("_");
}
++console_blink;
set_font(CONSOLE_FONT, RGB555(31,31,31));
y-=3*text_height("X")/2;
for (int i = 0; i < console_max_lines;++i) {
int p = i + console_top_line;
if (p>=console_max_lines) break;
position(console_x+console_padding,y);
if (console_output_lines[p]) outtext(console_output_lines[p]);
y-=text_height("X");
if (y < console_y+console_padding) break;
}
}
char console_is_visible() {
return console_visible;
}
static void console_add_line(const char *line);
static void flush_console_command() {
if (console_command) {
const char *cmd = concat2("> ", console_command);
console_command = NULL;
console_add_line(cmd);
}
}
static void console_add_line_s(const char *line, size_t sz) {
flush_console_command();
free(console_output_lines[console_max_lines-1]);
memmove(console_output_lines+1,console_output_lines, (console_max_lines-1)*sizeof(char *));
console_output_lines[0] = malloc(sz+1);
memcpy(console_output_lines[0], line, sz);
console_output_lines[0][sz] = 0;
}
static void console_add_line(const char *line) {
console_add_line_s(line, strlen(line));
}
typedef struct {
char *cmd_buffer;
const char *command;
const char *args;
} PARSED_COMMAND;
static PARSED_COMMAND parse_command(const char *cmd) {
PARSED_COMMAND ret;
ret.command = 0;
ret.args = 0;
ret.cmd_buffer = strdup(cmd);
char *c =ret.cmd_buffer;
while (*c && isspace(*c)) ++c;
if (!*c) return ret;
ret.command = c;
ret.args = NULL;
char *sep = strchr(c, ' ');
if (sep!= NULL) {
*sep = 0;
++sep;
while (*sep && isspace(*sep)) ++sep;
if (*sep) {
ret.args = sep;
char *end = strrchr(sep,0);
end--;
while (end > sep && isspace(*end)) end--;
end++;
*end = 0;
}
}
return ret;
}
extern int ghost_walls;
extern int nofloors;
static int add_file_to_console(const char *name, LIST_FILE_TYPE _, size_t __, void *ctx) {
int *cnt = (void *)ctx;
char buff[20] = "";
for (int i = 0; i < 19; ++i) buff[i] = ' ';
buff[19] = 0;
int l = strlen(name);
if (l > 3 && istrcmp(name+l-4,".MAP") == 0) {
if (l>19) l = 19;
memcpy(buff, name, l);
wzprintf("%s", buff);
if (++(*cnt) == 6) {
wzprintf("\n");
*cnt = 0;
}
}
return 0;
}
static int process_on_off_command(const char *cmd, char on) {
if (istrcmp(cmd, "inner-eye") == 0) {
log_combat = on;
return 1;
}
if (istrcmp(cmd, "hunter-instinct") == 0) {
show_lives = on;
return 1;
}
if (istrcmp(cmd, "no-hassle") == 0) {
nohassle=on;
return 1;
}
if (istrcmp(cmd, "iron-skin") == 0) {
immortality=on;
return 1;
}
if (istrcmp(cmd, "spirit-wander") == 0) {
cur_group=on?10:postavy[0].groupnum;
return 1;
}
if (istrcmp(cmd, "ghost-walls") == 0) {
ghost_walls = on;
return 1;
}
if (istrcmp(cmd, "true-seeing") == 0) {
true_seeing = on;
return 1;
}
if (istrcmp(cmd, "walking-in-air") == 0) {
nofloors = on;
return 1;
}
if (istrcmp(cmd, "enemy-insight") == 0) {
show_mob_info = on;
return 1;
}
if (istrcmp(cmd, "enemy-walk-diagonal") == 0) {
game_extras = on?(game_extras | EX_WALKDIAGONAL):(game_extras & ~EX_WALKDIAGONAL);
return 1;
}
if (istrcmp(cmd, "ghost-form") == 0) {
pass_all_mobs = on;
return 1;
}
if (istrcmp(cmd, "dead-food") == 0) {
dead_food = on;
return 1;
}
if (istrcmp(cmd, "trace-dialogs") == 0) {
trace_dialogs = on;
return 1;
}
return 0;
}
void postavy_teleport_effect(int sector,int dir,int postava,char effect);
static int process_actions(const char *command) {
if (istrcmp(command, "flute") == 0) {
bott_draw_fletna();
return 1;
}
if (istrcmp(command, "global-map") == 0) {
wire_global_map();
return 1;
}
if (istrcmp(command, "status") == 0) {
display_game_status();
return 1;
}
if (istrcmp(command, "offlers-blessing") == 0) {
money=150000;
play_fx_at(FX_MONEY);
return 1;
}
if (istrcmp(command, "i-require-gold") == 0) {
money+=1;
play_fx_at(FX_MONEY);
return 1;
}
if (istrcmp(command, "to-the-moon") == 0) {
