mirror of
https://github.com/ondra-novak/gates_of_skeldal.git
synced 2025-07-04 21:50:38 -04:00
1776 lines
44 KiB
C
1776 lines
44 KiB
C
#include <platform/platform.h>
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#include <platform/achievements.h>
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#include <assert.h>
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#include <stdarg.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <libs/pcx.h>
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#include <libs/bgraph.h>
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#include <libs/event.h>
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#include <libs/bmouse.h>
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#include <libs/memman.h>
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#include <platform/sound.h>
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#include <libs/strlite.h>
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#include <libs/gui.h>
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#include <libs/basicobj.h>
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#include <libs/mgfplay.h>
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#include <libs/inicfg.h>
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#include <platform/save_folder.h>
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#include "globals.h"
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#include "resources.h"
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//
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#include "advconfig.h"
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#include "skeldal.h"
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#include "lang.h"
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#include <ctype.h>
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#define CONFIG_NAME SKELDALINI
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#define INI_TEXT 1
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#define INI_INT 2
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#define ERR_GENERAL 1
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const char *gpathtable[SR_COUNT];
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/*
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char *pathtable[]=
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{"",
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"graphics\\",
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"graphics\\basic\\",
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"graphics\\items\\",
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"samples\\",
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"font\\",
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"maps\\",
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"music\\",
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"",
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"graphics\\enemies\\",
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"video\\",
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"graphics\\dialogs\\"
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};
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*/
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char **texty;
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char skip_intro=0;
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char autosave_enabled=1;
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int32_t game_time=0;
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int charmin=3;
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int charmax=3;
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int autoopenaction=0;
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int autoopendata=0;
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void redraw_desktop_call(void);
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TMA_LOADLEV loadlevel;
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typedef struct inis
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{
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char heslo[50];
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char parmtype;
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}INIS;
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THE_TIMER timer_tree;
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int hl_ptr=H_FIRST_FREE;
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int debug_enabled=0;
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char sound_detection=1;
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int snd_devnum,snd_parm1,snd_parm2,snd_parm3,snd_mixing=22000;
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char gamespeed=5;
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char gamespeedbattle=0;
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char level_preload=1;
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char *level_fname=NULL;
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int game_extras=0;
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char default_map[20]="LESPRED.MAP";
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THUMAN postavy[POCET_POSTAV],postavy_save[POCET_POSTAV];
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void (*unwire_proc)(void);
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void (*wire_proc)(void);
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char cur_mode,battle_mode;
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const void *pcx_fade_decomp(const void *p, int32_t *s, int h);
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const void *pcx_15bit_decomp(const void *p, int32_t *s, int h);
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const void *pcx_15bit_decomp_transp0(const void *p, int32_t *s, int h);
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const void *pcx_15bit_autofade(const void *p, int32_t *s, int h);
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const void *pcx_15bit_backgrnd(const void *p, int32_t *s, int h);
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const void *pcx_8bit_decomp(const void *p, int32_t *s, int h);
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const void *pcx_fade_decomp(const void *p, int32_t *s, int h);
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const void *load_text_decomp(const void *p, int32_t *s, int h);
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const char *texty_knihy;
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static const char *patch_file=NULL;
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int cur_page=0;
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TSTR_LIST cur_config=NULL;
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TDREGISTERS registred[]=
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{
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{H_DESK,"desk.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_TOPBAR,"topbar.pcx",pcx_15bit_decomp,SR_BGRAFIKA},
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{H_OKNO,"okno.pcx",pcx_15bit_decomp,SR_BGRAFIKA},
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{H_MS_DEFAULT,"msc_sip.pcx", pcx_8bit_decomp,SR_BGRAFIKA},
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{H_MS_SOUBOJ,"msc_x.pcx", pcx_8bit_decomp,SR_BGRAFIKA},
