gates_of_skeldal/game/console.c
2025-02-08 09:19:55 +01:00

800 lines
20 KiB
C
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#include <libs/bgraph.h>
#include <libs/event.h>
#include "globals.h"
#include <ctype.h>
#define console_max_characters 120
#define console_max_lines 16
void macro_drop_item(int sector,int smer,short item);
/****/
static void wzprintf(const char *text,...);
static void wzputs(const char *text);
char *side_flags[]=
{
"AUTOMAP",
"!PLR",
"!MONST",
"!THING",
"!SOUND",
"ALARM",
"PASS",
"TRANSPARENT",
"P_ANIM",
"P_VIS",
"P_PING",
"P_FORW",
"S_ANIM",
"S_VIS",
"S_PING",
"S_FORW",
"LEFT_A",
"RIGHT_A",
"ALT_SIDES",
"SPEC",
"COPY",
"SEND",
"APLY2ND",
"AUTOANIM",
"",
"",
"",
"",
"",
"SECRET",
"TRUESEE",
"INVIS"
};
char *obl_flags[]=
{
"RECESS",
"UP_SIDE",
"DOWN_SIDE",
"ITPUSH"
};
char *mc_flags[]=
{
"MAPPED",
"FLY_OBJECT",
"PLAYER",
"DEAD_PLAYER",
"SPECTXTR",
"SAFEPLACE",
"UNUSED",
"MARKED!",
"SHADED",
"STAIRS",
"DOWN",
"!AUTOMAP",
"!SUMMON"
};
void show_flags(int number,char **flags,char nums)
{
int i=0;
while (nums--)
{
if (number & 1) wzprintf("%s ",flags[i]);
i++;
number>>=1;
}
}
void spell_group_invis()
{
int i;
char ok=1;
for(i=0;i<POCET_POSTAV;i++) if (postavy[i].sektor==viewsector && !(postavy[i].stare_vls[VLS_KOUZLA] & SPL_INVIS))
{
postavy[i].stare_vls[VLS_KOUZLA]|=SPL_INVIS;
ok=0;
}
if (ok)
for(i=0;i<POCET_POSTAV;i++) if (postavy[i].sektor==viewsector)
{
postavy[i].stare_vls[VLS_KOUZLA]&=~SPL_INVIS;
}
for(i=0;i<POCET_POSTAV;i++) prepocitat_postavu(postavy+i);
build_all_players();
}
#if 0
static void advence_player(int player,int level,char auto_advance)
{
THUMAN *h;
float mh,mv;
if (level<2) return;
h=postavy+player;
mh=(float)human_selected->jidlo/MAX_HLAD(human_selected);
mv=(float)human_selected->voda/MAX_ZIZEN(human_selected);
human_selected=h;
h->exp=level_map[level-2];
check_player_new_level(h);
if (auto_advance)
{
int vlssuma=h->vlastnosti[VLS_SILA]+
h->vlastnosti[VLS_OBRAT]+
h->vlastnosti[VLS_POHYB]+
h->vlastnosti[VLS_SMAGIE];
int b,i;
for(i=0;i<4;i++)
{
b=h->vlastnosti[i]*h->bonus/vlssuma;
h->bonus-=b;vlssuma-=h->vlastnosti[i];
while (b--) advance_vls(i);
}
prepocitat_postavu(human_selected);
}
human_selected->jidlo=(int)(mh*MAX_HLAD(human_selected));
human_selected->voda=(int)(mv*MAX_ZIZEN(human_selected));
wzprintf("%s ziskal%s uroven cislo %d\r\n",h->jmeno,h->female?"a":"",level);
}
extern char folow_mode;
extern char folow_mob;
void macro_drop_item();
static char take_money()
{
int i;
if (!wzscanf("Kolik: (0 - zrusit):","%d",&i)) return 0;
money+=i;
if (i)
{
SEND_LOG("(WIZARD) Take Money %d, total %d",i,money);
}
return (i!=0);
}
#define ALL "ALL"
static char purge_map()
{
char buffer[200];
char *c;
STOP();
/* struct find_t rc;
int rs;
concat(c,pathtable[SR_TEMP],"*.TMP");
rs=_dos_findfirst(c,_A_NORMAL,&rc);
while (rs==0)
{