money+=100000;
play_fx_at(FX_MONEY);
return 1;
}
if (istrcmp(command, "echo-location") == 0) {
for (int i = 1; i < mapsize; ++i) {
map_coord[i].flags |= MC_AUTOMAP;
}
play_fx_at(FX_MAP);
return 1;
}
if (istrcmp(command, "rise-and-shine") == 0) {
int r = 0;
for (int i = 0; i < POCET_POSTAV; ++i) {
THUMAN *p = postavy+i;
if (p->used && p->inmaphash == current_map_hash) {
p->lives=p->vlastnosti[VLS_MAXHIT];
p->mana=p->vlastnosti[VLS_MAXMANA];
p->kondice=p->vlastnosti[VLS_KONDIC];
p->sektor = viewsector;
r = 1;
}
}
bott_draw(0);
return r;
}
if (istrcmp(command, "save") == 0) {
do_autosave();
return 1;
}
if (istrcmp(command, "ascent") == 0) {
int lev = postavy[0].level;
for (int i = 0; i < POCET_POSTAV; ++i) {
THUMAN *p = postavy+i;
if (p->used) lev = MAX(lev,p->level);
}
for (int i = 0; i < POCET_POSTAV; ++i) {
THUMAN *p = postavy+i;
if (p->used) {
p->exp = level_map[lev-1];
check_player_new_level(p);
}
}
return 1;
}
if (istrcmp(command, "by-the-power-of-grayskull") == 0) {
memset(runes,0xFF, sizeof(runes));
play_fx_at(FX_MAGIC);
return 1;
}
if (istrcmp(command, "world-list") == 0) {
int cnt = 0;
list_files(gpathtable[SR_MAP], file_type_normal|file_type_just_name, add_file_to_console, &cnt);
wzprintf("\n");
return 1;
}
if (istrcmp(command, "beam-me-up") == 0) {
for (int i = 1; i < mapsize; ++i) {
map_coord[i].flags |= MC_AUTOMAP;
}
play_fx_at(FX_MAP);
int kdo = 0;
THUMAN *h = postavy;
for(int i=0;i<POCET_POSTAV;i++,h++) {
if (postavy[i].used && postavy[i].sektor == viewsector) kdo|=1<<i;
}
int sektor = select_teleport_target(1);
if (sektor) {
postavy_teleport_effect(sektor, viewdir, kdo, 1);
return 1;
} else {
unwire_proc();
wire_proc();
}
return 0;
}
if (istrcmp(command, "dispel-magic") == 0) {
unaffect();
return 1;
}
if (istrcmp(command, "echoes-of-the-past") == 0) {
const char *lname = local_strdup(level_fname);
leave_current_map();
temp_storage_delete(lname);
load_map(lname);
return 1;
}
if (istrcmp(command, "steam") == 0) {
if (is_steam_available()) {
char *c = get_steam_status();;
wzputs(c);
free(c);
} else {
wzputs("N/A");
}
return 1;
}
if (istrcmp(command,"help") == 0) {
wzputs("Help has left the chat. Try the forums, brave wanderer. Set your inner-eye on");
return 1;
}
return 0;
}
static void wiz_find_item(const char *name) {
for (int i = 0; i <item_count; ++i) {
if (imatch(glob_items[i].jmeno, name)
|| imatch(glob_items[i].popis, name)) {
wzprintf("i%d %s - %s\n",i, glob_items[i].jmeno, glob_items[i].popis);
}
}
}
static void wiz_find_monster(const char *name) {
alock(H_ENEMY);
const TMOB *mobs =(TMOB *)ablock(H_ENEMY);
size_t cnt = get_handle_size(H_ENEMY)/sizeof(TMOB);
for (size_t i = 0; i <cnt; ++i) {
if (imatch(mobs[i].name, name)) {
wzprintf("m%d %s\n", (int)i, mobs[i].name);
}
}
}
static int process_with_params(const char *cmd, const char *args) {
if (istrcmp(cmd, "locate") == 0) {
if (args[0] == 0) return 0;
wiz_find_item(args);
wiz_find_monster(args);
console_add_line("");
return 1;
}
if (istrcmp(cmd, "summon") == 0) {
if (args[0] == 'i') {
char *end;
unsigned long id = strtoul(args+1, &end, 10);
if (*end == 0) {
if (id < (unsigned long)item_count) {
macro_drop_item(viewsector,viewdir,id);
return 1;
}
}
} if (args[0] == 'm') {
char *end;
unsigned long id = strtoul(args+1, &end, 10);
if (*end == 0) {
ablock(H_ENEMY);
size_t cnt = get_handle_size(H_ENEMY)/sizeof(TMOB);
if (id < cnt) {
int choosen_id = -1;
for (int i = 0; i < MAX_MOBS; ++i) {
if (mobs[i].vlajky & MOB_LIVE) continue;
choosen_id = i;
}
if (choosen_id >= 0) {
const TMOB *t =(TMOB *)ablock(H_ENEMY);
int sect = map_sectors[viewsector].step_next[viewdir];
if (sect) {
load_enemy_to_map(choosen_id, sect, (viewdir+2) & 3, t+id);
return 1;
}
}
}
}
return 0;
}
