Purge magic numbers from C side of destination handling.
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e619c41048
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2bdf9e2803
2 changed files with 33 additions and 17 deletions
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@ -149,10 +149,13 @@ typedef struct {{
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const char* message;
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}} special_t;
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enum desttype_t {{dest_goto, dest_special, dest_speak}};
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typedef struct {{
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const long motion;
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const long cond;
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const long dest;
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const enum desttype_t desttype;
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const long destval;
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const bool nodwarves;
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const bool stop;
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}} travelop_t;
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@ -163,7 +166,6 @@ typedef struct {{
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* encoding description for travel.
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*/
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#define T_TERMINATE(entry) ((entry).motion == 1)
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#define L_SPEAK(loc) ((loc) - 500)
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extern const location_t locations[];
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extern const object_t objects[];
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@ -702,7 +704,7 @@ def buildtravel(locs, objs):
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#
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# In order to de-crypticize the runtime code, we're going to break these
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# magic numbers up into a struct.
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travel = [[0, "LOC_NOWHERE", 0, 0, 0, "false", "false"]]
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travel = [[0, "LOC_NOWHERE", 0, 0, 0, 0, "false", "false"]]
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tkey = [0]
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oldloc = 0
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while ltravel:
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@ -717,11 +719,21 @@ def buildtravel(locs, objs):
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while rule:
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cond = newloc // 1000
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dest = newloc % 1000
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if dest <= 300:
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desttype = "dest_goto";
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destval = locnames[dest]
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elif dest > 500:
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desttype = "dest_speak";
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destval = msgnames[dest - 500]
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else:
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desttype = "dest_special";
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destval = locnames[dest - 300]
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travel.append([len(tkey)-1,
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locnames[len(tkey)-1],
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rule.pop(0),
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cond,
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locnames[dest] if dest <= 300 else dest,
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desttype,
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destval,
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"true" if cond==100 else "false",
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"false"])
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travel[-1][-1] = "true"
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@ -731,7 +743,8 @@ def get_travel(travel):
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template = """ {{ // from {}: {}
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.motion = {},
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.cond = {},
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.dest = {},
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.desttype = {},
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.destval = {},
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.nodwarves = {},
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.stop = {},
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}},
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