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{H_MS_WHO,"msc_who.pcx", pcx_8bit_decomp,SR_BGRAFIKA},
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// {H_MS_LIST,"msc_list.pcx", pcx_8bit_decomp,SR_BGRAFIKA},
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{H_MS_ZARE,"msc_zare.pcx", pcx_8bit_decomp,SR_BGRAFIKA},
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{H_KOMPAS,"kompas.pcx", pcx_15bit_decomp,SR_BGRAFIKA},
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{H_SIPKY_S,"sipky_s.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_SIPKY_SV,"sipky_sv.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_SIPKY_SZ,"sipky_sz.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_SIPKY_V,"sipky_v.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_SIPKY_Z,"sipky_z.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_SIPKY_J,"sipky_j.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_BACKMAP,"backmap.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_FBOLD,"sada16.fon",NULL,SR_FONT},
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{H_FSYMB,"ikones.fon",NULL,SR_FONT},
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{H_FLITT,"font4x8.fon",NULL,SR_FONT},
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{H_FLITT5,"font5x8.fon",NULL,SR_FONT},
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{H_FONT6,"font6x9.fon",NULL,SR_FONT},
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{H_FONT7,"sada7.fon",NULL,SR_FONT},
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{H_FTINY,"tiny.fon",NULL,SR_FONT},
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{H_FKNIHA,"kniha.fon",NULL,SR_FONT},
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{H_FBIG,"timese.fon",NULL,SR_FONT},
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{H_IOBLOUK,"ioblouk.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_LODKA,"lodka.pcx",pcx_15bit_decomp_transp0,SR_BGRAFIKA},
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{H_IDESKA,"ideska.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_IMRIZ1,"imriz1.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_RAMECEK,"ramecek.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_ENEMY,"enemy.dat",load_mob_legacy_format,SR_MAP},
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{H_BATTLE_BAR,"souboje.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_BATTLE_MASK,"m_souboj.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_MZASAH1,"mzasah1.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_MZASAH2,"mzasah2.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_MZASAH3,"mzasah3.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_PZASAH,"pzasah.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_BATTLE_CLICK,"souboje2.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_SIPKY_END,"sipky.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_KOUZLA,"kouzla.dat",load_spells_legacy_format,SR_MAP},
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{H_LEBKA,"death.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_KOSTRA,"bones.pcx",pcx_fade_decomp,SR_BGRAFIKA},
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{H_RUNEHOLE,"runehole.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_RUNEMASK,"runemask.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_POWERBAR,"powerbar.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_POWERLED,"powerled.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_POSTAVY_DAT,"postavy.dat",NULL,SR_MAP},
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{H_SOUND_DAT,"sound.dat",NULL,SR_MAP},
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{H_SND_SWHIT1,"swd_hit0.wav",wav_load,SR_ZVUKY},
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{H_SND_SWHIT2,"swd_hit1.wav",wav_load,SR_ZVUKY},
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{H_SND_SWMISS1,"swd_mis0.wav",wav_load,SR_ZVUKY},
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{H_SND_SWMISS2,"swd_mis1.wav",wav_load,SR_ZVUKY},
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{H_SND_SIP1,"sip2.wav",wav_load,SR_ZVUKY},
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{H_SND_SIP2,"sip1.wav",wav_load,SR_ZVUKY},
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{H_SND_KNIHA,"kniha.wav",wav_load,SR_ZVUKY},
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{H_SND_OBCHOD,"obchod.wav",wav_load,SR_ZVUKY},
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{H_SND_LEKTVAR,"lektvar.wav",wav_load,SR_ZVUKY},
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{H_SND_TELEPIN,"telepin.wav",wav_load,SR_ZVUKY},
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{H_SND_TELEPOUT,"telepout.wav",wav_load,SR_ZVUKY},
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{H_SND_HEK1M,"jauu1m.wav",wav_load,SR_ZVUKY},
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{H_SND_HEK2M,"jauu2m.wav",wav_load,SR_ZVUKY},
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{H_SND_HEK1F,"jauu1f.wav",wav_load,SR_ZVUKY},
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{H_SND_HEK2F,"jauu2f.wav",wav_load,SR_ZVUKY},
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{H_SND_EAT,"jidlo.wav",wav_load,SR_ZVUKY},
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{H_SND_WEAR,"obleci.wav",wav_load,SR_ZVUKY},
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{H_SND_PUTINV,"put_inv.wav",wav_load,SR_ZVUKY},
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{H_RUNEBAR1,"r_ohen.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_RUNEBAR2,"r_voda.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_RUNEBAR3,"r_zeme.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_RUNEBAR4,"r_vzduch.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_RUNEBAR5,"r_mysl.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_SPELLDEF,"spelldef.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_KNIHA,"kniha.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_WINTXTR,"wintxtr.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_SAVELOAD,"saveload.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_SVITEK,"svitek.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_LOADTXTR,"loadtxtr.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_DIALOG,"dialog.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_DIALOGY_DAT,"dialogy.dat",NULL,SR_MAP},
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{H_SHOP_PIC,"shop.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_TELEPORT,"teleport.mgf",NULL,SR_BGRAFIKA},
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{H_FX,"fx.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_CHECKBOX,"checkbox.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_SETUPBAR,"volbades.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_SOUPAK,"volbasou.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_SETUPOK,"volbazpe.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_POSTUP,"postup.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_LODKA0,"lesda21a.pcx",pcx_fade_decomp,SR_GRAFIKA},
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{H_LODKA1,"lesda22a.pcx",pcx_fade_decomp,SR_GRAFIKA},
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{H_LODKA2,"lesda23a.pcx",pcx_fade_decomp,SR_GRAFIKA},
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{H_LODKA3,"lesda24a.pcx",pcx_fade_decomp,SR_GRAFIKA},
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{H_LODKA4,"lesda25a.pcx",pcx_fade_decomp,SR_GRAFIKA},
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{H_LODKA5,"lesda26a.pcx",pcx_fade_decomp,SR_GRAFIKA},
