Partial REUSE cmpliance.
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#!/usr/bin/env python3
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# SPDX-FileCopyrightText: Eric S. Raymond
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# SPDX-License-Identifier: BSD-2-Clause
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"""
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This is the open-adventure dungeon generator. It consumes a YAML description of
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the dungeon and outputs a dungeon.h and dungeon.c pair of C code files.
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The nontrivial part of this is the compilation of the YAML for
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movement rules to the travel array that's actually used by
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playermove().
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Copyright (c) 2017 by Eric S. Raymond
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SPDX-License-Identifier: BSD-2-clause
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"""
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# pylint: disable=consider-using-f-string,line-too-long,invalid-name,missing-function-docstring,too-many-branches,global-statement,multiple-imports,too-many-locals,too-many-statements,too-many-nested-blocks,no-else-return,raise-missing-from,redefined-outer-name
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H_TEMPLATE_PATH = "templates/dungeon.h.tpl"
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C_TEMPLATE_PATH = "templates/dungeon.c.tpl"
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DONOTEDIT_COMMENT = "/* Generated from adventure.yaml - do not hand-hack! */\n/* SPDX-License-Identifier: BSD-2-clause */\n\n"
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DONOTEDIT_COMMENT = "/* Generated from adventure.yaml - do not hand-hack! */\n\n"
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statedefines = ""
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