if (rc.name[0]!='~') wzputs(rc.name);
rs=_dos_findnext(&rc);
}
_dos_findclose(&rc);*/
wzprintf("\r\n Zadej jmeno tempu (all - vse):");gets(buffer);
if (buffer[0]==0) return 0;
strupper(buffer);
concat(c,pathtable[SR_TEMP],buffer);
if (strcmp(buffer,ALL) && check_file_exists_ex(c))
{
wzputs("Soubor nenalezen!");
return 0;
}
SEND_LOG("(WIZARD) Purge Map: '%s'",buffer,0);
if (!strcmp(buffer,ALL)) purge_temps(0);
else remove(c);
return 1;
}
static char heal_meditate(void)
{
int a,b,i;
THUMAN *p;
if (!wzscanf("Obnovit postavu c: (0 - vsechny, -1 - zrusit):","%d",&b)) return 0;
if (b==-1) return 0;
if (b) a=b-1;else a=0,b=POCET_POSTAV;
p=postavy+a;
for(i=a;i<b;i++,p++) if (p->used && p->lives)
{
p->lives=p->vlastnosti[VLS_MAXHIT];
p->mana=p->vlastnosti[VLS_MAXMANA];
p->kondice=p->vlastnosti[VLS_KONDIC];
p->jidlo=MAX_HLAD(p);
p->voda=MAX_ZIZEN(p);
SEND_LOG("(WIZARD) Restoring character '%s'",p->jmeno,0);
bott_draw(1);
}
return 1;
}
static char raise_death(void)
{
int b;
THUMAN *p;
char *c,*d;
if (!wzscanf("Obzivit postavu c: (0 a -1 - zrusit):","%d",&b)) return 0;
b--;
if (b<0) return 0;
p=postavy+b;
p->lives=p->vlastnosti[VLS_MAXHIT];
p->mana=p->vlastnosti[VLS_MAXMANA];
p->kondice=p->vlastnosti[VLS_KONDIC];
c="(WIZARD) '%s' has been returned to game by gods power!";d=strchr(c,'\'');
wzprintf(d,p->jmeno);putchar('\r\n');
bott_draw(1);
return 0;
}
/*
static char raise_killed_monster(HWND hDlg)
{
HWND listdlg=PrepareListWindow(hDlg);
HWND list=GetDlgItem(listdlg,IDC_LIST);
char buff[256];
int i;
int res;
for (i=0;i<MAX_MOBS;i++) if (~mobs[i].vlajky & MOB_LIVE && mobs[i].cislo_vzoru!=0)
{
int p;
_snprintf(buff,sizeof(buff),"%4d. %s (sector: %d home %d)",i,mobs[i].name,mobs[i].sector,mobs[i].home_pos);
kamenik2windows(buff,strlen(buff),buff);
p=ListBox_AddString(list,buff);
ListBox_SetItemData(list,p,i);
}
res=PumpDialogMessages(listdlg);
while (res==IDOK)
{
int cnt;
for (i=0,cnt=ListBox_GetCount(list);i<cnt;i++) if (ListBox_GetSel(list,i))
{
int idx=ListBox_GetItemData(list,i);
mobs[idx].vlajky|=MOB_LIVE;
mobs[idx].lives=mobs[idx].vlastnosti[VLS_MAXHIT];
wzprintf("%s znovu povstal(a)\r\n",mobs[idx].name);
SEND_LOG("(WIZARD) '%s' has been raised",mobs[idx].name,0);
}
res=PumpDialogMessages(listdlg);
}
CloseListWindow(listdlg);
return 1;
}
*/
static char advance_weapon()
{
int p,i;
char buff[128];
THUMAN *h;
if (!wzscanf("Cislo postavy: (0 = Zpet)","%d",&p)) return 0;
if (p==0) return 0;
h=postavy+p-1;
do
{
int bonus, value;
for(i=0;i<TPW_MAX;i++) wzprintf("%d. %-15s: %2d Exp %5d\r\n",i+1,texty[91+i],h->bonus_zbrani[i],h->weapon_expy[i]);
if (!wzscanf("<Zbran> <Hodnota>","%[^\n]",buff)) return 0;
if (buff[0]==0) return 0;
if (sscanf(buff,"%d %d",&bonus,&value)!=2) wzputs("Huh?!");
else
{
bonus--;
if (bonus<0 || bonus>=TPW_MAX) wzputs("Spatna zbran");
else
if (value<0 || value>=10) wzputs("Spatna hodnota");
else
