Eliminare a confusing dummy argument in a macro.
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5c90880f0a
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3 changed files with 26 additions and 26 deletions
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@ -676,7 +676,7 @@ static phase_codes_t extinguish(verb_t verb, obj_t obj) {
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break;
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case LAMP:
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state_change(LAMP, LAMP_DARK);
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rspeak(DARK(game.loc) ? PITCH_DARK : NO_MESSAGE);
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rspeak(IS_DARK_HERE() ? PITCH_DARK : NO_MESSAGE);
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break;
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case DRAGON:
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case VOLCANO:
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@ -1155,12 +1155,12 @@ static phase_codes_t read(command_t command)
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}
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}
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if (command.obj > NOBJECTS || command.obj == NO_OBJECT ||
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DARK(game.loc)) {
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IS_DARK_HERE()) {
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return GO_UNKNOWN;
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}
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}
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if (DARK(game.loc)) {
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if (IS_DARK_HERE()) {
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sspeak(NO_SEE, command.word[0].raw);
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} else if (command.obj == OYSTER) {
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if (!TOTING(OYSTER) || !game.closed) {
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