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{H_LODKA6,"lesda27a.pcx",pcx_fade_decomp,SR_GRAFIKA},
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{H_LODKA7,"lesda28a.pcx",pcx_fade_decomp,SR_GRAFIKA},
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{H_FLETNA,"fletna.wav",wav_load,SR_ZVUKY},
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{H_FLETNA_BAR,"stupnice.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_FLETNA_MASK,"stupni_m.pcx",pcx_8bit_nopal,SR_BGRAFIKA},
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{H_SND_SEVER,"sever.wav",wav_load,SR_ZVUKY},
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{H_SND_VYCHOD,"vychod.wav",wav_load,SR_ZVUKY},
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{H_SND_JIH,"jih.wav",wav_load,SR_ZVUKY},
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{H_SND_ZAPAD,"zapad.wav",wav_load,SR_ZVUKY},
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{H_SND_RAND1,"random1.wav",wav_load,SR_ZVUKY},
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{H_SND_RAND2,"random2.wav",wav_load,SR_ZVUKY},
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{H_SND_RAND3,"random3.wav",wav_load,SR_ZVUKY},
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{H_SND_RAND4,"random4.wav",wav_load,SR_ZVUKY},
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{H_CHARGEN,"chargen.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_CHARGENB,"chargenb.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_CHARGENM,"chargenm.pcx",pcx_8bit_nopal,SR_BGRAFIKA},
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{H_BGR_BUFF,"",set_background,SR_BGRAFIKA},
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{H_KREVMIN,"krevmin.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_KREVMID,"krevmid.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_KREVMAX,"krevmax.pcx",pcx_8bit_decomp,SR_BGRAFIKA},
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{H_GLOBMAP,"globmap.dat",load_text_decomp, SR_MAP}
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};
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INIS sinit[]=
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{
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{"VMODE",INI_INT},
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{"ZOOM_SPEED",INI_INT},
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{"TURN_SPEED",INI_INT},
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{"MUSIC_VOLUME",INI_INT},
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{"SOUND_VOLUME",INI_INT},
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{"SOUND_DEVICE",INI_TEXT},
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{"SOUND_MIXFREQ",INI_INT},
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{"DEFAULT_MAP",INI_TEXT},
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{"GAME_SPEED",INI_INT},
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{"PRELOAD",INI_INT},
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{"INSTALL",INI_TEXT},
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{"PATCH",INI_INT},
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{"SKIP_INTRO",INI_INT},
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{"AUTOSAVE",INI_INT},
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{"DEBUG",INI_INT},
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{"FULLRESVIDEO",INI_INT},
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{"PATCH_FILE",INI_TEXT},
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{"TITLES",INI_INT},
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{"CHAR_MIN",INI_INT},
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{"CHAR_MAX",INI_INT},
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{"EXTRAS",INI_INT},
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{"WINDOWED", INI_INT},
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{"BATTLE_ACCEL",INI_INT},
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{"WINDOWEDZOOM", INI_INT},
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{"MONITOR",INI_INT},
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{"VERSION",INI_INT},
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{"REFRESHRATE",INI_INT},
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{"CESTA_DATA",INI_TEXT},
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{"CESTA_GRAFIKA",INI_TEXT},
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{"CESTA_ZVUKY",INI_TEXT},
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{"CESTA_FONTY",INI_TEXT},
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{"CESTA_MAPY",INI_TEXT},
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{"CESTA_MUSIC",INI_TEXT},
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{"CESTA_TEMPY",INI_TEXT},
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{"CESTA_BGRAFIKA",INI_TEXT},
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{"CESTA_ITEMY",INI_TEXT},
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{"CESTA_ENEMY",INI_TEXT},
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{"CESTA_VIDEO",INI_TEXT},
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{"CESTA_DIALOGY",INI_TEXT},
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{"CESTA_POZICE",INI_TEXT},
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{"CESTA_HLAVNI",INI_TEXT},
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{"CESTA_CD",INI_TEXT},
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{"CESTA_MAPY2",INI_TEXT},
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{"CESTA_PLUGINS",INI_TEXT},
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{"CESTA_ORIG_MUSIC",INI_TEXT}
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};
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#define CESTY_POS 27
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int last_ms_cursor=-1;
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int vmode=2;
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void purge_temps(char _) {
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temp_storage_clear();
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}
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const void *pcx_fade_decomp(const void *p, int32_t *s, int h)
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{
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char *buff;
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int r = load_pcx(p,*s,A_FADE_PAL,&buff,mglob.fade_r,mglob.fade_g,mglob.fade_b);
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assert(r > 0);
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*s=r;
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return buff;
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}
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const void *pcx_15bit_decomp(const void *p, int32_t *s, int h)
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{
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char *buff;
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int r = load_pcx(p,*s,A_16BIT,&buff);
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assert(r > 0);
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*s=r;
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return buff;
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}
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const void *pcx_15bit_decomp_transp0(const void *p, int32_t *s, int h)
