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https://github.com/duckduckdoof/miniopolis.git
synced 2025-07-14 02:21:51 -04:00
Added game objects separate from sprite objects
This commit is contained in:
parent
82fb51ba3f
commit
ac5bf2f757
6 changed files with 198 additions and 4 deletions
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@ -8,7 +8,16 @@
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],
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"fileStates": {
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"bulidings.tsx": {
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"dynamicWrapping": true
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"dynamicWrapping": true,
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"scaleInEditor": 1
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},
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"default-map.json": {
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"scale": 0.938125,
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"selectedLayer": 0,
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"viewCenter": {
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"x": 480.2131912058628,
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"y": 320.3197868087942
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}
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},
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"world-tiles.tsx": {
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"dynamicWrapping": false
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@ -23,6 +32,8 @@
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],
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"project": "colony-sim.tiled-project",
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"recentFiles": [
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"bulidings.tsx",
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"default-map.json"
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],
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"tileset.lastUsedFormat": "tsx",
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"tileset.type": 1
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@ -33,6 +33,37 @@
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"x":0,
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"y":0
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},
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{
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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"height":20,
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"id":12,
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"name":"Foundation",
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"opacity":1,
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"type":"tilelayer",
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"visible":true,
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"width":30,
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"x":0,
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"y":0
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},
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{
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"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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@ -64,11 +95,11 @@
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"x":0,
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"y":0
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}],
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"nextlayerid":12,
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"nextlayerid":13,
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"nextobjectid":3,
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"orientation":"orthogonal",
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"renderorder":"right-up",
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"tiledversion":"1.11.1",
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"tiledversion":"1.11.2",
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"tileheight":32,
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"tilesets":[
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{
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.10" tiledversion="1.11.1" orientation="orthogonal" renderorder="right-up" width="30" height="20" tilewidth="32" tileheight="32" infinite="0" nextlayerid="12" nextobjectid="3">
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<map version="1.10" tiledversion="1.11.2" orientation="orthogonal" renderorder="right-up" width="30" height="20" tilewidth="32" tileheight="32" infinite="0" nextlayerid="13" nextobjectid="3">
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<editorsettings>
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<export target="default-map.json" format="json"/>
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</editorsettings>
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@ -27,6 +27,30 @@
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3,4,4,4,4,4,4,4,4,2,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,3,3,3,3,
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3,3,3,3,3,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,3,3,3,3,3,3,3,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3
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</data>
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</layer>
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<layer id="12" name="Foundation" width="30" height="20">
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<data encoding="csv">
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</data>
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</layer>
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<layer id="5" name="Structures" width="30" height="20">
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