Revert SEED handling and comment orocessing. It broke database compilation.
This code is remarkably like the game it implements - a maze of twisty little FORTRANisms, all alike. Very easy to get lost.
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44e7ddc2ed
commit
31837249f8
6 changed files with 50 additions and 80 deletions
67
main.c
67
main.c
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@ -7,7 +7,6 @@
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#include <stdio.h>
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#include <stdbool.h>
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#include <getopt.h>
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#include <string.h>
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#include "main.h"
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#include "misc.h"
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@ -18,7 +17,6 @@ long ABB[186], ATAB[331], ATLOC[186], BLKLIN = true, DFLAG,
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PARMS[26], PLACE[101], PTEXT[101], RTEXT[278],
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SETUP = 0, TABSIZ = 330;
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signed char INLINE[LINESIZE+1], MAP1[129], MAP2[129];
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signed char raw_input[LINESIZE+1];
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long ABBNUM, ACTSPK[36], AMBER, ATTACK, AXE, BACK, BATTER, BEAR, BIRD, BLOOD, BONUS,
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BOTTLE, CAGE, CAVE, CAVITY, CHAIN, CHASM, CHEST, CHLOC, CHLOC2,
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@ -54,11 +52,10 @@ extern int action(FILE *, long);
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* MAIN PROGRAM
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*/
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static bool do_command(FILE *);
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static void do_command(FILE *);
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int main(int argc, char *argv[]) {
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int ch;
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time_t starttime = time(NULL);
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/* Adventure (rev 2: 20 treasures) */
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@ -73,7 +70,7 @@ int main(int argc, char *argv[]) {
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while ((ch = getopt(argc, argv, "l:o")) != EOF) {
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switch (ch) {
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case 'l':
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logfp = fopen(optarg, "w");
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logfp = fopen(optarg, "w+");
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if (logfp == NULL)
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fprintf(stderr,
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"advent: can't open logfile %s for write\n",
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@ -102,7 +99,7 @@ int main(int argc, char *argv[]) {
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lcgstate.a = 1093;
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lcgstate.c = 221587;
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lcgstate.m = 1048576;
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set_seed((long)starttime);
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set_seed_from_time();
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/* Read the database if we have not yet done so */
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@ -135,16 +132,12 @@ L1: SETUP= -1;
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LIMIT=330;
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if(NOVICE)LIMIT=1000;
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if (logfp)
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fprintf(logfp, "seed %ld\n", starttime);
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for (;;) {
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if (!do_command(stdin))
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break;
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do_command(stdin);
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}
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score(1);
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}
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static bool do_command(FILE *cmdin) {
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static void do_command(FILE *cmdin) {
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/* Can't leave cave once it's closing (except by main office). */
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@ -396,8 +389,7 @@ L2603: if(!CLOSED) goto L2605;
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L2605: WZDARK=DARK(0);
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if(KNFLOC > 0 && KNFLOC != LOC)KNFLOC=0;
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I=0;
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if (!GETIN(cmdin, WD1,WD1X,WD2,WD2X))
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return false;
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GETIN(cmdin, WD1,WD1X,WD2,WD2X);
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/* Every input, check "FOOBAR" flag. If zero, nothing's going on. If pos,
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* make neg. If neg, he skipped a word, so make it zero. */
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@ -456,19 +448,8 @@ L2800: WD1=WD2;
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/* Gee, I don't understand. */
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L3000: SETPRM(1,WD1,WD1X);
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/* This is a kludge. The command parser we inherited from the base 2.5
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* barfs on numeric tokens. It will fall through to here when it sees
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* seed NNNN. Instead of barfing, go straight to the action processor
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* where it will examine the raw input. This will fo away when we get
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* rid of the obfuscated FORTRANoid input processing.
