Remove an unneeded layer of macro indirection.

This commit is contained in:
Eric S. Raymond 2024-09-22 22:21:47 -04:00
parent 354e56a69b
commit 0157e58668
3 changed files with 3 additions and 4 deletions

2
main.c
View file

@ -1276,7 +1276,7 @@ static bool do_command(void) {
(OBJECT_IS_NOTFOUND(i) ||
OBJECT_IS_STASHED(i))) {
game.objects[i].prop =
OBJECT_STASHED(i);
PROP_STASHIFY(game.objects[i].prop);
}
}
}