De-gotoified actions2.c functions.
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1 changed files with 82 additions and 84 deletions
110
actions2.c
110
actions2.c
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@ -65,16 +65,61 @@ int carry(long obj)
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* Drop coins at vending machine for extra batteries. */
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* Drop coins at vending machine for extra batteries. */
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int discard(long obj, bool just_do_it) {
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int discard(long obj, bool just_do_it) {
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if (just_do_it) goto L9021;
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if (!just_do_it) {
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if (TOTING(ROD2) && obj == ROD && !TOTING(ROD))obj=ROD2;
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if (TOTING(ROD2) && obj == ROD && !TOTING(ROD))obj=ROD2;
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if (!TOTING(obj)) return(2011);
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if (!TOTING(obj)) return(2011);
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if (obj != BIRD || !HERE(SNAKE)) goto L9023;
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if (obj == BIRD && HERE(SNAKE)) {
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RSPEAK(30);
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RSPEAK(30);
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if (game.closed) return(19000);
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if (game.closed) return(19000);
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DSTROY(SNAKE);
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DSTROY(SNAKE);
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/* Set game.prop for use by travel options */
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/* Set game.prop for use by travel options */
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game.prop[SNAKE]=1;
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game.prop[SNAKE]=1;
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L9021: K=LIQ(0);
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} else if ((GSTONE(obj) && AT(CAVITY) && game.prop[CAVITY] != 0)) {
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RSPEAK(218);
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game.prop[obj]=1;
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game.prop[CAVITY]=0;
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if (HERE(RUG) && ((obj == EMRALD && game.prop[RUG] != 2) || (obj == RUBY &&
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game.prop[RUG] == 2))) {
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SPK=219;
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if (TOTING(RUG))SPK=220;
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if (obj == RUBY)SPK=221;
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RSPEAK(SPK);
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if (SPK != 220) {
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K=2-game.prop[RUG];
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game.prop[RUG]=K;
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if (K == 2)K=PLAC[SAPPH];
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MOVE(RUG+NOBJECTS,K);
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}
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}
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} else if (obj == COINS && HERE(VEND)) {
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DSTROY(COINS);
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DROP(BATTER,game.loc);
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PSPEAK(BATTER,0);
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return(2012);
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} else if (obj == BIRD && AT(DRAGON) && game.prop[DRAGON] == 0) {
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RSPEAK(154);
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DSTROY(BIRD);
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game.prop[BIRD]=0;
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return(2012);
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} else if (obj == BEAR && AT(TROLL)) {
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RSPEAK(163);
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MOVE(TROLL,0);
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MOVE(TROLL+NOBJECTS,0);
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MOVE(TROLL2,PLAC[TROLL]);
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MOVE(TROLL2+NOBJECTS,FIXD[TROLL]);
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JUGGLE(CHASM);
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game.prop[TROLL]=2;
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} else if (obj != VASE || game.loc == PLAC[PILLOW]) {
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RSPEAK(54);
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} else {
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game.prop[VASE]=2;
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if (AT(PILLOW))game.prop[VASE]=0;
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PSPEAK(VASE,game.prop[VASE]+1);
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if (game.prop[VASE] != 0)game.fixed[VASE]= -1;
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}
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}
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K=LIQ(0);
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if (K == obj)obj=BOTTLE;
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if (K == obj)obj=BOTTLE;
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if (obj == BOTTLE && K != 0)game.place[K]=0;
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if (obj == BOTTLE && K != 0)game.place[K]=0;
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if (obj == CAGE && game.prop[BIRD] == 1)DROP(BIRD,game.loc);
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if (obj == CAGE && game.prop[BIRD] == 1)DROP(BIRD,game.loc);
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@ -83,55 +128,6 @@ L9021: K=LIQ(0);
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game.prop[BIRD]=0;
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game.prop[BIRD]=0;
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if (FOREST(game.loc))game.prop[BIRD]=2;
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if (FOREST(game.loc))game.prop[BIRD]=2;
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return(2012);
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return(2012);
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L9023: if (!(GSTONE(obj) && AT(CAVITY) && game.prop[CAVITY] != 0)) goto L9024;
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RSPEAK(218);
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game.prop[obj]=1;
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game.prop[CAVITY]=0;
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if (!HERE(RUG) || !((obj == EMRALD && game.prop[RUG] != 2) || (obj == RUBY &&
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game.prop[RUG] == 2))) goto L9021;
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SPK=219;
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if (TOTING(RUG))SPK=220;
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if (obj == RUBY)SPK=221;
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RSPEAK(SPK);
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if (SPK == 220) goto L9021;
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K=2-game.prop[RUG];
