miniopolis/README.md

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# miniopolis
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A quicker, easier version of Micropolis (Sim-City) which adds some Factorio-like resource gathering.
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Our goal is to make a (cool) game which we can then introduce as an AI-playground for different kinds of agents.
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Author: Caleb Scott
---
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## Installation
To install this project (I'd recommend having a python virtual environment first):
```python
pip install -r requirements.txt
```
Then, to run:
```python
python miniopolis.py
```
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## Libraries and Software
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This project uses:
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* [Python Arcade](https://api.arcade.academy/en/latest/index.html) as the game engine (instead of PyGame)
* [Tiled](https://www.mapeditor.org/) for tilemapping
* [Aseprite](https://www.aseprite.org/) for tiles/textures.