return 0;
}
if (istrcmp(cmd, "say") == 0) {
console_add_line(args);
return 1;
}
if (istrcmp(cmd, "speed") == 0) {
long v = strtol(args, NULL, 10);
if (v > 0) timerspeed_val = v;
return v > 0;
}
if (istrcmp(cmd, "portal-jump") == 0) {
if (check_file_exists(build_pathname(2,gpathtable[SR_MAP], args))) {
TMA_LOADLEV lev;
strcopy_n(lev.name,args,sizeof(lev.name));
lev.start_pos = 0;
macro_load_another_map(&lev);
return 1;
}
return 0;
}
if (istrcmp(cmd, "achieve") == 0) {
return !set_achievement(args);
}
if (istrcmp(cmd, "unachieve") == 0) {
return !clear_achievement(args);
}
if (istrcmp(cmd, "talk") == 0) {
if (args[0] == 0) return 0;
int id;
char pgf = 0;
if (args[0] == '/') {
pgf = 1;
args++;
}
id = atoi(args);
if (!pgf) id = id * 128;
if (dialog_is_paragraph(id)) {
call_dialog(id, -1);
return 1;
}
}
if (istrcmp(cmd, "unvisit") == 0) {
if (args[0] == 0) return 0;
int id = atoi(args);
return dialog_set_notvisited(id);
}
return 0;
}
static int process_command(PARSED_COMMAND cmd) {
if (cmd.command == NULL) {
console_add_line("");
return 0;
}
int onoff = -1;
if (cmd.args) {
if (istrcmp(cmd.args, "on") == 0) onoff = 1;
else if (istrcmp(cmd.args, "off") == 0) onoff = 0;
} else {
return process_actions(cmd.command);
}
if (onoff != -1) {
return process_on_off_command(cmd.command, onoff);
} else
return process_with_params(cmd.command, cmd.args);
return 0;
}
static void console_keyboard(EVENT_MSG *msg, void **_) {
if (msg->msg == E_KEYBOARD) {
int code = va_arg(msg->data, int);
int c = code & 0xFF;
if (c == E_QUIT_GAME_KEY) return;
if (c) {
int len = strlen(console_input_line);
if (c == 0x1B) {
console_show(0);
msg->msg = -1;
return;
}
if (c == '\b') {
if (len) {
console_input_line[len-1] = 0;
}
msg->msg = -1;
} else if (c == '\r') {
console_command = console_input_line;
PARSED_COMMAND cmd = parse_command(console_input_line);
char ok = process_command(cmd);
if (ok) {
flush_console_command();
console_top_line = 0;
console_input_line[0] = 0;
}
console_command = NULL;
free(cmd.cmd_buffer);
msg->msg = -1;
} else if (c >=32 && len < console_max_characters) {
console_input_line[len] = c;
console_input_line[len+1] = 0;
msg->msg = -1;
}
} else {
switch (code >> 8) {
case 'I': console_top_line = MIN(console_max_lines-10, console_top_line+10);break;
case 'Q': console_top_line = MAX(0, console_top_line-10);break;
case 'H': console_top_line = MIN(console_max_lines-10, console_top_line+1);break;
case 'P': console_top_line = MAX(0, console_top_line-1);break;
case 'G': console_top_line = console_max_characters-10;break;
case 'O': console_top_line = 0;break;
default: return;
}
msg->msg = -1;
}
}
}
static void wire_console(void) {
send_message(E_ADD,E_KEYBOARD, console_keyboard);
}
static void unwire_console(void) {
send_message(E_DONE,E_KEYBOARD, console_keyboard);
}
void console_show(char show) {
if (console_visible != show) {
console_visible = show;
if (show) wire_console();
else unwire_console();
}
}
void wzprintf(const char *text,...)
{
char buff[console_max_characters+1];
static char wzprint_line[console_max_characters+1];
va_list lst;
va_start(lst, text);
vsnprintf(buff,console_max_characters, text, lst);
char *c = buff;
char *d = strchr(c, '\n');
while (d != NULL) {
*d = 0;
strncat(wzprint_line,c, console_max_characters);
wzprint_line[console_max_characters] = 0;
console_add_line(wzprint_line);
c = d+1;
d = strchr(c, '\n');
wzprint_line[0] = 0;
}
strncat(wzprint_line, c, console_max_characters);
wzprint_line[console_max_characters] = 0;
}
static void wzputs(const char *text)
{
const char *sep = strchr(text, '\n');
while (sep != NULL) {
console_add_line_s(text, sep-text);
text = sep+1;
sep = strchr(text, '\n');
}
if (text[0] != 0) console_add_line_s(text, strlen(text));
}