Magic-numnber elimination.
This commit is contained in:
parent
a86c67c2ab
commit
14486d67d4
4 changed files with 16 additions and 14 deletions
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@ -183,7 +183,7 @@ static int blast(void)
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if (HERE(ROD2))
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if (HERE(ROD2))
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game.bonus=135;
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game.bonus=135;
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RSPEAK(game.bonus);
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RSPEAK(game.bonus);
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score(0);
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score(endgame);
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return GO_CLEAROBJ; /* pacify compiler - we never get here */
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return GO_CLEAROBJ; /* pacify compiler - we never get here */
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}
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}
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@ -777,7 +777,7 @@ static int quit(FILE *input)
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/* Quit. Intransitive only. Verify intent and exit if that's what he wants. */
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/* Quit. Intransitive only. Verify intent and exit if that's what he wants. */
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{
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{
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if (YES(input,REALLY_QUIT,OK_MAN,OK_MAN))
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if (YES(input,REALLY_QUIT,OK_MAN,OK_MAN))
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score(1);
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score(quitgame);
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return GO_CLEAROBJ;
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return GO_CLEAROBJ;
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}
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}
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@ -949,7 +949,7 @@ static int throw(FILE *cmdin, long verb, token_t obj)
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static int vscore(void)
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static int vscore(void)
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/* Score. Call scoring routine but tell it to return. */
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/* Score. Call scoring routine but tell it to return. */
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{
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{
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score(-1);
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score(scoregame);
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return GO_CLEAROBJ;
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return GO_CLEAROBJ;
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}
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}
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4
advent.h
4
advent.h
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@ -108,10 +108,12 @@ extern bool MAPLIN(FILE *);
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extern void TYPE(void);
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extern void TYPE(void);
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extern void DATIME(long*, long*);
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extern void DATIME(long*, long*);
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enum termination {endgame, quitgame, scoregame};
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extern void set_seed(long);
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extern void set_seed(long);
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extern unsigned long get_next_lcg_value(void);
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extern unsigned long get_next_lcg_value(void);
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extern long randrange(long);
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extern long randrange(long);
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extern void score(long);
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extern void score(enum termination);
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extern int saveresume(FILE *, bool);
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extern int saveresume(FILE *, bool);
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/*
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/*
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11
main.c
11
main.c
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@ -49,7 +49,6 @@ bool editline = true;
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bool prompt = true;
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bool prompt = true;
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extern void initialise();
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extern void initialise();
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extern void score(long);
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extern int action(FILE *, long, long, long);
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extern int action(FILE *, long, long, long);
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void sig_handler(int signo)
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void sig_handler(int signo)
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@ -141,7 +140,7 @@ int main(int argc, char *argv[])
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break;
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break;
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}
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}
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/* show score and exit */
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/* show score and exit */
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score(1);
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score(quitgame);
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}
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}
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static bool fallback_handler(char *buf)
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static bool fallback_handler(char *buf)
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@ -475,13 +474,13 @@ static void croak(FILE *cmdin)
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/* He died during closing time. No resurrection. Tally up a
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/* He died during closing time. No resurrection. Tally up a
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* death and exit. */
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* death and exit. */
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RSPEAK(DEATH_CLOSING);
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RSPEAK(DEATH_CLOSING);
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score(0);
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score(endgame);
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} else {
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} else {
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/* FIXME: Arithmetic on message numbers */
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/* FIXME: Arithmetic on message numbers */
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if (!YES(cmdin,WATCH_IT+game.numdie*2,WHICH_WAY+game.numdie*2,OK_MAN))
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if (!YES(cmdin,WATCH_IT+game.numdie*2,WHICH_WAY+game.numdie*2,OK_MAN))
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score(0);
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score(endgame);
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if (game.numdie == MAXDIE)
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if (game.numdie == MAXDIE)
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score(0);
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score(endgame);
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game.place[WATER]=0;
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game.place[WATER]=0;
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game.place[OIL]=0;
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game.place[OIL]=0;
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if (TOTING(LAMP))
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if (TOTING(LAMP))
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@ -1107,7 +1106,7 @@ static bool do_command(FILE *cmdin)
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case GO_DWARFWAKE:
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case GO_DWARFWAKE:
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/* Oh dear, he's disturbed the dwarves. */
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/* Oh dear, he's disturbed the dwarves. */
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RSPEAK(DWARVES_AWAKEN);
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RSPEAK(DWARVES_AWAKEN);
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score(0);
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score(endgame);
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return true;
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return true;
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default:
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default:
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BUG(99);
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BUG(99);
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9
score.c
9
score.c
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@ -7,8 +7,8 @@
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* scoring and wrap-up
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* scoring and wrap-up
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*/
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*/
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void score(long mode)
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void score(enum termination mode)
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/* mode is <0 if scoring, >0 if quitting, =0 if died or won */
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/* mode is 'report' if scoring, 'quit' if quitting, 'end' if died or won */
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{
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{
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long score = 0, mxscor = 0;
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long score = 0, mxscor = 0;
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@ -54,7 +54,8 @@ void score(long mode)
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* mundane exits or 133, 134, 135 if he blew it (so to speak). */
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* mundane exits or 133, 134, 135 if he blew it (so to speak). */
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score += (MAXDIE-game.numdie)*10;
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score += (MAXDIE-game.numdie)*10;
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mxscor += MAXDIE*10;
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mxscor += MAXDIE*10;
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if(mode == 0)score += 4;
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if(mode == endgame)
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score += 4;
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mxscor += 4;
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mxscor += 4;
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if(game.dflag != 0)score += 25;
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if(game.dflag != 0)score += 25;
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mxscor += 25;
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mxscor += 25;
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@ -93,7 +94,7 @@ void score(long mode)
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score=score-game.trnluz-game.saved;
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score=score-game.trnluz-game.saved;
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/* Return to score command if that's where we came from. */
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/* Return to score command if that's where we came from. */
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if(mode < 0) {
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if(mode == scoregame) {
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SETPRM(1,score,mxscor);
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SETPRM(1,score,mxscor);
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SETPRM(3,game.turns,game.turns);
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SETPRM(3,game.turns,game.turns);
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RSPEAK(GARNERED_POINTS);
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RSPEAK(GARNERED_POINTS);
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