Clean out some disused variables.
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acc07e1287
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3 changed files with 1 additions and 16 deletions
6
init.c
6
init.c
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@ -352,16 +352,10 @@ void initialise(void)
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* game.limit Lifetime of lamp (not set here)
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* maximum_deaths Number of reincarnation messages available (up to 5)
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* game.numdie Number of times killed so far
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* game.thresh Next #turns threshhold (-1 if none)
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* game.trndex Index in TRNVAL of next threshold (db section 14)
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* game.trnluz # points lost so far due to number of turns used
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* game.turns Tallies how many commands he's given (ignores yes/no)
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* Logicals were explained earlier */
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game.turns = 0;
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game.trndex = 1;
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game.thresh = -1;
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if (TRNVLS > 0)
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game.thresh = MOD(TRNVAL[1], 100000) + 1;
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game.trnluz = 0;
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game.lmwarn = false;
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game.iwest = 0;
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