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{
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char *buff;
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int r = load_pcx(p,*s,A_16BIT_ZERO_TRANSP,&buff);
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assert(r > 0);
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*s=r;
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return buff;
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}
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const void *pcx_15bit_autofade(const void *p, int32_t *s, int h)
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{
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char *buff;
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int r = load_pcx(p,*s,A_16BIT,&buff);
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assert(r > 0);
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*s=r;
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buff[5]=0x80;
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return buff;
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}
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const void *pcx_15bit_backgrnd(const void *p, int32_t *s, int h)
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{
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char *buff;
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int32_t i;int32_t *z;
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if (p!=NULL)
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{
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int r = load_pcx(p,*s,A_16BIT,&buff);
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assert(r>0);
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z=(int32_t *)buff;
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*s=r;
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for(i=*s;i>0;i-=4,z++) *z|=0x80008000;
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return buff;
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}
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return NULL;
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}
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const void *pcx_8bit_nopal(const void *p,int32_t *s, int h)
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{
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char *buff = NULL;
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if (p!=NULL)
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{
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int r = load_pcx(p,*s,A_8BIT_NOPAL,&buff);
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assert(r>0);
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*s=r;
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}
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return buff;
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}
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const void *pcx_8bit_decomp(const void *p, int32_t *s, int h)
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{
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char *buff;
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int r = load_pcx(p,*s,A_8BIT,&buff);
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assert(r>0);
|
|
*s=r;
|
|
return buff;
|
|
}
|
|
|
|
const void *hi_8bit_correct(const void *p,int32_t *s, int h)
|
|
{
|
|
word *out = (word *)getmem(*s);
|
|
memcpy(out, p, *s);
|
|
word *ptr=out;
|
|
int i;
|
|
if (ptr[2]==8)
|
|
{
|
|
for (i=0;i<256;i++)
|
|
{
|
|
ptr[i+3]=((ptr[i+3] & ~0x1F)+ptr[i+3]);
|
|
}
|
|
}
|
|
return out;
|
|
}
|
|
|
|
const void *load_text_decomp(const void *p, int32_t *s, int h) {
|
|
char *newbuff = malloc(*s+1);
|
|
memcpy(newbuff,p, *s);
|
|
newbuff[*s] = 0;
|
|
(*s)+=1;
|
|
return newbuff;
|
|
}
|
|
|
|
const void *load_mob_legacy_format_direct(const void *p, int32_t *s, int h) {
|
|
const char *c = p;
|
|
const int sz = 376;
|
|
int count = *s / sz;;
|
|
TMOB *out = getmem(count * sizeof(TMOB));
|
|
|
|
memset(out, 0 , sizeof(TMOB)*count);
|
|
for (int i = 0; i < count ; i++) {
|
|
TMOB *m = out+i;
|
|
char *d = (char *)m;
|
|
size_t ofs = 0;
|
|
size_t nx = offsetof(TMOB,experience);
|
|
memmove(d, c, nx);
|
|
c+=nx-2; //first padding 2
|
|
d+=nx;
|
|
ofs=nx;
|
|
nx = offsetof(TMOB, dialog_flags);
|
|
memmove(d, c, nx - ofs);
|
|
c+=nx - ofs -1; //second padding 1
|
|
d+=nx-ofs;
|
|
ofs=nx;
|
|
nx = sizeof(TMOB);
|
|
memmove(d, c, nx - ofs - 1); //last padding 1
|
|
c+=nx - ofs - 1;
|
|
m->vlajky2 = 0;
|
|
}
|
|
*s = count * sizeof(TMOB);
|
|
return out;
|
|
}
|
|
const void *load_mob_legacy_format(const void *p, int32_t *s, int h) {
|
|
const char *c = p;
|
|
c+=8;
|
|
*s-=8;
|
|
return load_mob_legacy_format_direct(c, s,h);
|
|
}
|
|
|
|
|
|
const void *set_background(const void *p, int32_t *s, int h)
|
|
{
|
|
const word *data;
|
|
word *ptr;
|
|
const word *pal;
|
|
char *pic;
|
|
void *out;
|
|
int counter;
|
|
|
|
|
|
if (!bgr_handle) return p;
|
|
if (bgr_distance==-1) return p;
|
|
int32_t scr_linelen2 = GetScreenPitch();
|
|
data=ablock(bgr_handle);
|
|
*s=scr_linelen2*360*2;
|
|
out = ptr=getmem(*s);
|
|
counter=scr_linelen2*360;
|
|
pal=data+3+bgr_distance*256;
|
|
pic=(char *)data+PIC_FADE_PAL_SIZE;
|
|
do
|
|
*ptr++=pal[(uint8_t)*pic++] | BGSWITCHBIT;
|
|
while (--counter);
|
|
return out;
|
|
}
|
|
|
|
void mouse_set_cursor(int cursor)
|
|
{
|
|
static short *ms_item=NULL;
|
|
|
|
if (cursor==last_ms_cursor) return;
|
|
if (last_ms_cursor>0) aunlock(last_ms_cursor);
|
|
if (cursor>0)
|
|
{
|
|
alock(cursor);
|
|
schovej_mysku();
|
|
nastav_mysku_kurzor(ablock(cursor),0,0);
|
|
last_ms_cursor=cursor;
|
|
ukaz_mysku();
|
|
}
|
|
else
|
|
{
|
|
char *p;
|
|
|
|
cursor=-cursor;
|
|
if (ms_item==NULL) ms_item=(short *)getmem(IT_ICONE_SIZE);
|
|
p=(char *)ablock(cursor/18+ikon_libs);
|
|
memcpy(ms_item,&p[(cursor%18)*IT_ICONE_SIZE],IT_ICONE_SIZE);
|
|
schovej_mysku();
|
|
nastav_mysku_kurzor(ms_item,45/2,55/2);
|
|
|
|
last_ms_cursor=-cursor;
|
|
ukaz_mysku();
|
|
}
|
|
}
|
|
|
|
void mouse_set_default(int cursor)
|
|
{
|
|
default_ms_cursor=cursor;
|
|
mouse_set_cursor(cursor);
|
|
}
|
|
|
|
void set_font(int font,int c1,...)
|
|
{
|
|
static int last_font=-1;
|
|
va_list lst;
|
|
va_start(lst, c1);
|
|
int i;
|
|
|
|
if (last_font!=-1 && last_font!=font)
|
|
{
|
|
aunlock(last_font);
|
|
alock(font);
|
|
}
|
|
curfont=ablock(font);
|
|
if (c1>=0)
|
|
if (c1 & BGSWITCHBIT)
|
|
{
|
|
charcolors[0]=0xFFFF;
|
|
for (i=1;i<5;i++) charcolors[i]=c1 & ~BGSWITCHBIT;
|
|
}
|
|
else if (c1 & FONT_TSHADOW) {
|
|
if ((c1 & FONT_TSHADOW_GRAY) == FONT_TSHADOW_GRAY)
|
|
charcolors[0]=RGB555_ALPHA(16,16,15);
|
|
else
|
|
charcolors[0]=BGSWITCHBIT;
|
|
for (i=1;i<5;i++) charcolors[i]=c1 & ~0x20;
|
|
}else
|
|
{
|
|
charcolors[0]=0;
|
|
for (i=1;i<5;i++) charcolors[i]=c1 & ~0x20;
|
|
}
|
|
else if (c1==-2)
|
|
{
|
|
for (i=0;i<7;i++) charcolors[i]=va_arg(lst, int);
|
|
}
|
|
last_font=font;
|
|
default_font=curfont;
|
|
memcpy(f_default,charcolors,sizeof(charcolors));
|
|
}
|
|
|
|
|
|
void clrscr(void)
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void back_music(THE_TIMER *t)
|
|
{
|
|
mix_back_sound(0);
|
|
}
|
|
|
|
/*void *anim_idle(EVENT_MSG *msg,void **usr)
|
|
{
|
|
usr;
|
|
if (msg->msg==E_TIMER) calc_animations();
|
|
return &anim_idle;
|
|
}*/
|
|
|
|
/*void timer_error(void)
|
|
{
|
|
puts("\x7");
|
|
}
|
|
*/
|
|
void timming(EVENT_MSG *msg,void **data)
