Finish newdb -> dungeon renaming.
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db281a96d7
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9 changed files with 27 additions and 29 deletions
8
.gitignore
vendored
8
.gitignore
vendored
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@ -1,17 +1,15 @@
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advent
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dungeon
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*.gcda
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*.gcno
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*.o
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*.html
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database.h
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dungeon.h
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dungeon.c
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advent.6
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*.tar.gz
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MANIFEST
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*.adv
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.*~
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newdb.h
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newdb.c
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cheat
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advent.info
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coverage/*
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coverage/*
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34
Makefile
34
Makefile
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@ -38,40 +38,40 @@ endif
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OBJS=main.o init.o actions.o score.o misc.o saveresume.o
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CHEAT_OBJS=cheat.o init.o actions.o score.o misc.o saveresume.o
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SOURCES=$(OBJS:.o=.c) advent.h adventure.text adventure.yaml Makefile control linenoise/linenoise.[ch] newdungeon.py
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SOURCES=$(OBJS:.o=.c) advent.h adventure.text adventure.yaml Makefile control linenoise/linenoise.[ch] make_dungeon.py
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.c.o:
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$(CC) $(CCFLAGS) $(DBX) -c $<
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advent: $(OBJS) linenoise.o newdb.o
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$(CC) $(CCFLAGS) $(DBX) -o advent $(OBJS) newdb.o linenoise.o $(LDFLAGS) $(LIBS)
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advent: $(OBJS) linenoise.o dungeon.o
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$(CC) $(CCFLAGS) $(DBX) -o advent $(OBJS) dungeon.o linenoise.o $(LDFLAGS) $(LIBS)
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main.o: advent.h newdb.h
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main.o: advent.h dungeon.h
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init.o: advent.h newdb.h
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init.o: advent.h dungeon.h
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actions.o: advent.h newdb.h
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actions.o: advent.h dungeon.h
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score.o: advent.h newdb.h
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score.o: advent.h dungeon.h
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misc.o: advent.h newdb.h
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misc.o: advent.h dungeon.h
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cheat.o: advent.h newdb.h
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cheat.o: advent.h dungeon.h
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saveresume.o: advent.h newdb.h
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saveresume.o: advent.h dungeon.h
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newdb.o: newdb.c newdb.h
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$(CC) $(CCFLAGS) $(DBX) -c newdb.c
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dungeon.o: dungeon.c dungeon.h
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$(CC) $(CCFLAGS) $(DBX) -c dungeon.c
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newdb.c newdb.h: newdungeon.py adventure.yaml
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python3 newdungeon.py
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dungeon.c dungeon.h: make_dungeon.py adventure.yaml
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python3 make_dungeon.py
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linenoise.o: linenoise/linenoise.h
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$(CC) $(CCFLAGS) -c linenoise/linenoise.c
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clean:
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rm -f *.o advent cheat *.html *.gcno *.gcda
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rm -f newdb.c newdb.h
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rm -f dungeon.c dungeon.h
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rm -f README advent.6 MANIFEST *.tar.gz
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rm -f *~
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rm -f .*~
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@ -79,8 +79,8 @@ clean:
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cd tests; $(MAKE) --quiet clean
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cheat: $(CHEAT_OBJS) linenoise.o newdb.o
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$(CC) $(CCFLAGS) $(DBX) -o cheat $(CHEAT_OBJS) linenoise.o newdb.o $(LDFLAGS) $(LIBS)
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cheat: $(CHEAT_OBJS) linenoise.o dungeon.o
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$(CC) $(CCFLAGS) $(DBX) -o cheat $(CHEAT_OBJS) linenoise.o dungeon.o $(LDFLAGS) $(LIBS)
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check: advent cheat
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cd tests; $(MAKE) --quiet
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@ -1,7 +1,7 @@
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#include <stdlib.h>
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#include <stdbool.h>
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#include "advent.h"
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#include "newdb.h"
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#include "dungeon.h"
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static int fill(token_t, token_t);
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2
advent.h
2
advent.h
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@ -3,7 +3,7 @@
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#include <stdbool.h>
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#include <stdarg.h>
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#include "newdb.h"
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#include "dungeon.h"
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#define LINESIZE 100
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#define NDWARVES 6 /* number of dwarves */
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2
cheat.c
2
cheat.c
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@ -6,7 +6,7 @@
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#include <time.h>
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#include "advent.h"
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#include "linenoise/linenoise.h"
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#include "newdb.h"
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#include "dungeon.h"
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struct game_t game;
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2
main.c
2
main.c
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@ -23,7 +23,7 @@
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#include <string.h>
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#include "advent.h"
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#include "linenoise/linenoise.h"
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#include "newdb.h"
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#include "dungeon.h"
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#define DIM(a) (sizeof(a)/sizeof(a[0]))
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2
misc.c
2
misc.c
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@ -8,7 +8,7 @@
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#include "advent.h"
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#include "linenoise/linenoise.h"
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#include "newdb.h"
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#include "dungeon.h"
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const char new_advent_to_ascii[] = {
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' ', '!', '"', '#', '$', '%', '&', '\'',
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@ -2,7 +2,7 @@
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#include <string.h>
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#include "advent.h"
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#include "newdb.h"
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#include "dungeon.h"
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#include "linenoise/linenoise.h"
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/*
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2
score.c
2
score.c
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@ -1,6 +1,6 @@
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#include <stdlib.h>
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#include "advent.h"
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#include "newdb.h"
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#include "dungeon.h"
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/*
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* scoring and wrap-up
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