Partial misc.c gotoectomy.
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1 changed files with 192 additions and 204 deletions
244
misc.c
244
misc.c
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@ -111,48 +111,43 @@ L40: if(BLANK)TYPE0();
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return;
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}
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void PSPEAK(vocab_t MSG,int SKIP) {
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long I, M;
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/* Find the skip+1st message from msg and print it. MSG should be the index of
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* the inventory message for object. (INVEN+N+1 message is game.prop=N message). */
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void PSPEAK(vocab_t MSG,int SKIP)
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/* Find the skip+1st message from msg and print it. MSG should be
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* the index of the inventory message for object. (INVEN+N+1 message
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* is game.prop=N message). */
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{
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long I, M;
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M=PTEXT[MSG];
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if(SKIP < 0) goto L9;
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if(SKIP < 0)
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goto L9;
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for (I=0; I<=SKIP; I++) {
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L1: M=labs(LINES[M]);
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if(LINES[M] >= 0) goto L1;
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/*etc*/ ;
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} /* end loop */
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if(LINES[M] >= 0)
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goto L1;
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}
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L9: SPEAK(M);
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return;
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}
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void RSPEAK(vocab_t I) {
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/* Print the I-TH "random" message (section 6 of database). */
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if(I != 0)SPEAK(RTEXT[I]);
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return;
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void RSPEAK(vocab_t i)
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/* Print the i-th "random" message (section 6 of database). */
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{
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if (i != 0)
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SPEAK(RTEXT[i]);
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}
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void SETPRM(long FIRST, long P1, long P2) {
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;
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void SETPRM(long first, long p1, long p2)
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/* Stores parameters into the PRMCOM parms array for use by speak. P1 and P2
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* are stored into PARMS(FIRST) and PARMS(FIRST+1). */
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if(FIRST >= 25)BUG(29);
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PARMS[FIRST]=P1;
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{long x = FIRST+1; PARMS[x]=P2;}
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return;
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* are stored into PARMS(first) and PARMS(first+1). */
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{
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if(first >= MAXPARMS)
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BUG(29);
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else {
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PARMS[first] = p1;
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PARMS[first+1] = p2;
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}
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}
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#undef GETIN
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#define WORD1 (*wORD1)
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#define WORD1X (*wORD1X)
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@ -359,25 +354,26 @@ L2: LNLENG=LNLENG+DELTA;
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}
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void TYPE0() {
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long TEMP;
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void TYPE0(void)
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/* Type a blank line. This procedure is provided as a convenience for callers
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* who otherwise have no use for MAPCOM. */
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{
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long temp;
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TEMP=LNLENG;
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temp=LNLENG;
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LNLENG=0;
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TYPE();
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LNLENG=TEMP;
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LNLENG=temp;
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return;
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}
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/* Suspend/resume I/O routines (SAVWDS, SAVARR, SAVWRD) */
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#undef SAVWDS
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void fSAVWDS(long *W1, long *W2, long *W3, long *W4, long *W5, long *W6, long *W7) {
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void fSAVWDS(long *W1, long *W2, long *W3, long *W4,
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long *W5, long *W6, long *W7)
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/* Write or read 7 variables. See SAVWRD. */
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{
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SAVWRD(0,(*W1));
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SAVWRD(0,(*W2));
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SAVWRD(0,(*W3));
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@ -387,25 +383,21 @@ void fSAVWDS(long *W1, long *W2, long *W3, long *W4, long *W5, long *W6, long *W
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SAVWRD(0,(*W7));
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return;
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}
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#define SAVWDS(W1,W2,W3,W4,W5,W6,W7) fSAVWDS(&W1,&W2,&W3,&W4,&W5,&W6,&W7)
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#undef SAVARR
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void fSAVARR(long ARR[], long N) {
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long I;
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void fSAVARR(long arr[], long n)
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/* Write or read an array of n words. See SAVWRD. */
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{
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long i;
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/* Write or read an array of N words. See SAVWRD. */
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for (I=1; I<=N; I++) {
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SAVWRD(0,ARR[I]);
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} /* end loop */
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for (i=1; i<=n; i++) {
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SAVWRD(0,arr[i]);
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}
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return;
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}
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#define SAVARR(ARR,N) fSAVARR(ARR,N)
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#undef SAVWRD
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#define WORD (*wORD)
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void fSAVWRD(long OP, long *wORD) {
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@ -566,110 +558,107 @@ L8: game.link[TEMP]=game.link[OBJECT];
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return;
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}
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void DROP(long OBJECT, long WHERE) {
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void DROP(long object, long where)
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/* Place an object at a given loc, prefixing it onto the game.atloc list. Decr
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* game.holdng if the object was being toted. */
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if(OBJECT > NOBJECTS) goto L1;
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if(game.place[OBJECT] == -1)game.holdng=game.holdng-1;
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game.place[OBJECT]=WHERE;
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{
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if(object > NOBJECTS) goto L1;
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if(game.place[object] == -1)
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game.holdng=game.holdng-1;
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game.place[object]=where;
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goto L2;
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L1: {long x = OBJECT-NOBJECTS; game.fixed[x]=WHERE;}
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L2: if(WHERE <= 0)return;
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game.link[OBJECT]=game.atloc[WHERE];
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game.atloc[WHERE]=OBJECT;
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L1: game.fixed[object-NOBJECTS]=where;
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L2: if(where <= 0)
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return;
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game.link[object]=game.atloc[where];
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game.atloc[where]=object;
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}
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long ATDWRF(long WHERE) {
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long AT, I;
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long ATDWRF(long where)
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/* Return the index of first dwarf at the given location, zero if no dwarf is
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* there (or if dwarves not active yet), -1 if all dwarves are dead. Ignore
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* the pirate (6th dwarf). */
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{
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long at, i;
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AT=0;
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if(game.dflag < 2)return(AT);
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AT= -1;
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for (I=1; I<=NDWARVES-1; I++) {
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if(game.dloc[I] == WHERE) goto L2;
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if(game.dloc[I] != 0)AT=0;
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at=0;
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if(game.dflag < 2)
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return(at);
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at= -1;
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for (i=1; i<=NDWARVES-1; i++) {
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if(game.dloc[i] == where)
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return i;
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if(game.dloc[i] != 0)
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at=0;
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} /* end loop */
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return(AT);
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L2: AT=I;
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return(AT);
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return(at);
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}
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/* Utility routines (SETBIT, TSTBIT, set_seed, get_next_lcg_value,
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* randrange, RNDVOC, BUG) */
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long SETBIT(long bit) {
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long SETBIT(long bit)
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/* Returns 2**bit for use in constructing bit-masks. */
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{
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return(2 << bit);
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}
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bool TSTBIT(long mask, int bit) {
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bool TSTBIT(long mask, int bit)
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/* Returns true if the specified bit is set in the mask. */
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return((mask & (1 << bit)) != 0);
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{
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return (mask & (1 << bit)) != 0;
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}
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void set_seed(long seedval)
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/* Set the LCG seed */
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{
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lcgstate.x = (unsigned long) seedval % lcgstate.m;
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}
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unsigned long get_next_lcg_value(void)
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/* Return the LCG's current value, and then iterate it. */
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{
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/* Return the LCG's current value, and then iterate it. */
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unsigned long old_x = lcgstate.x;
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lcgstate.x = (lcgstate.a * lcgstate.x + lcgstate.c) % lcgstate.m;
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return(old_x);
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return old_x;
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}
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long randrange(long range)
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/* Return a random integer from [0, range). */
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{
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/* Return a random integer from [0, range). */
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long result = range * get_next_lcg_value() / lcgstate.m;
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return(result);
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return range * get_next_lcg_value() / lcgstate.m;
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}
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long RNDVOC(long CHAR, long FORCE) {
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/* Searches the vocabulary for a word whose second character is char, and
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* changes that word such that each of the other four characters is a
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* random letter. If force is non-zero, it is used as the new word.
