Magic-numnber elimination.
This commit is contained in:
parent
a86c67c2ab
commit
14486d67d4
4 changed files with 16 additions and 14 deletions
9
score.c
9
score.c
|
@ -7,8 +7,8 @@
|
|||
* scoring and wrap-up
|
||||
*/
|
||||
|
||||
void score(long mode)
|
||||
/* mode is <0 if scoring, >0 if quitting, =0 if died or won */
|
||||
void score(enum termination mode)
|
||||
/* mode is 'report' if scoring, 'quit' if quitting, 'end' if died or won */
|
||||
{
|
||||
long score = 0, mxscor = 0;
|
||||
|
||||
|
@ -54,7 +54,8 @@ void score(long mode)
|
|||
* mundane exits or 133, 134, 135 if he blew it (so to speak). */
|
||||
score += (MAXDIE-game.numdie)*10;
|
||||
mxscor += MAXDIE*10;
|
||||
if(mode == 0)score += 4;
|
||||
if(mode == endgame)
|
||||
score += 4;
|
||||
mxscor += 4;
|
||||
if(game.dflag != 0)score += 25;
|
||||
mxscor += 25;
|
||||
|
@ -93,7 +94,7 @@ void score(long mode)
|
|||
score=score-game.trnluz-game.saved;
|
||||
|
||||
/* Return to score command if that's where we came from. */
|
||||
if(mode < 0) {
|
||||
if(mode == scoregame) {
|
||||
SETPRM(1,score,mxscor);
|
||||
SETPRM(3,game.turns,game.turns);
|
||||
RSPEAK(GARNERED_POINTS);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue