Abolish unclean operation on OBJSOUND - it's now static.
Save/Restore no longer needs to treat it specially.
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3 changed files with 7 additions and 4 deletions
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advent.h
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advent.h
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@ -63,6 +63,7 @@ struct game_t {
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long turns;
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bool wzdark; /* whether the loc he's leaving was dark */
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long zzword;
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bool blooded; /* has player drunk of dragon's blood? */
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long abbrev[LOCSIZ + 1];
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long atloc[LOCSIZ + 1];
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long dseen[NDWARVES + 1];
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