Added foundation tile, adjusted scene constants

This commit is contained in:
duckduckdoof 2025-02-04 14:45:56 -05:00
parent f993cccf1f
commit 0ce21ae5a6

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@ -4,7 +4,7 @@ scene_config.py
author: Caleb Scott author: Caleb Scott
Configuration file for modifying the visual scene of the game. Configuration file for modifying the visual scene of the game.
This is not the same as game_config.py, which is used to adjust This is not the same as engine/game_config.py, which is used to adjust
game objects (apart from their visuals, like sprites) game objects (apart from their visuals, like sprites)
""" """
@ -54,14 +54,16 @@ MINER = "MinerTile"
FACTORY = "FactoryTile" FACTORY = "FactoryTile"
JUNCTION = "JunctionTile" JUNCTION = "JunctionTile"
FOUNDATION = "FoundationTile"
GROUND = "GroundTile" GROUND = "GroundTile"
WATER = "WaterTile" WATER = "WaterTile"
IRON = "IronTile" METAL = "MetalTile"
TREES = "TreesTile" TREES = "TreesTile"
# Game Starting Resources # Game Starting Resources
STARTING_RESOURCES = { STARTING_RESOURCES = {
"iron": 50, "metal": 50,
"wood": 100, "wood": 100,
"people": 10, "people": 10,
"food": 200 "food": 200