Working but unpolished refactor of bigwords().

This commit is contained in:
Jason S. Ninneman 2017-07-05 11:28:15 -07:00
parent 73608b6307
commit 0e540429b0
4 changed files with 72 additions and 46 deletions

View file

@ -178,46 +178,51 @@ static int attack(struct command_t *command)
return GO_CLEAROBJ; return GO_CLEAROBJ;
} }
static int bigwords(token_t foo) static int bigwords(long id)
/* FEE FIE FOE FOO (AND FUM). Advance to next state if given in proper order. /* FEE FIE FOE FOO (AND FUM). Advance to next state if given in proper order.
* Look up foo in special section of vocab to determine which word we've got. * Look up foo in special section of vocab to determine which word we've got.
* Last word zips the eggs back to the giant room (unless already there). */ * Last word zips the eggs back to the giant room (unless already there). */
{ {
char word[TOKLEN + 1]; if ((game.foobar == WORD_EMPTY && id == ACTION_WORD(FEE)) ||
packed_to_token(foo, word); (game.foobar == ACTION_WORD(FEE) && id == ACTION_WORD(FIE)) ||
int k = (int) get_special_vocab_id(word); (game.foobar == ACTION_WORD(FIE) && id == ACTION_WORD(FOE)) ||
if (game.foobar != 1 - k) { (game.foobar == ACTION_WORD(FOE) && id == ACTION_WORD(FOO)) ||
if (game.foobar != 0 && game.loc == LOC_GIANTROOM) { (game.foobar == ACTION_WORD(FOE) && id == ACTION_WORD(FUM)))
rspeak( START_OVER); {
} else { game.foobar = id;
rspeak(NOTHING_HAPPENS); if ((id != ACTION_WORD(FOO)) && (id != ACTION_WORD(FUM))) {
} rspeak(OK_MAN);
return GO_CLEAROBJ; return GO_CLEAROBJ;
} else { }
game.foobar = k; game.foobar = WORD_EMPTY;
if (k != 4) { if (game.place[EGGS] == objects[EGGS].plac ||
rspeak(OK_MAN); (TOTING(EGGS) && game.loc == objects[EGGS].plac)) {
return GO_CLEAROBJ; rspeak(NOTHING_HAPPENS);
} return GO_CLEAROBJ;
game.foobar = 0; } else {
if (game.place[EGGS] == objects[EGGS].plac || /* Bring back troll if we steal the eggs back from him before
(TOTING(EGGS) && game.loc == objects[EGGS].plac)) { * crossing. */
rspeak(NOTHING_HAPPENS); if (game.place[EGGS] == LOC_NOWHERE && game.place[TROLL] == LOC_NOWHERE && game.prop[TROLL] == TROLL_UNPAID)
return GO_CLEAROBJ; game.prop[TROLL] = TROLL_PAIDONCE;
} else { int k = EGGS_DONE;
/* Bring back troll if we steal the eggs back from him before if (HERE(EGGS))
* crossing. */ k = EGGS_VANISHED;
if (game.place[EGGS] == LOC_NOWHERE && game.place[TROLL] == LOC_NOWHERE && game.prop[TROLL] == TROLL_UNPAID) if (game.loc == objects[EGGS].plac)
game.prop[TROLL] = TROLL_PAIDONCE; k = EGGS_HERE;
k = EGGS_DONE; move(EGGS, objects[EGGS].plac);
if (HERE(EGGS)) pspeak(EGGS, look, k, true);
k = EGGS_VANISHED; return GO_CLEAROBJ;
if (game.loc == objects[EGGS].plac) }
k = EGGS_HERE; }
move(EGGS, objects[EGGS].plac); else
pspeak(EGGS, look, k, true); {
return GO_CLEAROBJ; if (game.loc == LOC_GIANTROOM) {
} rspeak( START_OVER);
} else {
rspeak(NOTHING_HAPPENS);
}
game.foobar = WORD_EMPTY;
return GO_CLEAROBJ;
} }
} }
@ -1115,7 +1120,11 @@ static int say(struct command_t *command)
if (wd == MOTION_WORD(XYZZY) || if (wd == MOTION_WORD(XYZZY) ||
wd == MOTION_WORD(PLUGH) || wd == MOTION_WORD(PLUGH) ||
wd == MOTION_WORD(PLOVER) || wd == MOTION_WORD(PLOVER) ||
wd == ACTION_WORD(GIANTWORDS) || wd == ACTION_WORD(FEE) ||
wd == ACTION_WORD(FIE) ||
wd == ACTION_WORD(FOE) ||
wd == ACTION_WORD(FOO) ||
wd == ACTION_WORD(FUM) ||
wd == ACTION_WORD(PART)) { wd == ACTION_WORD(PART)) {
/* FIXME: scribbles on the interpreter's command block */ /* FIXME: scribbles on the interpreter's command block */
wordclear(&command->wd2); wordclear(&command->wd2);
@ -1376,8 +1385,12 @@ int action(struct command_t *command)
case SCORE: case SCORE:
score(scoregame); score(scoregame);
return GO_CLEAROBJ; return GO_CLEAROBJ;
case GIANTWORDS: case FEE:
return bigwords(command->wd1); case FIE:
case FOE:
case FOO:
case FUM:
return bigwords(command->id1);
case BRIEF: case BRIEF:
return brief(); return brief();
case READ: case READ:
@ -1464,7 +1477,11 @@ int action(struct command_t *command)
rspeak(actions[command->verb].message); rspeak(actions[command->verb].message);
return GO_CLEAROBJ; return GO_CLEAROBJ;
} }
case GIANTWORDS: { case FEE:
case FIE:
case FOE:
case FOO:
case FUM: {
rspeak(actions[command->verb].message); rspeak(actions[command->verb].message);
return GO_CLEAROBJ; return GO_CLEAROBJ;
} }