|
|
{
|
|
THE_TIMER *p,*q;
|
|
int i,j;
|
|
|
|
data;
|
|
if (msg->msg==E_INIT) return ;
|
|
*otevri_zavoru=1;
|
|
j=va_arg(msg->data,int);
|
|
for (i=0;i<j;i++)
|
|
{
|
|
p=&timer_tree;
|
|
q=p->next;
|
|
while (q!=NULL)
|
|
{
|
|
p=q->next;
|
|
// if (p!=NULL && p->zero!=0) timer_error();
|
|
if (!(--q->counter)) {
|
|
if (q->zavora && i==(j-1))
|
|
{
|
|
q->zavora=0;
|
|
if (q->calls!=-2) q->proc(q);
|
|
p=q->next;
|
|
q->zavora=1;
|
|
q->counter=q->count_max;
|
|
if (q->calls!=-1) {
|
|
if (--q->calls<1)
|
|
{
|
|
for(p=&timer_tree;p->next!=q;p=p->next);
|
|
p->next=q->next;
|
|
#ifdef LOGFILE
|
|
if (q->next==NULL) {
|
|
|
|
} else {
|
|
SEND_LOG("(TIMER) Self remove for timer id: %d, next->%d",q->id,q->next->id);
|
|
}
|
|
#endif
|
|
free(q);
|
|
q=p;
|
|
}
|
|
//else
|
|
// q->counter=1;
|
|
}
|
|
}
|
|
else {
|
|
q->counter=1;
|
|
}
|
|
}
|
|
if (q->next!=p && q!=p)
|
|
{
|
|
THE_TIMER *z;
|
|
|
|
z=&timer_tree;while(z->next!=p && z->next!=NULL) z=z->next;
|
|
if (z->next==NULL) return;
|
|
}
|
|
q=p;
|
|
}
|
|
}
|
|
return ;
|
|
}
|
|
|
|
void delete_from_timer(int id)
|
|
{
|
|
THE_TIMER *p,*q;
|
|
|
|
p=&timer_tree;
|
|
q=p->next;
|
|
while (q!=NULL)
|
|
{
|
|
if (q->id==id)
|
|
{
|
|
if (q->zavora)
|
|
{
|
|
#ifdef LOGFILE
|
|
if (q->next==NULL) {
|
|
|
|
}else {
|
|
SEND_LOG("(TIMER) Removing timer id: %d, next->%d",id,q->next->id);
|
|
}
|
|
#endif
|
|
p->next=q->next;
|
|
free(q);
|
|
q=p;
|
|
}
|
|
else
|
|
{
|
|
|
|
q->calls=-2;
|
|
q->counter=1;
|
|
}
|
|
}
|
|
p=q;q=q->next;
|
|
}
|
|
}
|
|
|
|
THE_TIMER *find_timer(int id)
|
|
{
|
|
THE_TIMER *p;
|
|
|
|
p=timer_tree.next;
|
|
while (p!=NULL && p->id!=id) p=p->next;
|
|
return p;
|
|
}
|
|
|
|
|
|
void hold_timer(int id,char hld)
|
|
{
|
|
THE_TIMER *q;
|
|
|
|
q=timer_tree.next;
|
|
while (q!=NULL && q->id!=id) q=q->next;
|
|
if (q!=NULL) q->counter=1-(hld<<1);
|
|
SEND_LOG("(TIMER) Timer hold id: %d status: %s",id,hld?"Hold":"Unhold");
|
|
}
|
|
|
|
THE_TIMER *add_to_timer(int id,int delay,int maxcall,TIMER_PROC proc)
|
|
{
|
|
THE_TIMER *q;
|
|
|
|
// if (id==2 && marker && timer_tree.next->id==2)
|
|
// MARKER_HIT(timer_error());
|
|
q=(THE_TIMER *)getmem(sizeof(THE_TIMER));
|
|
q->counter=q->count_max=delay;
|
|
q->calls=maxcall;
|
|
q->proc=proc;
|
|
q->id=id;
|
|
q->next=timer_tree.next;
|
|
q->zavora=1;
|
|
q->zero=0;
|
|
timer_tree.next=q;
|
|
SEND_LOG("(TIMER) Adding to timer id: %d delay: %d",id,delay);
|
|
return q;
|
|
}
|
|
|
|
static void kill_timer(void)
|
|
{
|
|
THE_TIMER *t;
|
|
|
|
t=timer_tree.next;
|
|
while (t!=NULL)
|
|
{
|
|
THE_TIMER *p;
|
|
|
|
p=t;t=t->next;free(p);
|
|
}
|
|
timer_tree.next=NULL;
|
|
}
|
|
|
|
void user_timer(EVENT_MSG *msg,void **usr)
|
|
{
|
|
int x;
|
|
static int lastvalue=0;
|
|
usr;
|
|
if (msg->msg==E_WATCH)
|
|
{
|
|
*otevri_zavoru=1;
|
|
x=get_timer_value();
|
|
x-=lastvalue;
|
|
lastvalue+=x;
|
|
x = MIN(TIMERSPEED, x); //prevent clock skew
|
|
if (x) send_message(E_TIMER,x);
|
|
}
|
|
}
|
|
|
|
void do_timer(void)
|
|
{
|
|
EVENT_MSG msg;
|
|
|
|
msg.msg=E_IDLE;
|
|
*otevri_zavoru=1;
|
|
user_timer(&msg,NULL);
|
|
}
|
|
|
|
void done_skeldal(void)
|
|
{
|
|
achievements_shutdown();
|
|
|
|
close_manager();
|
|
close_story_file();
|
|
temp_storage_clear();
|
|
stop_mixing();
|
|
// deinstall_mouse_handler();
|
|
if (texty != NULL) {
|
|
release_list(texty);
|
|
texty = NULL;
|
|
}
|
|
if (cur_config != NULL) {
|
|
release_list(cur_config);
|
|
cur_config = NULL;
|
|
}
|
|
kill_timer();
|
|
|
|
}
|
|
|
|
|
|
int cislovka(int i)
|
|
{
|
|
if (i==1) return 0;
|
|
if (i>1 && i<5) return 1;
|
|
return 2;
|
|
}
|
|
|
|
void register_basic_data(void)
|
|
{
|
|
int i,s;
|
|
TDREGISTERS *p;
|
|
char xname[16];
|
|
|
|
s=sizeof(registred)/sizeof(TDREGISTERS);
|
|
p=registred;
|
|
for(i=0;i<s;i++,p++) def_handle(p->h_num,p->name,p->proc,p->path);
|
|
def_handle(H_BOTTBAR,"",bott_draw_proc,0);
|
|
for(i=0;i<H_TELEP_CNT;i++)
|
|
{
|
|
sprintf(xname,"TELEP%02d.PCX",i);
|
|
def_handle(H_TELEP_PCX+i,xname,pcx_fade_decomp,SR_BGRAFIKA);
|
|
}
|
|
for(i=0;i<H_ARMA_CNT;i++)
|
|
{
|
|
sprintf(xname,"ARMA%02d.PCX",i);
|
|
def_handle(H_ARMAGED+i,xname,pcx_fade_decomp,SR_BGRAFIKA);
|
|
}
|
|
for(i=0;i<H_KILL_MAX;i++)
|
|
{
|
|
sprintf(xname,"KILL%02d.PCX",i);
|
|
def_handle(H_KILL+i,xname,pcx_fade_decomp,SR_BGRAFIKA);
|
|
}
|
|
}
|
|
|
|
void reg_grafiku_postav(void)
|
|
{
|
|
int i;
|
|
char xname[16];
|
|
|
|
for(i=0;i<POCET_POSTAV;i++)
|
|
{
|
|
undef_handle(i+H_POSTAVY);
|
|
undef_handle(i+H_XICHTY);
|
|
undef_handle(i+H_CHARS);
|
|
}
|
|
for(i=0;i<POCET_POSTAV;i++) def_handle(i+H_POSTAVY,"",build_items_called,0);
|
|
for(i=0;i<POCET_POSTAV;i++)
|
|
{
|
|
sprintf(xname,XICHT_NAME,postavy[i].xicht);
|
|
def_handle(i+H_XICHTY,xname,pcx_8bit_decomp,SR_BGRAFIKA);
|
|
sprintf(xname,CHAR_NAME,postavy[i].xicht);
|
|
def_handle(i+H_CHARS,xname,pcx_fade_decomp,SR_BGRAFIKA);
|
|
}
|
|
}
|
|
|
|
void cti_texty(void)
|
|
{
|
|
int err;
|
|
texty=(TSTR_LIST)create_list(4);
|
|
const char *path = build_pathname(2,gpathtable[SR_DATA], TEXTY);
|
|
if ((err=load_string_list_ex(&texty,path))!=0)
|
|
{
|
|
char buff[256];
|
|
closemode();
|
|
switch (err)
|
|
{
|
|
case -1:sprintf(buff,"Can't load string table. File %s has not been found\n",path);break;
|
|
case -2:sprintf(buff,"Missing end mark (-1) at the end of string table\n");break;
|
|
case -3:sprintf(buff,"Memory very low (need min 4MB)\n");break;
|
|
default:sprintf(buff,"Error in string table at line %d\n",err);break;
|
|
}
|
|
display_error(buff);
|
|
exit(1);
|
|
}
|
|
|
|
//patch stringtable
|
|
if (!texty[98]) str_replace(&texty,98,"Ulo\x91it hru jako");
|
|
if (!texty[99]) str_replace(&texty,99,"CRT Filter (>720p)");
|
|
str_replace(&texty,0,"Byl nalezen p\xA9ipojen\x98 ovlada\x87\nPro aktivaci ovlada\x87""e stiskn\x88te kter\x82koliv tla\x87\xA1tko na ovlada\x87i");
|
|
lang_patch_stringtable(&texty, "ui.csv", "");
|
|
}
|
|
|
|
|
|
|
|
|
|
void global_kbd(EVENT_MSG *msg,void **usr)
|
|
{
|
|
char c;
|
|
|
|
usr;
|
|
if (msg->msg==E_KEYBOARD)
|
|
{
|
|
c=va_arg(msg->data,int)>>8;
|
|
int32_t scr_linelen2 = GetScreenPitch();
|
|
if (c==';') save_dump(GetScreenAdr(), DxGetResX(), DxGetResY(), scr_linelen2);
|
|
}
|
|
return;
|
|
}
|
|
|
|
void add_game_window(void)
|
|
{
|
|
WINDOW *p;
|
|
CTL3D *c;
|
|
|
|
c=def_border(0,0);
|
|
p=create_window(0,0,0,0,0,c);
|
|
desktop_add_window(p);
|
|
}
|
|
|
|
|
|
|
|
void error_exception(EVENT_MSG *msg,void **unused)
|
|
{
|
|
if (msg->msg==E_PRGERROR)
|
|
{
|
|
unused;
|
|
|
|
|
|
|
|
SEND_LOG("(ERROR) Log: Sector %d Direction %d",viewsector,viewdir);
|
|
|
|
SEND_LOG("(ERROR) Log: Battle: %d Select_player %d",battle,select_player);
|
|
closemode();
|
|
display_error("error_exception called");
|
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
const void *boldcz;
|
|
|
|
#define ERR_WINX 320
|
|
#define ERR_WINY 100
|
|
|
|
/*
|
|
|
|
char device_error(int chyba,char disk,char info)
|
|
{
|
|
char c;
|
|
void *old;
|
|
|
|
old=_STACKLOW;
|
|
_STACKLOW=NULL;
|
|
chyba,disk,info;
|
|
curfont=&boldcz;
|
|
charcolors[0]=0xffff;
|
|
for(c=1;c<5;c++) charcolors[c]=0x7fff;
|
|
memcpy(buffer_2nd,screen,screen_buffer_size);
|
|
trans_bar(320-ERR_WINX/2,240-ERR_WINY/2,ERR_WINX,ERR_WINY,0);
|
|
curcolor=0x7fff;
|
|
rectangle(320-ERR_WINX/2,240-ERR_WINY/2,320+ERR_WINX/2,240+ERR_WINY/2,0x7fff);
|
|
set_aligned_position(320,230,1,1,texty[8]);outtext(texty[8]);
|
|
set_aligned_position(320,250,1,1,texty[9]);outtext(texty[9]);
|
|
showview(0,0,0,0);
|
|
do
