Code simplification.

This commit is contained in:
Eric S. Raymond 2017-06-20 20:39:45 -04:00
parent 358fdd437b
commit 237f1a876f

View file

@ -728,9 +728,7 @@ static int lock(token_t verb, token_t obj)
if (!game.panic)game.clock2 = PANICTIME; if (!game.panic)game.clock2 = PANICTIME;
game.panic = true; game.panic = true;
} else { } else {
spk = game.prop[GRATE] ? GRATE_LOCKED : ALREADY_LOCKED; game.prop[GRATE] = (verb == LOCK) ? 0 : 1;
game.prop[GRATE] = 1;
if (verb == LOCK)game.prop[GRATE] = 0;
spk = game.prop[GRATE] ? GRATE_UNLOCKED : GRATE_LOCKED; spk = game.prop[GRATE] ? GRATE_UNLOCKED : GRATE_LOCKED;
} }
} }