Documentaion polishing.
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TODO
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= Open Adventure TODO =
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* Translate the FORTRANish mess to actual C.
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The FORTRANish mess that once was is now mostly idiomatic C. Some issues
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remain to be cleaned up:
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* The remaining shared globals: K, SPK, WD1, WD1X, WD2, WD2X. These are used
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rather promiscuously to pass around information that ought to be function
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arguments in a modern language. K and SPK are particular offenders
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* Remaining unstructured gotos in playermove() and do_command().
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* The way return values from handlers such as 2012 trigger side effects
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based on global state such as K and SPK is nasty.
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