|
|
{
|
|
c=getche();
|
|
}
|
|
while (c!=13 && c!=27);
|
|
memcpy(screen,buffer_2nd,screen_buffer_size);
|
|
showview(0,0,0,0);
|
|
_STACKLOW=old;
|
|
return (c==13?_ERR_RETRY:_ERR_FAIL);
|
|
}
|
|
*/
|
|
|
|
void init_DDL_manager() {
|
|
|
|
const char *ddlfile = build_pathname(2, gpathtable[SR_DATA],"SKELDAL.DDL");
|
|
ddlfile = local_strdup(ddlfile);
|
|
|
|
init_manager();
|
|
if (patch_file && !add_patch_file(patch_file)) {
|
|
display_error("Can't open resource file (adv_patch): %s", ddlfile);
|
|
abort();
|
|
}
|
|
const char *lang_fld = lang_get_folder();
|
|
if (lang_fld) {
|
|
const char *gfx = build_pathname(2, lang_fld, "gfx.ddl");
|
|
gfx = local_strdup(gfx);
|
|
add_patch_file(gfx);
|
|
}
|
|
if (!add_patch_file(ddlfile)) {
|
|
display_error("Can't open resource file (main): %s", ddlfile);
|
|
abort();
|
|
}
|
|
|
|
SEND_LOG("(GAME) Memory manager initialized. Using DDL: '%s'",ddlfile);
|
|
|
|
register_basic_data();
|
|
|
|
}
|
|
|
|
void show_joystick_info(void) {
|
|
|
|
|
|
curcolor = 0;
|
|
set_font(H_FBOLD, RGB888(255,255,255));
|
|
const char *prompt = texty[0];
|
|
char *buff = (char *)alloca(strlen(prompt)+10);
|
|
int xs = 0;
|
|
int ys = 0;
|
|
zalamovani(prompt,buff,560, &xs, &ys);
|
|
int y = 100;
|
|
while (*buff) {
|
|
set_aligned_position(320,y,1,1,buff);
|
|
outtext(buff);
|
|
buff += strlen(buff)+1;
|
|
y = y + 20;
|
|
}
|
|
|
|
showview(0,0,0,0);
|
|
for (int i = 0; i < 100; ++i) {
|
|
sleep_ms(100);
|
|
if (is_joystick_used()) break;
|
|
if (_bios_keybrd(_KEYBRD_READY)) {
|
|
_bios_keybrd(_KEYBRD_READ);
|
|
break;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
void show_loading_picture(char *filename)
|
|
{
|
|
const void *p;
|
|
int32_t s;
|
|
|
|
p=afile(filename,SR_BGRAFIKA,&s);
|
|
put_picture(0,0,p);
|
|
showview(0,0,0,0);
|
|
ablock_free(p);
|
|
}
|
|
|
|
|
|
void init_skeldal(const INI_CONFIG *cfg)
|
|
{
|
|
|
|
|
|
boldcz=LoadDefaultFont();
|
|
|
|
cti_texty();
|
|
timer_tree.next=NULL;
|
|
init_events();
|
|
|
|
achievements_init();
|
|
|
|
char verr = game_display_init(ini_section_open(cfg, "video"), "Skeldal");
|
|
if (!verr)
|
|
{
|
|
display_error("Error game_display_init %d", verr);
|
|
exit(1);
|
|
}
|
|
showview = game_display_update_rect;
|
|
game_display_set_icon(getWindowIcon(), getWindowIconSize());
|
|
init_joystick(ini_section_open(cfg, "controller"));
|
|
|
|
general_engine_init();
|
|
atexit(done_skeldal);
|
|
|
|
init_DDL_manager();
|
|
show_loading_picture("LOADING.HI");
|
|
|
|
if (lang_get_folder()) {
|
|
texty_knihy = build_pathname(2, lang_get_folder(), "book.txt");
|
|
if (!check_file_exists(texty_knihy)) {
|
|
texty_knihy=strdup(build_pathname(2,gpathtable[SR_MAP],"kniha.txt"));
|
|
} else {
|
|
texty_knihy=strdup(texty_knihy);
|
|
}
|
|
} else {
|
|
texty_knihy=strdup(build_pathname(2,gpathtable[SR_MAP],"kniha.txt"));
|
|
}
|
|
|
|
install_gui();
|
|
if (is_joystick_enabled()) {
|
|
show_joystick_info();
|
|
}
|
|
|
|
|
|
|
|
send_message(E_DONE,E_WATCH,timer);
|
|
send_message(E_DONE,E_IDLE,redraw_desktop_call);
|
|
send_message(E_ADD,E_TIMER,timming);
|
|
|
|
send_message(E_ADD,E_WATCH,user_timer);
|
|
|
|
send_message(E_ADD,E_MOUSE,ms_clicker);
|
|
|
|
send_message(E_ADD,E_KEYBOARD,global_kbd);
|
|
|
|
send_message(E_ADD,E_PRGERROR,error_exception);
|
|
|
|
add_to_timer(TM_BACK_MUSIC,5,-1,back_music);
|
|
|
|
add_game_window();
|
|
|
|
game_sound_init_device(ini_section_open(cfg, "audio"));
|
|
start_mixing();
|
|
|
|
if ((verr=init_mysky())!=0)
|
|
{
|
|
closemode();
|
|
puts(texty[174-verr]);
|
|
SEND_LOG("(ERROR) %s (%d)",texty[174-verr],verr);
|
|
|
|
exit(0);
|
|
}
|
|
|
|
// hranice_mysky(0,0,639,479);
|
|
|
|
mouse_set_default(H_MS_DEFAULT);
|
|
ukaz_mysku();
|
|
set_end_of_song_callback(end_of_song_callback, NULL);
|
|
|
|
kouzla_init();
|
|
|
|
load_items();
|
|
|
|
load_shops();
|
|
memset(&loadlevel,0,sizeof(loadlevel));
|
|
loadlevel.eflags = 0xFF;
|
|
SetWheelMapping('H','P');
|
|
}
|
|
|
|
void wire_main_functs();
|
|
void unwire_main_functs(void)
|
|
{
|
|
|
|
delete_from_timer(TM_FLY);
|
|
delete_from_timer(TM_SCENE);
|
|
delete_from_timer(TM_REGEN);
|
|
send_message(E_DONE,E_KEYBOARD,game_keyboard);
|
|
send_message(E_DONE,E_KROK,real_krok);
|
|
console_show(0);
|
|
disable_click_map();
|
|
wire_proc=wire_main_functs;
|
|
hide_boat();
|
|
}
|
|
|
|
|
|
void wire_main_functs(void)
|
|
{
|
|
|
|
add_to_timer(TM_SCENE,gamespeed,-1,refresh_scene);
|
|
add_to_timer(TM_FLY,gamespeed,-1,calc_fly);
|
|
add_to_timer(TM_REGEN,500,-1,real_regeneration);
|
|
send_message(E_ADD,E_KEYBOARD,game_keyboard);
|
|
send_message(E_ADD,E_KROK,real_krok);
|
|
change_click_map(clk_main_view,CLK_MAIN_VIEW);
|
|
unwire_proc=unwire_main_functs;
|
|
cur_mode=MD_GAME;
|
|
running_battle=0;
|
|
recalc_volumes(viewsector,viewdir);
|
|
cancel_pass=1;
|
|
}
|
|
|
|
|
|
void init_game(void)
|
|
{
|
|
|
|
init_inventory();
|
|
|
|
reg_grafiku_postav();
|
|
build_all_players();
|
|
}
|
|
|
|
void *map_keyboard(EVENT_MSG *msg,void **usr);
|
|
|
|
char doNotLoadMapState=0;
|
|
|
|
static int reload_map_handler(EVENT_MSG *msg,void **usr)
|
|
{
|
|
extern char running_battle;
|
|
if (msg->msg==E_RELOADMAP)
|
|
{
|
|
int i;
|
|
ReloadMapInfo *minfo=va_arg(msg->data, ReloadMapInfo *);
|
|
const char *fname=minfo->fname;
|
|
int sektor=minfo->sektor;
|
|
strcopy_n(loadlevel.name,fname,sizeof(loadlevel.name));
|
|
loadlevel.start_pos=sektor;
|
|
for(i=0;i<POCET_POSTAV;i++)postavy[i].sektor=loadlevel.start_pos;
|
|
SEND_LOG("(WIZARD) Load map '%s' %d",loadlevel.name,loadlevel.start_pos);
|
|
unwire_proc();
|
|
if (battle) konec_kola();
|
|
battle=0;
|
|
running_battle=0;
|
|
doNotLoadMapState=1;
|
|
hl_ptr=ikon_libs;
|
|
destroy_fly_map();
|
|
load_items();
|
|
zneplatnit_block(H_ENEMY);
|
|
zneplatnit_block(H_SHOP_PIC);
|
|
zneplatnit_block(H_DIALOGY_DAT);
|
|
load_shops();
|
|
send_message(E_CLOSE_MAP);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void enter_game(void)
|
|
{
|
|
int end;
|
|
init_spectxtrs();
|
|
chod_s_postavama(0);
|
|
bott_draw(1);
|
|
norefresh=0;
|
|
task_wait_event(E_TIMER);
|
|
redraw_scene();
|
|
wire_main_functs();
|
|
add_to_timer(TM_FAST_TIMER,2,-1,objekty_mimo);
|
|
cancel_pass=0;
|
|
set_game_click_map();
|
|
if (autosave_on_enter) {
|
|
autosave();
|
|
autosave_on_enter = 0;
|
|
}
|
|
|
|
send_message(E_ADD,E_RELOADMAP,reload_map_handler);
|
|
{
|
|
EVENT_MSG *msg = task_wait_event(E_CLOSE_MAP);
|
|
end = va_arg(msg->data, int);
|
|
}
|
|
send_message(E_DONE,E_RELOADMAP,reload_map_handler);
|
|
|
|
unwire_main_functs();
|
|
delete_from_timer(TM_FAST_TIMER);
|
|
cancel_pass=1;
|
|
task_wait_event(E_TIMER);
|
|
task_wait_event(E_TIMER);
|
|
unwire_main_functs();
|
|
mute_all_tracks(1);
|
|
if (end==255) konec_hry();
|
|
}
|
|
|
|
/*int dos58(int mode);
|
|
#pragma aux dos58=\
|
|
"mov al,1"\
|
|
"mov ah,58h"\
|
|
"int 21h"\
|
|
parm[ebx] value [eax]
|
|
*/
|
|
|
|
/*
|
|
static int do_config_skeldal(int num,int numdata,char *txt)
|
|
{
|
|
switch (num)
|
|
{
|
|
case 0:vmode=numdata;break;
|
|
case 1:zoom_speed(numdata);break;
|
|
case 2:turn_speed(numdata);break;
|
|
case 3:init_music_vol=numdata;break;
|
|
case 4:init_gfx_vol=numdata;break;
|
|
case 5:sscanf(txt,"%d %x %d %d",&snd_devnum,&snd_parm1,&snd_parm2,&snd_parm3);
|
|
sound_detection=0;
|
|
break;
|
|
case 6:snd_mixing=numdata;break;
|
|
case 7:strcopy_n(default_map,txt,20);default_map[19]='\0';break;
|
|
case 8:gamespeed=numdata;break;
|
|
case 9:level_preload=numdata;break;
|
|
// case 10:system(txt);break;
