More goto elimination.
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parent
3c78ff879b
commit
0dcd87202a
1 changed files with 24 additions and 25 deletions
49
main.c
49
main.c
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@ -581,34 +581,33 @@ static bool playermove(FILE *cmdin, token_t verb)
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}
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}
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LL=LL/1000;
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LL=LL/1000;
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L11:
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for (;;) {
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game.newloc=LL/1000;
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game.newloc=LL/1000;
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K=MOD(game.newloc,100);
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K=MOD(game.newloc,100);
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if (game.newloc <= 300) {
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if (game.newloc <= 300) {
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if (game.newloc <= 100)
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if (game.newloc <= 100) {
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goto L14;
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if (game.newloc == 0 || PCT(game.newloc))
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if (TOTING(K) || (game.newloc > 200 && AT(K)))
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break;
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goto L16;
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/* else fall through */
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goto L12;
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} if (TOTING(K) || (game.newloc > 200 && AT(K)))
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break;
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/* else fall through */
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}
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else if (game.prop[K] != game.newloc/100-3)
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break;
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L12:
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do {
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if (TRAVEL[KK] < 0)BUG(25);
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++KK;
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game.newloc=labs(TRAVEL[KK])/1000;
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} while
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(game.newloc == LL);
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LL=game.newloc;
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}
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}
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if (game.prop[K] != game.newloc/100-3)
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goto L16;
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L12:
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do {
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if (TRAVEL[KK] < 0)BUG(25);
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++KK;
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game.newloc=labs(TRAVEL[KK])/1000;
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} while
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(game.newloc == LL);
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LL=game.newloc;
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goto L11;
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L14:
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if (game.newloc != 0 && !PCT(game.newloc))
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goto L12;
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L16:
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game.newloc=MOD(LL,1000);
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game.newloc=MOD(LL,1000);
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if (game.newloc <= 300) return true;
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if (game.newloc <= 300)
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return true;
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if (game.newloc <= 500) {
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if (game.newloc <= 500) {
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game.newloc=game.newloc-300;
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game.newloc=game.newloc-300;
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switch (game.newloc)
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switch (game.newloc)
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