More magic-number elimination.

This commit is contained in:
Eric S. Raymond 2017-05-22 20:51:55 -04:00
parent 5e2ca9a0e4
commit 01b2c05cbb
2 changed files with 3 additions and 3 deletions

2
main.c
View file

@ -15,7 +15,7 @@ long ABB[186], ATAB[331], ATLOC[186], BLKLIN = true, DFLAG,
KTAB[331], *LINES, LINK[201], LNLENG, LNPOSN,
PARMS[26], PLACE[101], PTEXT[101], RTEXT[278],
SETUP = 0, TABSIZ = 330;
signed char INLINE[LINESIZE], MAP1[129], MAP2[129];
signed char INLINE[LINESIZE+1], MAP1[129], MAP2[129];
long ABBNUM, ACTSPK[36], AMBER, ATTACK, AXE, BACK, BATTER, BEAR, BIRD, BLOOD, BONUS,
BOTTLE, CAGE, CAVE, CAVITY, CHAIN, CHASM, CHEST, CHLOC, CHLOC2,

4
main.h
View file

@ -1,6 +1,6 @@
#define LINESIZE 101
#define LINESIZE 100
extern long ABB[], ATAB[], ATLOC[], BLKLIN, DFLAG, DLOC[], FIXED[], HOLDNG,
KTAB[], *LINES, LINK[], LNLENG, LNPOSN,
PARMS[], PLACE[], PTEXT[], RTEXT[], TABSIZ;
extern signed char INLINE[LINESIZE], MAP1[], MAP2[];
extern signed char INLINE[LINESIZE+1], MAP1[], MAP2[];