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* Returns the new word. */
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long RNDVOC(long second, long force)
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/* Searches the vocabulary ATAB for a word whose second character is
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* char, and changes that word such that each of the other four
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* characters is a random letter. If force is non-zero, it is used
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* as the new word. Returns the new word. */
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{
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long rnd = force;
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long RND;
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RND=FORCE;
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if (RND == 0) {
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for (int I = 1; I <= 5; I++) {
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long J = 11 + randrange(26);
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if (I == 2)
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J = CHAR;
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RND = RND * 64 + J;
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if (rnd == 0) {
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for (int i = 1; i <= 5; i++) {
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long j = 11 + randrange(26);
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if (i == 2)
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j = second;
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rnd = rnd * 64 + j;
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}
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}
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long DIV = 64L * 64L * 64L;
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for (int I = 1; I <= TABSIZ; I++) {
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if (MOD(ATAB[I]/DIV, 64L) == CHAR)
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long div = 64L * 64L * 64L;
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for (int i = 1; i <= TABSIZ; i++) {
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if (MOD(ATAB[i]/div, 64L) == second)
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{
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ATAB[I] = RND;
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ATAB[i] = rnd;
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break;
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}
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}
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return(RND);
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return rnd;
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}
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void BUG(long NUM) {
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void BUG(long num)
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/* The following conditions are currently considered fatal bugs. Numbers < 20
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* are detected while reading the database; the others occur at "run time".
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* 0 Message line > 70 characters
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* 27 Hint number exceeds goto list
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* 28 Invalid month returned by date function
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* 29 Too many parameters given to SETPRM */
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{
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printf("Fatal error %ld. See source code for interpretation.\n",
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NUM);
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printf("Fatal error %ld. See source code for interpretation.\n", num);
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exit(0);
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}
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/* Machine dependent routines (MAPLIN, TYPE, MPINIT, SAVEIO) */
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void MAPLIN(FILE *OPENED) {
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long I, VAL;
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void MAPLIN(FILE *OPENED)
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{
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long I, VAL;
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/* Read a line of input, from the specified input source,
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/* Read a line of input, from the specified input source,
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* translate the chars to integers in the range 0-126 and store
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* them in the common array "INLINE". Integer values are as follows:
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* 0 = space [ASCII CODE 40 octal, 32 decimal]
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@ -761,24 +747,25 @@ long I, VAL;
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}
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}
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void TYPE(void) {
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long I, VAL;
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void TYPE(void)
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/* Type the first "LNLENG" characters stored in inline, mapping them
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* from integers to text per the rules described above. INLINE(I),
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* I=1,LNLENG may be changed by this routine. */
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* from integers to text per the rules described above. INLINE
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* may be changed by this routine. */
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{
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long i;
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if(LNLENG != 0) goto L10;
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if(LNLENG == 0) {
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printf("\n");
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return;
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}
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L10: if(MAP2[1] == 0)MPINIT();
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for (I=1; I<=LNLENG; I++) {
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VAL=INLINE[I];
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{long x = VAL+1; INLINE[I]=MAP2[x];}
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} /* end loop */
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{long x = LNLENG+1; INLINE[x]=0;}
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printf("%s\n",INLINE+1);
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if(MAP2[1] == 0)
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MPINIT();
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for (i=1; i<=LNLENG; i++) {
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INLINE[i]=MAP2[INLINE[i]+1];
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}
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INLINE[LNLENG+1]=0;
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printf("%s\n", INLINE+1);
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return;
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}
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@ -846,7 +833,8 @@ L30: if(IN)IGNORE(fread(ARR,sizeof(long),250,F));
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}
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void DATIME(long* D, long* T) {
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void DATIME(long* D, long* T)
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{
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struct timeval tv;
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gettimeofday(&tv, NULL);
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*D = (long) tv.tv_sec;
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