Test for failure to deal with ogre by attacking him
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tests/ogre_no_dwarves.chk
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tests/ogre_no_dwarves.chk
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Welcome to Adventure!! Would you like instructions?
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> n
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You are standing at the end of a road before a small brick building.
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Around you is a forest. A small stream flows out of the building and
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down a gully.
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> seed 25508795
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Seed set to 25508795
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You're in front of building.
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> in
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You are inside a building, a well house for a large spring.
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There are some keys on the ground here.
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There is a shiny brass lamp nearby.
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There is food here.
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There is a bottle of water here.
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> take lamp
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OK
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> xyzzy
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>>Foof!<<
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It is now pitch dark. If you proceed you will likely fall into a pit.
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> on
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Your lamp is now on.
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You are in a debris room filled with stuff washed in from the surface.
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A low wide passage with cobbles becomes plugged with mud and debris
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here, but an awkward canyon leads upward and west. In the mud someone
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has scrawled, "MAGIC WORD XYZZY".
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A three foot black rod with a rusty star on an end lies nearby.
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> take rod
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OK
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> w
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You are in an awkward sloping east/west canyon.
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> w
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You are in a splendid chamber thirty feet high. The walls are frozen
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rivers of orange stone. An awkward canyon and a good passage exit
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from east and west sides of the chamber.
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A cheerful little bird is sitting here singing.
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> w
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At your feet is a small pit breathing traces of white mist. An east
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passage ends here except for a small crack leading on.
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Rough stone steps lead down the pit.
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> d
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You are at one end of a vast hall stretching forward out of sight to
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the west. There are openings to either side. Nearby, a wide stone
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staircase leads downward. The hall is filled with wisps of white mist
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swaying to and fro almost as if alive. A cold wind blows up the
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staircase. There is a passage at the top of a dome behind you.
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Rough stone steps lead up the dome.
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> w
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You are on the east bank of a fissure slicing clear across the hall.
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The mist is quite thick here, and the fissure is too wide to jump.
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> wave rod
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A crystal bridge now spans the fissure.
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> w
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You are on the west side of the fissure in the Hall of Mists.
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There are diamonds here!
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A crystal bridge spans the fissure.
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> w
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You are at the west end of the Hall of Mists. A low wide crawl
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continues west and another goes north. To the south is a little
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passage 6 feet off the floor.
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> w
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You are at the east end of a very long hall apparently without side
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chambers. To the east a low wide crawl slants up. To the north a
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round two foot hole slants down.
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> w
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You are at the west end of a very long featureless hall. The hall
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joins up with a narrow north/south passage.
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> s
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You are in a maze of twisty little passages, all different.
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> sw
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You are in a little maze of twisty passages, all different.
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> se
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You are in a little maze of twisting passages, all different.
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> s
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Dead end
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There is a massive and somewhat battered vending machine here. The
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instructions on it read: "Drop coins here to receive fresh batteries."
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> kill machine
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As you strike the vending machine, it pivots backward along with a
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section of wall, revealing a dark passage leading south.
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> s
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You are in a long, rough-hewn, north/south corridor.
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> s
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You are in a large chamber with passages to the west and north.
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A formidable ogre bars the northern exit.
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> attack
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The ogre, who despite his bulk is quite agile, easily dodges your
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attack. He seems almost amused by your puny effort.
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You scored 59 out of a possible 430, using 23 turns.
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Your score qualifies you as a novice class adventurer.
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To achieve the next higher rating, you need 62 more points.
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