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*/
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if (strncmp(raw_input, "seed", 4) == 0) {
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I=4090; K=34;
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goto Laction;
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} else {
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RSPEAK(254);
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goto L2600;
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}
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RSPEAK(254);
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goto L2600;
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/* Verb and object analysis moved to separate module. */
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@ -477,7 +458,7 @@ L4090: I=4090; goto Laction;
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L5000: I=5000;
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Laction:
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switch (action(cmdin, I)) {
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case 2: return true;
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case 2: return;
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case 8: goto L8;
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case 2000: goto L2000;
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case 2009: goto L2009;
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@ -513,7 +494,7 @@ L8000: SETPRM(1,WD1,WD1X);
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L8: KK=KEY[LOC];
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NEWLOC=LOC;
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if(KK == 0)BUG(26);
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if(K == NUL) return true;
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if(K == NUL) return;
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if(K == BACK) goto L20;
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if(K == LOOK) goto L30;
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if(K == CAVE) goto L40;
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@ -544,11 +525,11 @@ L13: if(NEWLOC <= 100) goto L14;
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L14: if(NEWLOC != 0 && !PCT(NEWLOC)) goto L12;
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L16: NEWLOC=MOD(LL,1000);
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if(NEWLOC <= 300) return true;
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if(NEWLOC <= 300) return;
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if(NEWLOC <= 500) goto L30000;
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RSPEAK(NEWLOC-500);
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NEWLOC=LOC;
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return true;
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return;
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/* Special motions come here. Labelling convention: statement numbers NNNXX
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* (XX=00-99) are used for special case number NNN (NNN=301-500). */
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@ -563,10 +544,10 @@ L30000: NEWLOC=NEWLOC-300;
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* be used for actual motion, but can be spotted by "go back". */
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L30100: NEWLOC=99+100-LOC;
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if(HOLDNG == 0 || (HOLDNG == 1 && TOTING(EMRALD))) return true;
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if(HOLDNG == 0 || (HOLDNG == 1 && TOTING(EMRALD))) return;
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NEWLOC=LOC;
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RSPEAK(117);
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return true;
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return;
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/* Travel 302. Plover transport. Drop the emerald (only use special travel if
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* toting it), so he's forced to use the plover-passage to get it out. Having
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@ -590,11 +571,11 @@ L30300: if(PROP[TROLL] != 1) goto L30310;
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MOVE(TROLL+100,FIXD[TROLL]);
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JUGGLE(CHASM);
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NEWLOC=LOC;
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return true;
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return;
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L30310: NEWLOC=PLAC[TROLL]+FIXD[TROLL]-LOC;
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if(PROP[TROLL] == 0)PROP[TROLL]=1;
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if(!TOTING(BEAR)) return true;
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if(!TOTING(BEAR)) return;
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RSPEAK(162);
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PROP[CHASM]=1;
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PROP[TROLL]=2;
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@ -618,7 +599,7 @@ L20: K=OLDLOC;
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if(CNDBIT(LOC,4))K2=274;
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if(K2 == 0) goto L21;
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RSPEAK(K2);
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return true;
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return;
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L21: LL=MOD((IABS(TRAVEL[KK])/1000),1000);
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if(LL == K) goto L25;
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@ -632,7 +613,7 @@ L22: if(TRAVEL[KK] < 0) goto L23;
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L23: KK=K2;
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if(KK != 0) goto L25;
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RSPEAK(140);
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return true;
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return;
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L25: K=MOD(IABS(TRAVEL[KK]),1000);
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KK=KEY[LOC];
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@ -645,14 +626,14 @@ L30: if(DETAIL < 3)RSPEAK(15);
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DETAIL=DETAIL+1;
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WZDARK=false;
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ABB[LOC]=0;
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return true;
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return;
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/* Cave. Different messages depending on whether above ground. */
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L40: K=58;
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if(OUTSID(LOC) && LOC != 8)K=57;
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RSPEAK(K);
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return true;
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return;
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/* Non-applicable motion. Various messages depending on word given. */
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if(K == 62 || K == 65)SPK=42;
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if(K == 17)SPK=80;
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RSPEAK(SPK);
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return true;
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return;
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/* "You're dead, Jim."
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*
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@ -879,7 +864,7 @@ L11000: PROP[BOTTLE]=PUT(BOTTLE,115,1);
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RSPEAK(132);
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CLOSED=true;
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return true;
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return;
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/* Another way we can force an end to things is by having the lamp give out.
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* When it gets close, we come here to warn him. We go to 12000 if the lamp
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