View file

@ -351,9 +351,21 @@ actions: !!omap
- SCORE: - SCORE:
message: HUH_MAN message: HUH_MAN
words: ['score'] words: ['score']
- GIANTWORDS: - FEE:
message: NOT_KNOWHOW message: NOT_KNOWHOW
words: ['fee', 'fie', 'foe', 'foo', 'fum'] words: ['fee']
- FIE:
message: NOT_KNOWHOW
words: ['fie']
- FOE:
message: NOT_KNOWHOW
words: ['foe']
- FOO:
message: NOT_KNOWHOW
words: ['foo']
- FUM:
message: NOT_KNOWHOW
words: ['fum']
- BRIEF: - BRIEF:
message: ON_WHAT message: ON_WHAT
words: ['brief'] words: ['brief']

1
init.c
View file

@ -36,6 +36,7 @@ struct game_t game = {
.newloc = LOC_START, .newloc = LOC_START,
.loc = LOC_START, .loc = LOC_START,
.limit = GAMELIMIT, .limit = GAMELIMIT,
.foobar = WORD_EMPTY,
/* Initialize our LCG PRNG with parameters tested against /* Initialize our LCG PRNG with parameters tested against
* Knuth vol. 2. by the original authors */ * Knuth vol. 2. by the original authors */

4
main.c
View file

@ -1065,11 +1065,7 @@ L2600:
command.id1 = get_vocab_id(word1); command.id1 = get_vocab_id(word1);
command.id2 = get_vocab_id(word2); command.id2 = get_vocab_id(word2);
/* Every input, check "game.foobar" flag. If zero, nothing's
* going on. If pos, make neg. If neg, he skipped a word,
* so make it zero. */
L2607: L2607:
game.foobar = (game.foobar > 0 ? -game.foobar : 0);
++game.turns; ++game.turns;
/* If a turn threshold has been met, apply penalties and tell /* If a turn threshold has been met, apply penalties and tell