Comment polishing.
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Subproject commit c894b9e59f02203dbe4e2be657572cf88c4230c3
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Subproject commit d30bde1c3600a689f9f023942b53827443c1eb20
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main.c
6
main.c
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@ -53,7 +53,7 @@ static void sig_handler(int signo)
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* MAIN PROGRAM
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* MAIN PROGRAM
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*
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*
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* Adventure (rev 2: 20 treasures)
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* Adventure (rev 2: 20 treasures)
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*
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Here's what we think. *
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* History: Original idea & 5-treasure version (adventures) by Willie Crowther
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* History: Original idea & 5-treasure version (adventures) by Willie Crowther
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* 15-treasure version (adventure) by Don Woods, April-June 1977
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* 15-treasure version (adventure) by Don Woods, April-June 1977
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* 20-treasure version (rev 2) by Don Woods, August 1978
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* 20-treasure version (rev 2) by Don Woods, August 1978
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@ -472,8 +472,8 @@ static bool dwarfmove(void)
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* another chance, he gets a snide remark as we exit. When
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* another chance, he gets a snide remark as we exit. When
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* reincarnated, all objects being carried get dropped at game.oldlc2
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* reincarnated, all objects being carried get dropped at game.oldlc2
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* (presumably the last place prior to being killed) without change
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* (presumably the last place prior to being killed) without change
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* of props. the loop runs backwards to assure that the bird is
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* of props. The loop runs backwards to assure that the bird is
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* dropped before the cage. (this kluge could be changed once we're
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* dropped before the cage. (This kluge could be changed once we're
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* sure all references to bird and cage are done by keywords.) The
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* sure all references to bird and cage are done by keywords.) The
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* lamp is a special case (it wouldn't do to leave it in the cave).
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* lamp is a special case (it wouldn't do to leave it in the cave).
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* It is turned off and left outside the building (only if he was
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* It is turned off and left outside the building (only if he was
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