Restructure some code.

This commit is contained in:
Eric S. Raymond 2017-06-19 09:46:04 -04:00
parent 10e53a419e
commit 0b91efc9eb

View file

@ -891,7 +891,7 @@ static int throw_support(long spk)
return GO_MOVE; return GO_MOVE;
} }
static int throw (FILE *cmdin, long verb, token_t obj) static int throw(FILE *cmdin, long verb, token_t obj)
/* Throw. Same as discard unless axe. Then same as attack except /* Throw. Same as discard unless axe. Then same as attack except
* ignore bird, and if dwarf is present then one might be killed. * ignore bird, and if dwarf is present then one might be killed.
* (Only way to do so!) Axe also special for dragon, bear, and * (Only way to do so!) Axe also special for dragon, bear, and
@ -922,32 +922,36 @@ static int throw (FILE *cmdin, long verb, token_t obj)
} }
if (obj != AXE) if (obj != AXE)
return (discard(verb, obj, false)); return (discard(verb, obj, false));
int i = ATDWRF(game.loc); else {
if (i <= 0) { int i = ATDWRF(game.loc);
if (AT(DRAGON) && game.prop[DRAGON] == 0) if (i <= 0) {
return throw_support(DRAGON_SCALES); if (AT(DRAGON) && game.prop[DRAGON] == 0)
if (AT(TROLL)) return throw_support(DRAGON_SCALES);
return throw_support(TROLL_RETURNS); if (AT(TROLL))
else if (AT(OGRE)) return throw_support(TROLL_RETURNS);
return throw_support(OGRE_DODGE); else if (AT(OGRE))
else if (HERE(BEAR) && game.prop[BEAR] == 0) { return throw_support(OGRE_DODGE);
/* This'll teach him to throw the axe at the bear! */ else if (HERE(BEAR) && game.prop[BEAR] == 0) {
DROP(AXE, game.loc); /* This'll teach him to throw the axe at the bear! */
game.fixed[AXE] = -1; DROP(AXE, game.loc);
game.prop[AXE] = 1; game.fixed[AXE] = -1;
JUGGLE(BEAR); game.prop[AXE] = 1;
RSPEAK(AXE_LOST); JUGGLE(BEAR);
return GO_CLEAROBJ; RSPEAK(AXE_LOST);
} return GO_CLEAROBJ;
return (attack(cmdin, verb, 0)); }
} return (attack(cmdin, verb, 0));
}
if (randrange(NDWARVES + 1) < game.dflag) { if (randrange(NDWARVES + 1) < game.dflag) {
return throw_support(DWARF_DODGES); return throw_support(DWARF_DODGES);
} else {
game.dseen[i] = false;
game.dloc[i] = 0;
return throw_support((++game.dkill == 1)
? DWARF_SMOKE : KILLED_DWARF);
}
} }
game.dseen[i] = false;
game.dloc[i] = 0;
return throw_support((++game.dkill == 1) ? DWARF_SMOKE : KILLED_DWARF);
} }
static int wake(token_t verb, token_t obj) static int wake(token_t verb, token_t obj)