|
|
case 11:mman_patch=numdata;break;
|
|
case 12:skip_intro=numdata;break;
|
|
case 13:autosave_enabled=numdata;break;
|
|
case 14: debug_enabled=numdata;break;
|
|
case 15:full_video=numdata;break;
|
|
case 16:patch_file=getmem(strlen(txt)+1);
|
|
strcpy(patch_file,txt);
|
|
txt=strchr(patch_file,'\n');if (txt!=NULL) txt[0]=0;
|
|
break;
|
|
case 17:titles_on=numdata;break;
|
|
case 18:charmin=numdata;break;
|
|
case 19:charmax=numdata;break;
|
|
case 20:game_extras=numdata;break;
|
|
case 21:windowed=numdata;break;
|
|
case 22:gamespeedbattle=numdata;break;
|
|
case 23:windowedzoom=numdata;break;
|
|
case 24:monitor=numdata;break;
|
|
case 25:if (VERSIONNUM<numdata)
|
|
display_error("Pozor! Hra je starsi verze, nez vyzaduje dobrodruzstvi. Ve vlastnim zajmu si stahnete novou verzi, protoze toto dobrodruzstvi nemusi byt s aktualni verzi dohratelne");
|
|
break;
|
|
case 26:refresh=numdata;break;
|
|
default:num-=CESTY_POS;
|
|
gpathtable[num] = strdup(txt);
|
|
SEND_LOG("(GAME) Directory '%s' has been assigned to group nb. %d",txt,num);
|
|
break;
|
|
|
|
}
|
|
return 0;
|
|
}
|
|
*/
|
|
/*
|
|
static void config_skeldal(const char *line)
|
|
{
|
|
int ndata=0,i,maxi;
|
|
|
|
char *data=0;char *c;
|
|
|
|
c=strchr(line,' ');if (c==NULL) return;
|
|
c++;
|
|
maxi=strlen(c);
|
|
data=alloca(maxi+1);
|
|
strcpy(data,c);
|
|
while (maxi && (isspace(data[maxi-1]))) {
|
|
--maxi;
|
|
data[maxi]=0;
|
|
}
|
|
maxi=(sizeof(sinit)/sizeof(INIS));
|
|
for(i=0;i<maxi;i++) if (comcmp(line,sinit[i].heslo)) break;
|
|
if (i==maxi)
|
|
{
|
|
char s[256];
|
|
i=data-line;
|
|
|
|
strcpy(s,"Chyba v INI souboru: Neznama promenna - ");
|
|
strncat(s,line,i);
|
|
SEND_LOG("(ERROR) %s",s);
|
|
}
|
|
else
|
|
{
|
|
if (sinit[i].parmtype==INI_INT) if (sscanf(data,"%d",&ndata)!=1)
|
|
{
|
|
char s[256];
|
|
|
|
sprintf(s,"Chyba v INI souboru: Ocekava se ciselna hodnota\n%s\n",line);
|
|
SEND_LOG("(ERROR) %s",s);
|
|
}
|
|
do_config_skeldal(i,ndata,data);
|
|
}
|
|
}
|
|
*/
|
|
/*
|
|
static void configure(char *filename)
|
|
{
|
|
SEND_LOG("(GAME) Reading config. file '%s'",filename);
|
|
cur_config=read_config(filename);
|
|
if (cur_config==NULL)
|
|
{
|
|
char s[256];
|
|
|
|
sprintf(s,"\nNemohu precist konfiguracni soubor \"%s\".\n",filename);
|
|
SEND_LOG("(ERROR) %s",s);
|
|
puts(s);
|
|
exit(1);
|
|
}
|
|
|
|
process_ini(cur_config,config_skeldal);
|
|
|
|
}
|
|
*/
|
|
static int update_config(void)
|
|
{
|
|
|
|
|
|
return 0;
|
|
}
|
|
|
|
void help(void)
|
|
{
|
|
printf("Pouziti:\n\n S <filename.MAP> <start_sector>\n\n"
|
|
"<filename.MAP> jmeno mapy\n"
|
|
"<start_sector> Cislo startovaciho sektoru\n"
|
|
);
|
|
exit(0);
|
|
}
|
|
|
|
extern char nofloors;
|
|
|
|
/*
|
|
void set_verify(char state);
|
|
#pragma aux set_verify parm [eax]=\
|
|
"mov ah,2eh"\
|
|
"int 21h"
|
|
*/
|
|
void play_movie_seq(const char *s,int y)
|
|
{
|
|
play_animation(s,0,y,0);
|
|
}
|
|
|
|
|
|
void play_anim(int anim_num)
|
|
{
|
|
TSTR_LIST titl=NULL;
|
|
const char *s = build_pathname(2,gpathtable[SR_VIDEO], texty[anim_num]);
|
|
s = local_strdup(s);
|
|
char *n = set_file_extension(s, ".TXT");
|
|
if (load_string_list_ex(&titl,n)) titl=NULL;
|
|
else {
|
|
lang_patch_stringtable(&titl, "intro", "");
|
|
}
|
|
set_title_list(titl);set_font(H_FBIG,RGB(200,200,200));
|
|
curcolor=0;bar32(0,0,639,459);
|
|
showview(0,0,0,0);
|
|
play_movie_seq(s,60);
|
|
set_title_list(NULL);if (titl!=NULL) release_list(titl);
|
|
}
|
|
|
|
|
|
|
|
#define V_NOVA_HRA 0
|
|
#define V_OBNOVA_HRY 1
|
|
#define V_UVOD 2
|
|
#define V_AUTORI 3
|
|
#define V_KONEC 4
|
|
|
|
#define H_ETOPBAR (H_MENUS_FREE+100)
|
|
#define H_EDESK (H_MENUS_FREE+101)
|
|
static void game_big_circle(char enforced)
|
|
{
|
|
int err;
|
|
int r;
|
|
char s[13];
|
|
|
|
purge_playlist();
|
|
strcopy_n(s,loadlevel.name,sizeof(s));
|
|
err=load_map(s);
|
|
if (!enforced)
|
|
{
|
|
loadlevel.start_pos=mglob.start_sector;
|
|
loadlevel.dir=mglob.direction;
|
|
}
|
|
while (loadlevel.name[0])
|
|
{
|
|
if (err)
|
|
{
|
|
char buff[256];
|
|
closemode();
|
|
switch (err)
|
|
{
|
|
case -1: sprintf(buff,"Error while loading map (%s) ....file not found\n",s);break;
|
|
case -2: sprintf(buff,"Missing -1 at the end of map string table");break;
|
|
case -3: sprintf(buff,"Map file is corrupted!\n");break;
|
|
default: sprintf(buff,"Error in string table at line %d",err);break;
|
|
}
|
|
display_error(buff);
|
|
exit(1);
|
|
}
|
|
viewsector=loadlevel.start_pos;
|
|
viewdir=loadlevel.dir;
|
|
if (viewsector==0)
|
|
{
|
|
viewsector=set_leaving_place();
|
|
if (viewsector==0)
|
|
{
|
|
viewsector=mglob.start_sector;
|
|
viewdir=mglob.direction;
|
|
}
|
|
else
|
|
{
|
|
int i;
|
|
viewdir=0;
|
|
for (i=0;i<4;i++) if (~map_sides[i+(viewsector<<2)].flags & (SD_PLAY_IMPS | SD_PRIM_VIS))
|
|
{viewdir=i;break;}
|
|
}
|
|
}
|
|
for (int i = 0; i<POCET_POSTAV; ++i) {
|
|
if (!postavy[i].used || postavy[i].groupnum == cur_group) {
|
|
postavy[i].inmaphash = current_map_hash;
|
|
}
|
|
if (postavy[i].sektor <0) postavy[i].sektor = -postavy[i].sektor;
|
|
if (postavy[i].inmaphash != current_map_hash) {
|
|
postavy[i].sektor = -postavy[i].sektor;
|
|
}
|
|
}
|
|
recalc_volumes(viewsector,viewdir);
|
|
for(r=0;r<mapsize*4;r++) call_macro(r,MC_STARTLEV);
|
|
loadlevel.name[0]=0;
|
|
reroll_all_shops();
|
|
|
|
enter_game();
|
|
|
|
leave_current_map();
|
|
strcopy_n(s,loadlevel.name,sizeof(s));
|
|
if (s[0]!=0) {
|
|
err=load_map(s);
|
|
}
|
|
memset(GlobEventList,0,sizeof(GlobEventList));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
extern THUMAN postavy_2[];
|
|
|
|
static void new_game(int argc, char *argv[])
|
|
{
|
|
int sect = 1,dir = 0;
|
|
char enforce=0;
|
|
|
|
purge_temps(0);
|
|
game_time=0;
|
|
reinit_kouzla_full();
|
|
load_shops();
|
|
open_story_file();
|
|
if (argc<2)
|
|
strcopy_n(loadlevel.name,default_map,sizeof(loadlevel.name));
|
|
else
|
|
strcopy_n(loadlevel.name,argv[1],sizeof(loadlevel.name));
|
|
if (argc>2)
|
|
{
|
|
sscanf(argv[2],"%d",§);
|
|
enforce=1;
|
|
dir=0;
|
|
}
|
|
loadlevel.start_pos=sect;
|
|
loadlevel.dir=dir;
|
|
init_game();
|
|
if (argc>=2)
|
|
{
|
|
memcpy(postavy,postavy_2,sizeof(THUMAN)*6);
|
|
memset(runes,0x7f,sizeof(runes));
|
|
}
|
|
reg_grafiku_postav();
|
|
memset(GlobEventList,0,sizeof(GlobEventList));
|
|
game_big_circle(enforce);
|
|
}
|
|
|
|
static void undef_menu(void)
|
|
{
|
|
int i;
|
|
for(i=0;i<255;i++) undef_handle(0x8000+i);
|
|
}
|
|
|
|
|
|
static void load_error_report(EVENT_MSG *msg,void **_)
|
|
{
|
|
if (msg->msg == E_IDLE)
|
|
{
|
|
message(1,0,0,"",texty[79],texty[80]);
|
|
exit_wait=0;
|
|
send_message(E_CLOSE_MAP);
|
|
}
|
|
}
|
|
|
|
static void wire_load_saved(void)
|
|
{
|
|
send_message(E_CLOSE_MAP,-1);
|
|
}
|
|
|
|
static void load_saved_game(void)
|
|
{
|
|
char *game;
|
|
|
|
err:
|
|
loadlevel.name[0]=0;
|
|
def_handle(H_ETOPBAR,"topbar_e.pcx",pcx_15bit_decomp,SR_BGRAFIKA);
|
|
schovej_mysku();wire_proc=wire_load_saved;
|
|
put_picture(0,0,ablock(H_ETOPBAR));
|
|
put_picture(0,378,ablock(H_DESK));
|
|
wire_save_load(4);
|
|
ukaz_mysku();
|
|
update_mysky();
|
|
{
|
|
EVENT_MSG *msg = task_wait_event(E_CLOSE_MAP);
|
|
const char *cgame = msg?va_arg(msg->data, const char *):NULL;
|
|
game = cgame?strdup(cgame):NULL;
|
|
}
|
|
unwire_proc();
|
|
disable_click_map();
|
|
task_wait_event(E_TIMER);
|
|
if (game!=NULL)
|
|
{
|
|
reinit_kouzla_full();
|
|
open_story_file();
|
|
memset(GlobEventList,0,sizeof(GlobEventList));
|
|
if (load_game(game))
|
|
{
|
