Removed magic from checks for liquids
This commit is contained in:
parent
de5696431d
commit
294f2b8a6d
1 changed files with 6 additions and 7 deletions
5
advent.h
5
advent.h
|
@ -47,10 +47,9 @@
|
|||
#define TOTING(OBJ) (game.place[OBJ] == CARRIED)
|
||||
#define AT(OBJ) (game.place[OBJ] == game.loc || game.fixed[OBJ] == game.loc)
|
||||
#define HERE(OBJ) (AT(OBJ) || TOTING(OBJ))
|
||||
#define LIQ2(PBOTL) ((1-(PBOTL))*WATER+((PBOTL)/2)*(WATER+OIL))
|
||||
#define LIQUID() (LIQ2(game.prop[BOTTLE]<0 ? -1-game.prop[BOTTLE] : game.prop[BOTTLE]))
|
||||
#define LIQLOC(LOC) (LIQ2((MOD(conditions[LOC]/2*2,8)-5)*MOD(conditions[LOC]/4,2)+1))
|
||||
#define CNDBIT(L,N) (tstbit(conditions[L],N))
|
||||
#define LIQUID() (game.prop[BOTTLE] == WATER_BOTTLE? WATER : game.prop[BOTTLE] == OIL_BOTTLE ? OIL : NO_OBJECT )
|
||||
#define LIQLOC(LOC) (CNDBIT((LOC),COND_FLUID)? CNDBIT((LOC),COND_OILY) ? OIL : WATER : NO_OBJECT)
|
||||
#define FORCED(LOC) CNDBIT(LOC, COND_FORCED)
|
||||
#define DARK(DUMMY) ((!tstbit(conditions[game.loc],COND_LIT)) && (game.prop[LAMP] == LAMP_DARK || !HERE(LAMP)))
|
||||
#define PCT(N) (randrange(100) < (N))
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue