Fix things so seed doesn't cost clock time.

This commit is contained in:
Eric S. Raymond 2017-05-30 20:08:55 -04:00
parent b80d1779e6
commit 184e981be3
4 changed files with 1934 additions and 1 deletions

2
main.c
View file

@ -148,6 +148,8 @@ static bool fallback_handler(signed char *buf)
if (sscanf(buf, "seed %ld", &sv) == 1) {
set_seed(sv);
printf("Seed set to %ld\n", sv);
// autogenerated, so don't charge user time for it.
--TURNS;
// here we reconfigure any global game state that uses random numbers
ZZWORD=RNDVOC(3,0)+MESH*2;
return true;

View file

@ -133,7 +133,7 @@ to try to reincarnate you?
OK
You scored 51 out of a possible 430, using 19 turns.
You scored 51 out of a possible 430, using 18 turns.
Your score qualifies you as a novice class adventurer.

View file

@ -386,8 +386,30 @@ A crystal bridge now spans the fissure.
OK
<<<<<<< HEAD
>
You scored 97 out of a possible 430, using 60 turns.
=======
> e
A little dwarf with a big knife blocks your way.
There are 2 threatening little dwarves in the room with you.
2 of them throw knives at you!
One of them gets you!
Oh dear, you seem to have gotten yourself killed. I might be able to
help you out, but I've never really done this before. Do you want me
to try to reincarnate you?
> n
OK
You scored 81 out of a possible 430, using 55 turns.
>>>>>>> 6a6670e (Fix things so seed doesn't cost clock time.)
Your score qualifies you as a novice class adventurer.

1909
tests/pirate.chk Normal file

File diff suppressed because it is too large Load diff