Add capabilities to cheat. Expand testing to cover.
This commit is contained in:
parent
7eaefce61d
commit
2d71fe8137
2 changed files with 33 additions and 15 deletions
44
cheat.c
44
cheat.c
|
@ -14,29 +14,48 @@ int main(int argc, char *argv[])
|
|||
{
|
||||
int ch;
|
||||
char *savefilename = NULL;
|
||||
long numdie = 0;
|
||||
long saved = 1;
|
||||
long version = 0;
|
||||
FILE *fp = NULL;
|
||||
|
||||
// Initialize game variables
|
||||
initialise();
|
||||
|
||||
/* we're generating a saved game, so saved once by default,
|
||||
* unless overridden with command-line options below.
|
||||
*/
|
||||
game.saved = 1;
|
||||
|
||||
/* Options. */
|
||||
const char* opts = "d:s:v:o:";
|
||||
const char* opts = "d:l:s:t:v:o:";
|
||||
const char* usage = "Usage: %s [-d numdie] [-s numsaves] [-v version] -o savefilename \n"
|
||||
" -d number of deaths. Signed integer value.\n"
|
||||
" -s number of saves. Signed integer value.\n"
|
||||
" -d number of deaths. Signed integer.\n"
|
||||
" -l lifetime of lamp in turns. Signed integer.\n"
|
||||
" -s number of saves. Signed integer.\n"
|
||||
" -t number of turns. Signed integer.\n"
|
||||
" -v version number of save format.\n"
|
||||
" -o required. File name of save game to write.\n";
|
||||
|
||||
while ((ch = getopt(argc, argv, opts)) != EOF) {
|
||||
switch (ch) {
|
||||
case 'd':
|
||||
numdie = (long)atoi(optarg);
|
||||
game.numdie = (long)atoi(optarg);
|
||||
printf("cheat: game.numdie = %ld\n", game.numdie);
|
||||
break;
|
||||
case 'l':
|
||||
game.limit = (long)atoi(optarg);
|
||||
printf("cheat: game.limit = %ld\n", game.limit);
|
||||
break;
|
||||
case 's':
|
||||
saved = (long)atoi(optarg);
|
||||
game.saved = (long)atoi(optarg);
|
||||
printf("cheat: game.saved = %ld\n", game.saved);
|
||||
break;
|
||||
case 't':
|
||||
game.turns = (long)atoi(optarg);
|
||||
printf("cheat: game.turns = %ld\n", game.turns);
|
||||
break;
|
||||
case 'v':
|
||||
version = (long)atoi(optarg);;
|
||||
version = (long)atoi(optarg);
|
||||
printf("cheat: version = %ld\n", version);
|
||||
break;
|
||||
case 'o':
|
||||
savefilename = optarg;
|
||||
|
@ -58,13 +77,6 @@ int main(int argc, char *argv[])
|
|||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
// Initialize game variables
|
||||
initialise();
|
||||
|
||||
// apply cheats
|
||||
game.numdie = numdie;
|
||||
game.saved = saved;
|
||||
|
||||
fp = fopen(savefilename, WRITE_MODE);
|
||||
if (fp == NULL) {
|
||||
fprintf(stderr,
|
||||
|
@ -74,6 +86,8 @@ int main(int argc, char *argv[])
|
|||
|
||||
savefile(fp, version);
|
||||
|
||||
fclose(fp);
|
||||
|
||||
printf("cheat: %s created.\n", savefilename);
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue