Move PRNG initialization to simplify cheat.c
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0a87fc9f78
commit
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4 changed files with 15 additions and 20 deletions
14
init.c
14
init.c
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@ -2,6 +2,7 @@
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdbool.h>
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#include <time.h>
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#include "advent.h"
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@ -9,11 +10,20 @@
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* Initialisation
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*/
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void initialise(void)
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long initialise(void)
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{
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if (oldstyle)
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printf("Initialising...\n");
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/* Initialize our LCG PRNG with parameters tested against
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* Knuth vol. 2. by the original authors */
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game.lcg_a = 1093;
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game.lcg_c = 221587;
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game.lcg_m = 1048576;
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srand(time(NULL));
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long seedval = (long)rand();
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set_seed(seedval);
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for (int i = 1; i <= NOBJECTS; i++) {
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game.place[i] = LOC_NOWHERE;
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}
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@ -57,4 +67,6 @@ void initialise(void)
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}
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}
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game.conds = setbit(11);
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return seedval;
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}
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