h->bonus_zbrani[bonus]=value;
}
}
while(1);
}
static reload_mobs()
{
extern char reset_mobiles;
reset_mobiles=1;
strncpy(loadlevel.name,level_fname,12);
loadlevel.start_pos=viewsector;
loadlevel.name[12]=0;
loadlevel.dir=viewdir;
send_message(E_CLOSE_MAP);
}
#endif
static char display_game_status(void)
{
short *v;
THUMAN *p;
TSTENA *s;
TSECTOR *ss;
int i,cn,astr;
SEND_LOG("(WIZARD) Starting wizard window at Sect %d Side %d",viewsector,viewdir);
wzprintf("Sektor: %5d Smer: %d Skupina %d \r\n",viewsector,viewdir,cur_group);
for(i=0,p=postavy;i<POCET_POSTAV;i++,p++)
if (p->used)
wzprintf("%d.%-14s (%d) Sek:%5d Smr:%d HPReg:%d MPReg:%d VPReg:%d %04X%s\r\n",i+1,p->jmeno,p->groupnum,p->sektor,p->direction,p->vlastnosti[VLS_HPREG],
p->vlastnosti[VLS_MPREG], p->vlastnosti[VLS_VPREG], p->vlastnosti[VLS_KOUZLA], p->lives?"":"(smrt)");
else
wzprintf("%d. (nepouzito)\r\n",i);
wzputs("");
wzprintf("Predmet(y) v mysi: ");
v=picked_item;
if (v==NULL) wzprintf("<zadne>");else while(*v) wzprintf("%d ",abs(*v++)-1);
wzputs("\r\n");
for(i=0,cn=0,astr=0;i<MAX_MOBS;i++)
{
if (mobs[i].vlajky & MOB_LIVE) cn++;
if (mobs[i].vlajky & MOB_MOBILE) astr++;
}
wzprintf("Celkem potvor ve hre: %5d (+%d) astral mobiles\r\n"
"Celkem predmetu ve hre:%5d\r\n"
" .. z toho klonu: %5d\r\n",cn-astr,astr,item_count,item_count-it_count_orgn);
wzputs("");
ss=map_sectors+viewsector;
s=map_sides+viewsector*4+viewdir;
wzprintf("Sector: (%d) Podlaha %d Strop %d Cil akce %d Smer akce %d Akce %d\r\n",
ss->sector_type, ss->floor,ss->ceil,ss->sector_tag,ss->side_tag,ss->action);
wzprintf(" Vychody: Sev %d Vych %d Jih %d Z<>p %d\r\n",ss->step_next[0],ss->step_next[1],ss->step_next[2],ss->step_next[3]);
wzprintf(" Vlajky: %02X %02X ",ss->flags,map_coord[viewsector].flags);show_flags(map_coord[viewsector].flags,mc_flags,12);
wzputs("\r\n");
wzprintf("Stena: Prim %d Sec %d Obl %d Anim_prim %d/%d Anim_sec %d/%d\r\n",
s->prim,s->sec,s->oblouk & 0xf,s->prim_anim>>4,s->prim_anim & 0xf,s->sec_anim>>4,s->sec_anim & 0xf);
wzprintf(" Cil akce %d Smer akce %d Akce %d\r\n",s->action,s->sector_tag,s->side_tag & 0x3);
wzprintf(" Multiakce: %s\r\n",macros[viewsector*4+viewdir].action_list==NULL?"<zadna>":"Existuje");
wzprintf(" Vlajky: %04X %02X %02X ",s->flags,s->oblouk>>4,s->side_tag>>2);
wzputs("");
show_flags(s->flags,side_flags,32);
show_flags(s->oblouk>>4,obl_flags,4);
return 0;
}
/*****/
void unaffect();
extern char immortality;
extern char nohassle;
extern char dead_food;
extern char pass_all_mobs;
static char console_input_line[console_max_characters+1] = "";
static char *console_output_lines[console_max_lines] = {};
static const int console_x = 0;
static const int console_y = 20;
static const int console_width = 640;
static const int console_height = 160;
static const int console_padding = 3;
static int console_blink = 0;
static char console_visible = 0;
