Eliminate magic numbers from C side of condition handling.
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2bdf9e2803
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4 changed files with 51 additions and 18 deletions
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@ -149,11 +149,14 @@ typedef struct {{
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const char* message;
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}} special_t;
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enum condtype_t {{cond_goto, cond_pct, cond_carry, cond_with, cond_not}};
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enum desttype_t {{dest_goto, dest_special, dest_speak}};
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typedef struct {{
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const long motion;
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const long cond;
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const long condtype;
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const long condarg1;
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const long condarg2;
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const enum desttype_t desttype;
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const long destval;
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const bool nodwarves;
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@ -704,7 +707,7 @@ def buildtravel(locs, objs):
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#
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# In order to de-crypticize the runtime code, we're going to break these
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# magic numbers up into a struct.
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travel = [[0, "LOC_NOWHERE", 0, 0, 0, 0, "false", "false"]]
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travel = [[0, "LOC_NOWHERE", 0, 0, 0, 0, 0, 0, "false", "false"]]
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tkey = [0]
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oldloc = 0
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while ltravel:
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@ -718,6 +721,30 @@ def buildtravel(locs, objs):
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travel[-1][-1] = "false" if travel[-1][-1] == "true" else "true"
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while rule:
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cond = newloc // 1000
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nodwarves = (cond == 100)
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if cond == 0:
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condtype = "cond_goto"
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condarg1 = condarg2 = 0
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elif cond < 100:
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condtype = "cond_pct"
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condarg1 = cond
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condarg2 = 0
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elif cond == 100:
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condtype = "cond_goto"
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condarg1 = 100
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condarg2 = 0
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elif cond <= 200:
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condtype = "cond_carry"
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condarg1 = objnames[cond - 100]
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condarg2 = 0
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elif cond <= 300:
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condtype = "cond_with"
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condarg1 = objnames[cond - 200]
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condarg2 = 0
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else:
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condtype = "cond_not"
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condarg1 = cond % 100
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condarg2 = (cond - 300) // 100.
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dest = newloc % 1000
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if dest <= 300:
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desttype = "dest_goto";
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@ -731,10 +758,12 @@ def buildtravel(locs, objs):
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travel.append([len(tkey)-1,
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locnames[len(tkey)-1],
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rule.pop(0),
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cond,
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condtype,
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condarg1,
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condarg2,
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desttype,
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destval,
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"true" if cond==100 else "false",
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"true" if nodwarves else "false",
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"false"])
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travel[-1][-1] = "true"
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return (travel, tkey)
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@ -742,7 +771,9 @@ def buildtravel(locs, objs):
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def get_travel(travel):
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template = """ {{ // from {}: {}
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.motion = {},
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.cond = {},
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.condtype = {},
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.condarg1 = {},
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.condarg2 = {},
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.desttype = {},
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.destval = {},
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.nodwarves = {},
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