Remove an unneeded layer of macro indirection.
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3 changed files with 3 additions and 4 deletions
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@ -407,7 +407,7 @@ static phase_codes_t vcarry(verb_t verb, obj_t obj) {
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}
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if ((obj == BIRD || obj == CAGE) &&
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(game.objects[BIRD].prop == BIRD_CAGED ||
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OBJECT_STASHED(BIRD) == BIRD_CAGED)) {
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PROP_STASHIFY(game.objects[BIRD].prop) == BIRD_CAGED)) {
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/* expression maps BIRD to CAGE and CAGE to BIRD */
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carry(BIRD + CAGE - obj, game.loc);
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}
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