void draw_console_window() {
if (!console_visible) return;
trans_bar(console_x, console_y, console_width, console_height, 0);
set_font(H_FLITT5, RGB888(255,255,128));
int y = console_y+console_height-text_height("X")-console_padding;
position(console_x+console_padding, y);
outtext("$ ");
outtext(console_input_line);
if ((console_blink>>1) & 1) {
outtext("_");
}
++console_blink;
set_font(H_FLITT5, RGB888(255,255,255));
y-=3*text_height("X")/2;
for (int i = 0; i < console_max_lines;++i) {
position(console_x+console_padding,y);
if (console_output_lines[i]) outtext(console_output_lines[i]);
y-=text_height("X");
if (y < console_y+console_padding) break;
}
}
char console_is_visible() {
return console_visible;
}
static void console_add_line(const char *line) {
free(console_output_lines[console_max_lines-1]);
memmove(console_output_lines+1,console_output_lines, (console_max_lines-1)*sizeof(char *));
console_output_lines[0] = strdup(line);
}
typedef struct {
char *cmd_buffer;
const char *command;
const char *args;
} PARSED_COMMAND;
static PARSED_COMMAND parse_command(const char *cmd) {
PARSED_COMMAND ret;
ret.command = 0;
ret.args = 0;
ret.cmd_buffer = strdup(cmd);
char *c =ret.cmd_buffer;
while (*c && isspace(*c)) ++c;
if (!*c) return ret;
ret.command = c;
ret.args = NULL;
char *sep = strchr(c, ' ');
if (sep!= NULL) {
*sep = 0;
++sep;
while (*sep && isspace(*sep)) ++sep;
if (*sep) {
ret.args = sep;
char *end = strrchr(sep,0);
end--;
while (end > sep && isspace(*end)) end--;
end++;
*end = 0;
}
}
return ret;
}
extern int ghost_walls;
extern int nofloors;
static int add_file_to_console(const char *name, LIST_FILE_TYPE _, size_t __, void *ctx) {
int *cnt = (void *)ctx;
char buff[20] = "";
for (int i = 0; i < 19; ++i) buff[i] = ' ';
buff[19] = 0;
int l = strlen(name);
if (l > 3 && istrcmp(name+l-4,".MAP") == 0) {
if (l>19) l = 19;
memcpy(buff, name, l);
wzprintf("%s", buff);
if (++(*cnt) == 6) {
wzprintf("\n");
*cnt = 0;
}
}
return 0;
}
static int process_on_off_command(const char *cmd, char on) {
if (istrcmp(cmd, "inner-eye") == 0) {
show_debug = on;
return 1;
}
if (istrcmp(cmd, "hunter-instinct") == 0) {
show_lives = on;
return 1;
}
if (istrcmp(cmd, "no-hassle") == 0) {
nohassle=on;
return 1;
}
if (istrcmp(cmd, "iron-skin") == 0) {
immortality=on;
return 1;
}
if (istrcmp(cmd, "spirit-wander") == 0) {
cur_group=on?10:postavy[0].groupnum;
return 1;
}
if (istrcmp(cmd, "ghost-walls") == 0) {
ghost_walls = on;
return 1;
}
if (istrcmp(cmd, "true-seeing") == 0) {
true_seeing = on;
return 1;
}
if (istrcmp(cmd, "walking-in-air") == 0) {
nofloors = on;
return 1;
}
if (istrcmp(cmd, "enemy-insight") == 0) {
show_mob_info = on;
return 1;
}
if (istrcmp(cmd, "enemy-walk-diagonal") == 0) {
game_extras = on?(game_extras | EX_WALKDIAGONAL):(game_extras & ~EX_WALKDIAGONAL);
return 1;
}