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game.prop[RUG]=K;
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if (K == 2)K=PLAC[SAPPH];
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MOVE(RUG+NOBJECTS,K);
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goto L9021;
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L9024: if (obj != COINS || !HERE(VEND)) goto L9025;
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DSTROY(COINS);
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DROP(BATTER,game.loc);
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PSPEAK(BATTER,0);
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return(2012);
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L9025: if (obj != BIRD || !AT(DRAGON) || game.prop[DRAGON] != 0) goto L9026;
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RSPEAK(154);
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DSTROY(BIRD);
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game.prop[BIRD]=0;
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return(2012);
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L9026: if (obj != BEAR || !AT(TROLL)) goto L9027;
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RSPEAK(163);
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MOVE(TROLL,0);
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MOVE(TROLL+NOBJECTS,0);
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MOVE(TROLL2,PLAC[TROLL]);
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MOVE(TROLL2+NOBJECTS,FIXD[TROLL]);
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JUGGLE(CHASM);
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game.prop[TROLL]=2;
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goto L9021;
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L9027: if (obj == VASE && game.loc != PLAC[PILLOW]) goto L9028;
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RSPEAK(54);
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goto L9021;
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L9028: game.prop[VASE]=2;
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if (AT(PILLOW))game.prop[VASE]=0;
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PSPEAK(VASE,game.prop[VASE]+1);
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if (game.prop[VASE] != 0)game.fixed[VASE]= -1;
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goto L9021;
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}
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}
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/* Attack. Assume target if unambiguous. "Throw" also links here. Attackable
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/* Attack. Assume target if unambiguous. "Throw" also links here. Attackable
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@ -140,7 +136,7 @@ L9028: game.prop[VASE]=2;
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int attack(FILE *input, long obj, long verb) {
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int attack(FILE *input, long obj, long verb) {
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I=ATDWRF(game.loc);
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I=ATDWRF(game.loc);
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if (obj != 0) goto L9124;
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if (obj == 0) {
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if (I > 0)obj=DWARF;
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if (I > 0)obj=DWARF;
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if (HERE(SNAKE))obj=obj*NOBJECTS+SNAKE;
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if (HERE(SNAKE))obj=obj*NOBJECTS+SNAKE;
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if (AT(DRAGON) && game.prop[DRAGON] == 0)obj=obj*NOBJECTS+DRAGON;
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if (AT(DRAGON) && game.prop[DRAGON] == 0)obj=obj*NOBJECTS+DRAGON;
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@ -148,7 +144,7 @@ int attack(FILE *input, long obj, long verb) {
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if (AT(OGRE))obj=obj*NOBJECTS+OGRE;
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if (AT(OGRE))obj=obj*NOBJECTS+OGRE;
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if (HERE(BEAR) && game.prop[BEAR] == 0)obj=obj*NOBJECTS+BEAR;
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if (HERE(BEAR) && game.prop[BEAR] == 0)obj=obj*NOBJECTS+BEAR;
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if (obj > NOBJECTS) return(8000);
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if (obj > NOBJECTS) return(8000);
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if (obj != 0) goto L9124;
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if (obj == 0) {
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/* Can't attack bird or machine by throwing axe. */
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/* Can't attack bird or machine by throwing axe. */
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if (HERE(BIRD) && verb != THROW)obj=BIRD;
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if (HERE(BIRD) && verb != THROW)obj=BIRD;
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if (HERE(VEND) && verb != THROW)obj=obj*NOBJECTS+VEND;
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if (HERE(VEND) && verb != THROW)obj=obj*NOBJECTS+VEND;
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@ -156,14 +152,16 @@ int attack(FILE *input, long obj, long verb) {
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* no harm done. */
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* no harm done. */
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if (HERE(CLAM) || HERE(OYSTER))obj=NOBJECTS*obj+CLAM;
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if (HERE(CLAM) || HERE(OYSTER))obj=NOBJECTS*obj+CLAM;
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if (obj > NOBJECTS) return(8000);
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if (obj > NOBJECTS) return(8000);
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L9124: if (obj == BIRD) {
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}
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}
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if (obj == BIRD) {
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SPK=137;
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SPK=137;
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if (game.closed) return(2011);
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if (game.closed) return(2011);
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DSTROY(BIRD);
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DSTROY(BIRD);
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game.prop[BIRD]=0;
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game.prop[BIRD]=0;
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SPK=45;
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SPK=45;
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}
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}
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L9125: if (obj == VEND) {
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if (obj == VEND) {
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PSPEAK(VEND,game.prop[VEND]+2);
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PSPEAK(VEND,game.prop[VEND]+2);
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game.prop[VEND]=3-game.prop[VEND];
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game.prop[VEND]=3-game.prop[VEND];
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return(2012);
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return(2012);
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