|
send_message(E_ADD,E_IDLE,load_error_report);
|
|
task_wait_event(E_CLOSE_MAP);
|
|
send_message(E_DONE,E_IDLE,load_error_report);
|
|
exit_wait=0;
|
|
free(game);
|
|
goto err;
|
|
}
|
|
pick_set_cursor();
|
|
undef_menu();
|
|
init_game();
|
|
build_all_players();
|
|
game_big_circle(1);
|
|
exit_wait=1;
|
|
}
|
|
free(game);
|
|
}
|
|
|
|
static int any_save_callback(const char *c, LIST_FILE_TYPE _, size_t __, void *___) {
|
|
return 1;
|
|
}
|
|
|
|
static char any_save() {
|
|
int c = list_files(gpathtable[SR_SAVES],file_type_normal,any_save_callback,0);
|
|
return c;
|
|
}
|
|
|
|
|
|
static void start(va_list args)
|
|
{
|
|
int volba;
|
|
char /*d,*/openning;
|
|
|
|
openning=0;
|
|
update_mysky();
|
|
schovej_mysku();
|
|
if (!any_save())
|
|
{
|
|
// show_jrc_logo("LOGO.PCX");
|
|
play_anim(7);
|
|
}
|
|
skip_intro=0;
|
|
create_playlist(texty[1]);
|
|
//play_next_music(&d);
|
|
change_music(NULL);
|
|
zobraz_mysku();
|
|
showview(0,0,0,0);
|
|
do
|
|
{
|
|
volba=enter_menu(openning);openning=1;
|
|
switch (volba)
|
|
{
|
|
default:
|
|
case V_KONEC:exit_wait=1;break;
|
|
case V_NOVA_HRA: if (!enter_generator())
|
|
{
|
|
undef_menu();
|
|
new_game(0,NULL);
|
|
exit_wait=1;
|
|
}
|
|
break;
|
|
case V_UVOD:bar32(0,0,639,479);
|
|
play_anim(7);
|
|
openning =0;
|
|
break;
|
|
case V_OBNOVA_HRY:load_saved_game();break;
|
|
case V_AUTORI:run_titles(NULL);break;
|
|
}
|
|
}
|
|
while (!exit_wait);
|
|
}
|
|
|
|
#if 0
|
|
static void start_from_mapedit(va_list args)
|
|
//#pragma aux start_from_mapedit parm[]
|
|
{
|
|
int argc=va_arg(args,int);
|
|
char **argv=va_arg(args,char **);
|
|
new_game(argc-1,argv+1);
|
|
exit_wait=1;
|
|
}
|
|
#endif
|
|
|
|
void disable_intro(void)
|
|
{
|
|
add_field_num(&cur_config,sinit[12].heslo,1);
|
|
update_config();
|
|
}
|
|
|
|
/*
|
|
* -char def_path[]="";
|
|
-char graph_path[]="graphics" PATH_SEPARATOR;
|
|
-char basc_graph[]="graphics" PATH_SEPARATOR "basic" PATH_SEPARATOR;
|
|
-char item_graph[]="graphics" PATH_SEPARATOR "items" PATH_SEPARATOR;
|
|
-char sample_path[]="samples" PATH_SEPARATOR;
|
|
-char font_path[]="font" PATH_SEPARATOR;
|
|
-char map_path[]="maps" PATH_SEPARATOR;
|
|
-char music_path[]="music" PATH_SEPARATOR;
|
|
-char org_music_path[]="music" PATH_SEPARATOR;
|
|
-char temp_path[]="?";
|
|
-char enemies_path[]="graphics" PATH_SEPARATOR "enemies" PATH_SEPARATOR;
|
|
-char video_path[]="video" PATH_SEPARATOR;
|
|
-char dialogs_path[]="graphics" PATH_SEPARATOR "dialogs" PATH_SEPARATOR;
|
|
-char saves_path[]="";
|
|
-char work_path[]="";
|
|
-char cd_path[]="";
|
|
-char map2_path[]="";
|
|
-char plugins_path[]="";
|
|
*/
|
|
|
|
//returns game root
|
|
const char *configure_pathtable(const INI_CONFIG *cfg) {
|
|
|
|
#define DEFAULT_SUBPATHS 4
|
|
#define DEFAULT_SUBPATHS_LEN 20
|
|
const char *sub_paths[DEFAULT_SUBPATHS] = {
|
|
"basic", "dialogs", "enemies","items"
|
|
};
|
|
|
|
static char default_subpaths[DEFAULT_SUBPATHS][DEFAULT_SUBPATHS_LEN];
|
|
for (int i = 0; i < DEFAULT_SUBPATHS; ++i) {
|
|
strcopy_n(default_subpaths[i], build_pathname(2, "graphics", sub_paths[i]), DEFAULT_SUBPATHS_LEN);
|
|
}
|
|
|
|
const INI_CONFIG_SECTION *paths = ini_section_open(cfg, "paths");
|
|
const char *groot = ini_get_string(paths, "root", "./");
|
|
gpathtable[SR_BGRAFIKA] = ini_get_string(paths, "gui", default_subpaths[0]);
|
|
gpathtable[SR_DIALOGS] = ini_get_string(paths, "dialogs", default_subpaths[1]);
|
|
gpathtable[SR_ENEMIES] = ini_get_string(paths, "enemies", default_subpaths[2]);
|
|
gpathtable[SR_FONT] = ini_get_string(paths, "fonts", "font");
|
|
gpathtable[SR_GRAFIKA] = ini_get_string(paths, "graphics", "graphics");
|
|
gpathtable[SR_ITEMS] = ini_get_string(paths, "items", default_subpaths[3]);
|
|
gpathtable[SR_MAP] = ini_get_string(paths, "maps", "maps");
|
|
gpathtable[SR_MUSIC] = ini_get_string(paths, "music", "music");
|
|
gpathtable[SR_ZVUKY] = ini_get_string(paths, "sounds", "sounds");
|
|
gpathtable[SR_VIDEO] = ini_get_string(paths, "video", "video");
|
|
gpathtable[SR_SAVES] = ini_get_string(paths, "savegame", get_default_savegame_directory());
|
|
gpathtable[SR_DATA]= ini_get_string(paths, "data", "./");
|
|
gpathtable[SR_LANG]= ini_get_string(paths, "lang", "./lang");
|
|
const char *defmap = ini_get_string(paths, "default_map", NULL);
|
|
if (defmap) {
|
|
strcopy_n(default_map, defmap, sizeof(default_map));
|
|
}
|
|
patch_file = ini_get_string(paths, "patch_file", NULL);
|
|
if (ini_get_boolean(paths, "patch_mode", 0)) {
|
|
mman_patch = 1;
|
|
}
|
|
|
|
return groot;
|
|
}
|
|
|
|
|
|
static void (*display_error_cb)(const char *);
|
|
void display_error(const char *format, ...) {
|
|
va_list lst;va_start(lst, format);
|
|
if (display_error_cb) {
|
|
char buff[1024];
|
|
vsnprintf(buff,sizeof(buff), format, lst);
|
|
display_error_cb(buff);
|
|
} else {
|
|
fprintf(stderr, format, lst);
|
|
}
|
|
}
|
|
|
|
void quit_cb_exit_wait(void *_) {
|
|
exit_wait = 1;
|
|
}
|
|
|
|
|
|
int skeldal_gen_string_table_entry_point(const SKELDAL_CONFIG *start_cfg, const char *save_path) {
|
|
def_mman_group_table(gpathtable);
|
|
|
|
INI_CONFIG *cfg = ini_open(start_cfg->config_path);
|
|
if (cfg == NULL) {
|
|
start_cfg->show_error(concat2("Failed to open configuration file: ", start_cfg->config_path));
|
|
start_cfg->short_help();
|
|
return 1;
|
|
}
|
|
|
|
if (start_cfg->adventure_path) {
|
|
TSTR_LIST adv_config=read_config(start_cfg->adventure_path);
|
|
adv_patch_config(cfg, adv_config);
|
|
release_list(adv_config);
|
|
}
|
|
|
|
const char *groot = configure_pathtable(cfg);
|
|
if (!change_current_directory(groot)) {
|
|
start_cfg->show_error(concat2("Can't change directory to: ", groot));
|
|
return 1;
|
|
}
|
|
|
|
init_DDL_manager();
|
|
generate_string_tables(save_path);
|
|
printf("Done\n");
|
|
return 0;
|
|
}
|
|
|
|
int skeldal_entry_point(const SKELDAL_CONFIG *start_cfg)
|
|
{
|
|
def_mman_group_table(gpathtable);
|
|
|
|
display_error_cb = start_cfg->show_error;
|
|
|
|
INI_CONFIG *cfg = ini_open(start_cfg->config_path);
|
|
if (cfg == NULL) {
|
|
start_cfg->show_error(concat2("Failed to open configuration file: ", start_cfg->config_path));
|
|
start_cfg->short_help();
|
|
return 1;
|
|
}
|
|
|
|
|
|
const char *groot = configure_pathtable(cfg);
|
|
if (!change_current_directory(groot)) {
|
|
start_cfg->show_error(concat2("Can't change directory to: ", groot));
|
|
return 1;
|
|
}
|
|
|
|
if (start_cfg->adventure_path) {
|
|
TSTR_LIST adv_config=read_config(start_cfg->adventure_path);
|
|
if (!adv_config) {
|
|
start_cfg->show_error(concat2("Failed to open adventure configuration: ", start_cfg->adventure_path));
|
|
return 1;
|
|
}
|
|
adv_patch_config(cfg, adv_config);
|
|
release_list(adv_config);
|
|
configure_pathtable(cfg);
|
|
char *sname = local_strdup(start_cfg->adventure_path);
|
|
for (char *c = sname; *c; ++c) if (!isalnum(*c)) *c = '_';
|
|
const char *p = build_pathname(2, gpathtable[SR_SAVES], sname);
|
|
gpathtable[SR_SAVES] = local_strdup(p);
|
|
} else if (start_cfg->lang_path) {
|
|
lang_set_folder(build_pathname(2, gpathtable[SR_LANG], start_cfg->lang_path));
|
|
}
|
|
|
|
start_check();
|
|
purge_temps(1);
|
|
clrscr();
|
|
|
|
init_skeldal(cfg);
|
|
|
|
int start_task = add_task(65536,start);
|
|
|
|
escape();
|
|
|
|
term_task_wait(start_task);
|
|
|
|
closemode();
|
|
|
|
|
|
ini_close(cfg);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
#include "version.h"
|
|
|
|
|
|
int GetExeVersion(void)
|
|
{
|
|
return VERSIONNUM;
|
|
}
|