if (istrcmp(cmd, "ghost-form") == 0) {
pass_all_mobs = on;
return 1;
}
if (istrcmp(cmd, "dead-food") == 0) {
dead_food = on;
return 1;
}
return 0;
}
void postavy_teleport_effect(int sector,int dir,int postava,char effect);
static int process_actions(const char *command) {
if (istrcmp(command, "flute") == 0) {
bott_draw_fletna();
return 1;
}
if (istrcmp(command, "global-map") == 0) {
wire_global_map();
return 1;
}
if (istrcmp(command, "status") == 0) {
display_game_status();
return 1;
}
if (istrcmp(command, "offlers-blessing") == 0) {
money=150000;
play_fx_at(FX_MONEY);
return 1;
}
if (istrcmp(command, "i-require-gold") == 0) {
money+=1;
play_fx_at(FX_MONEY);
return 1;
}
if (istrcmp(command, "to-the-moon") == 0) {
money+=100000;
play_fx_at(FX_MONEY);
return 1;
}
if (istrcmp(command, "echo-location") == 0) {
for (int i = 1; i < mapsize; ++i) {
map_coord[i].flags |= MC_AUTOMAP;
}
play_fx_at(FX_MAP);
return 1;
}
if (istrcmp(command, "rise-and-shine") == 0) {
int r = 0;
for (int i = 0; i < POCET_POSTAV; ++i) {
THUMAN *p = postavy+i;
if (p->used && p->inmaphash == current_map_hash) {
p->lives=p->vlastnosti[VLS_MAXHIT];
p->mana=p->vlastnosti[VLS_MAXMANA];
p->kondice=p->vlastnosti[VLS_KONDIC];
p->sektor = viewsector;
r = 1;
}
}
bott_draw(0);
return r;
}
if (istrcmp(command, "ascent") == 0) {
int lev = postavy[0].exp;
for (int i = 0; i < POCET_POSTAV; ++i) {
THUMAN *p = postavy+i;
if (p->used) lev = MAX(lev,p->level);
}
for (int i = 0; i < POCET_POSTAV; ++i) {
THUMAN *p = postavy+i;
p->exp = level_map[lev-1];
check_player_new_level(p);
}
return 1;
}
if (istrcmp(command, "by-the-power-of-grayskull") == 0) {
memset(runes,0xFF, sizeof(runes));
play_fx_at(FX_MAGIC);
return 1;
}
if (istrcmp(command, "world-list") == 0) {
int cnt = 0;
list_files(gpathtable[SR_MAP], file_type_normal|file_type_just_name, add_file_to_console, &cnt);
printf("\n");
return 1;
}
if (istrcmp(command, "beam-me-up") == 0) {
for (int i = 1; i < mapsize; ++i) {
map_coord[i].flags |= MC_AUTOMAP;
}
play_fx_at(FX_MAP);
int kdo = 0;
THUMAN *h = postavy;
for(int i=0;i<POCET_POSTAV;i++,h++) {
if (postavy[i].used && postavy[i].sektor == viewsector) kdo|=1<<i;
}
int sektor = select_teleport_target(1);
if (sektor) {
postavy_teleport_effect(sektor, viewdir, kdo, 1);
return 1;
} else {
unwire_proc();
wire_proc();
}
return 0;
}
return 0;
}
static void wiz_find_item(const char *name) {
for (int i = 0; i <item_count; ++i) {
if (imatch(glob_items[i].jmeno, name)
|| imatch(glob_items[i].popis, name)) {
wzprintf("i%d %s - %s\n",i, glob_items[i].jmeno, glob_items[i].popis);
}
}
}
static void wiz_find_monster(const char *name) {
alock(H_ENEMY);
const TMOB *mobs =(TMOB *)ablock(H_ENEMY);
size_t cnt = get_handle_size(H_ENEMY)/sizeof(TMOB);
for (size_t i = 0; i <cnt; ++i) {
if (imatch(mobs[i].name, name)) {
wzprintf("m%d %s\n", i, mobs[i].name);
}
}
}
static int process_with_params(const char *cmd, const char *args) {
if (istrcmp(cmd, "locate") == 0) {
if (args[0] == 0) return 0;
wiz_find_item(args);
wiz_find_monster(args);
console_add_line("");
return 1;
}
if (istrcmp(cmd, "summon") == 0) {
if (args[0] == 'i') {
char *end;
unsigned long id = strtoul(args+1, &end, 10);
if (*end == 0) {
if (id < (unsigned long)item_count) {
macro_drop_item(viewsector,viewdir,id);
return 1;
}
}
}
return 0;
}
if (istrcmp(cmd, "say") == 0) {
console_add_line(args);
return 1;
}
if (istrcmp(cmd, "speed") == 0) {
long v = strtol(args, NULL, 10);
if (v > 0) timerspeed_val = v;
return v > 0;
}
if (istrcmp(cmd, "portal-jump") == 0) {
if (check_file_exists(build_pathname(2,gpathtable[SR_MAP], args))) {
TMA_LOADLEV lev;
strncpy(lev.name,args,12);
lev.start_pos = 0;
macro_load_another_map(&lev);
return 1;
}
return 0;
}
return 0;
}
static int process_command(PARSED_COMMAND cmd) {
if (cmd.command == NULL) {
console_add_line("");
return 0;
}
int onoff = -1;
if (cmd.args) {
if (istrcmp(cmd.args, "on") == 0) onoff = 1;
else if (istrcmp(cmd.args, "off") == 0) onoff = 0;
} else {
return process_actions(cmd.command);
}
if (onoff != -1) {
return process_on_off_command(cmd.command, onoff);
} else
return process_with_params(cmd.command, cmd.args);
return 0;
}
static void console_keyboard(EVENT_MSG *msg, void **_) {
if (msg->msg == E_KEYBOARD) {
int c = va_arg(msg->data, int) & 0xFF;
if (c == E_QUIT_GAME_KEY) return;
if (c) {
int len = strlen(console_input_line);
if (c == 0x1B) {
console_show(0);
msg->msg = -1;
return;
}
if (c == '\b') {
if (len) {
console_input_line[len-1] = 0;
}
msg->msg = -1;
} else if (c == '\r') {
PARSED_COMMAND cmd = parse_command(console_input_line);
char ok = process_command(cmd);
if (ok) {
console_add_line(console_input_line);
console_input_line[0] = 0;
}
free(cmd.cmd_buffer);
msg->msg = -1;
} else if (c >=32 && len < console_max_characters) {
console_input_line[len] = c;
console_input_line[len+1] = 0;
msg->msg = -1;
}
}
}
}
static void wire_console(void) {
send_message(E_ADD,E_KEYBOARD, console_keyboard);
}
static void unwire_console(void) {
send_message(E_DONE,E_KEYBOARD, console_keyboard);
}
void console_show(char show) {
if (console_visible != show) {
console_visible = show;
if (show) wire_console();
else unwire_console();
}
}
static void wzprintf(const char *text,...)
{
char buff[console_max_characters+1];
static char wzprint_line[console_max_characters+1];
va_list lst;
va_start(lst, text);
vsnprintf(buff,console_max_characters, text, lst);
char *c = buff;
char *d = strchr(c, '\n');
while (d != NULL) {
*d = 0;
strncat(wzprint_line,c, console_max_characters);
console_add_line(wzprint_line);
c = d+1;
d = strchr(c, '\n');
wzprint_line[0] = 0;
}
strncat(wzprint_line, c, console_max_characters);
}
static void wzputs(const char *text)
{
console_add_line(text);
}