mirror of
https://github.com/duckduckdoof/miniopolis.git
synced 2025-04-30 08:01:39 -04:00
Added foundation tile, adjusted scene constants
This commit is contained in:
parent
f993cccf1f
commit
0ce21ae5a6
1 changed files with 5 additions and 3 deletions
|
@ -4,7 +4,7 @@ scene_config.py
|
||||||
author: Caleb Scott
|
author: Caleb Scott
|
||||||
|
|
||||||
Configuration file for modifying the visual scene of the game.
|
Configuration file for modifying the visual scene of the game.
|
||||||
This is not the same as game_config.py, which is used to adjust
|
This is not the same as engine/game_config.py, which is used to adjust
|
||||||
game objects (apart from their visuals, like sprites)
|
game objects (apart from their visuals, like sprites)
|
||||||
"""
|
"""
|
||||||
|
|
||||||
|
@ -54,14 +54,16 @@ MINER = "MinerTile"
|
||||||
FACTORY = "FactoryTile"
|
FACTORY = "FactoryTile"
|
||||||
JUNCTION = "JunctionTile"
|
JUNCTION = "JunctionTile"
|
||||||
|
|
||||||
|
FOUNDATION = "FoundationTile"
|
||||||
|
|
||||||
GROUND = "GroundTile"
|
GROUND = "GroundTile"
|
||||||
WATER = "WaterTile"
|
WATER = "WaterTile"
|
||||||
IRON = "IronTile"
|
METAL = "MetalTile"
|
||||||
TREES = "TreesTile"
|
TREES = "TreesTile"
|
||||||
|
|
||||||
# Game Starting Resources
|
# Game Starting Resources
|
||||||
STARTING_RESOURCES = {
|
STARTING_RESOURCES = {
|
||||||
"iron": 50,
|
"metal": 50,
|
||||||
"wood": 100,
|
"wood": 100,
|
||||||
"people": 10,
|
"people": 10,
|
||||||
"food": 200
|
"food": 200
|
||||||
|
|
Loading…
Add table
Reference in a new issue