Expand scope of coverage_dungeon.py
hints, classes and turn thrusholds are now supported
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2 changed files with 147 additions and 4 deletions
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@ -65,6 +65,33 @@
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}%</td>
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</tr>
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<tr>
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<td></td>
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<td></td>
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<td></td>
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<td class="headerItem">Hints:</td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}%</td>
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</tr>
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<tr>
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<td></td>
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<td></td>
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<td></td>
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<td class="headerItem">Classes:</td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}%</td>
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</tr>
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<tr>
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<td></td>
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<td></td>
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<td></td>
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<td class="headerItem">Turn threshold:</td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}</td>
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<td class="headerCovTableEntry">{}%</td>
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</tr>
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<tr><td><img src="glass.png" width=3 height=3 alt=""></td></tr>
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</table>
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</td>
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@ -100,6 +127,43 @@
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</tr>
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{}
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</table>
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<br>
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<table width="60%" cellpadding=1 cellspacing=1 border=0>
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<tr>
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<td class="tableHead">Hint Name</td>
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<td class="tableHead">Question</td>
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<td class="tableHead">Hint</td>
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</tr>
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{}
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</table>
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<br>
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<table width="60%" cellpadding=1 cellspacing=1 border=0>
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<tr>
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<td class="tableHead">Class threshold</td>
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<td class="tableHead">Message</td>
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</tr>
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{}
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</table>
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<br>
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<table width="60%" cellpadding=1 cellspacing=1 border=0>
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<tr>
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<td class="tableHead">Turn threshold</td>
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<td class="tableHead">Message</td>
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</tr>
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{}
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</table>
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<br>
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<table width="60%" cellpadding=1 cellspacing=1 border=0>
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<tr>
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<td class="tableHead">Special ID</td>
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<td class="tableHead">Message</td>
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</tr>
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</table>
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</center>
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<br>
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@ -4,12 +4,14 @@
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# consumes a YAML description of the dungeon and determines whether the
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# various strings contained are present within the test check files.
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#
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# Currently, only the location descriptions, arbitrary messages, and object
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# descriptions are supported. This may be expanded in the future.
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# Currently, only the location descriptions, arbitrary messages, object
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# descriptions, hints, classes and turn thrusholds are supported. This will
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# be expanded in the future.
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import os
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import yaml
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import re
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import pprint
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test_dir = "."
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yaml_name = "../adventure.yaml"
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@ -60,7 +62,6 @@ def loc_coverage(locations, text):
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if loc["description"]["short"] == None or loc["description"]["short"] == '':
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loc["description"]["short"] = True
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if loc["description"]["short"] != True:
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#if text.find(loc["description"]["short"]) != -1:
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if search(loc["description"]["short"], text):
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loc["description"]["short"] = True
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@ -86,6 +87,26 @@ def obj_coverage(objects, text):
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obj["descriptions"][j] = True
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objects[i] = (obj_name, obj)
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def hint_coverage(hints, text):
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for name, hint in hints:
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if hint["question"] != True:
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if search(hint["question"], text):
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hint["question"] = True
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if hint["hint"] != True:
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if search(hint["hint"], text):
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hint["hint"] = True
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continue
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def threshold_coverage(classes, text):
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for i, msg in enumerate(classes):
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if msg["message"] == None:
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msg["message"] = True
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elif msg["message"] != True:
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if search(msg["message"], text):
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msg["message"] = True
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if __name__ == "__main__":
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with open(yaml_name, "r") as f:
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db = yaml.load(f)
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@ -96,6 +117,13 @@ if __name__ == "__main__":
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locations = db["locations"]
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arb_msgs = db["arbitrary_messages"]
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objects = db["objects"]
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hintsraw = db["hints"]
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classes = db["classes"]
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turn_thresholds = db["turn_thresholds"]
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hints = []
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for hint in hintsraw:
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hints.append((hint["hint"]["name"], {"question" : hint["hint"]["question"],"hint" : hint["hint"]["hint"]}))
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text = ""
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for filename in os.listdir(test_dir):
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@ -105,6 +133,9 @@ if __name__ == "__main__":
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loc_coverage(locations, text)
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arb_coverage(arb_msgs, text)
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obj_coverage(objects, text)
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hint_coverage(hints, text)
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threshold_coverage(classes, text)
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threshold_coverage(turn_thresholds, text)
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location_html = ""
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location_total = len(locations) * 2
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@ -157,11 +188,56 @@ if __name__ == "__main__":
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object_html += object_row.format("%s[%d]" % (obj_name, j), success)
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objects_percent = round((objects_covered / float(objects_total)) * 100, 1)
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hints.sort()
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hints_html = "";
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hints_total = len(hints) * 2
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hints_covered = 0
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for name, hint in hints:
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if hint["question"] != True:
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question_success = "uncovered"
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else:
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question_success = "covered"
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hints_covered += 1
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if hint["hint"] != True:
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hint_success = "uncovered"
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else:
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hint_success = "covered"
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hints_covered += 1
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hints_html += location_row.format(name, question_success, hint_success)
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hints_percent = round((hints_covered / float(hints_total)) * 100, 1)
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class_html = ""
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class_total = len(classes)
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class_covered = 0
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for name, msg in enumerate(classes):
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if msg["message"] != True:
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success = "uncovered"
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else:
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success = "covered"
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class_covered += 1
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class_html += arb_msg_row.format(msg["threshold"], success)
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class_percent = round((class_covered / float(class_total)) * 100, 1)
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turn_html = ""
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turn_total = len(turn_thresholds)
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turn_covered = 0
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for name, msg in enumerate(turn_thresholds):
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if msg["message"] != True:
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success = "uncovered"
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else:
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success = "covered"
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turn_covered += 1
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turn_html += arb_msg_row.format(msg["threshold"], success)
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turn_percent = round((turn_covered / float(turn_total)) * 100, 1)
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# output some quick report stats
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print("\nadventure.yaml coverage rate:")
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print(" locations..........: {}% covered ({} of {})".format(location_percent, location_covered, location_total))
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print(" arbitrary_messages.: {}% covered ({} of {})".format(arb_percent, arb_covered, arb_total))
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print(" objects............: {}% covered ({} of {})".format(objects_percent, objects_covered, objects_total))
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print(" hints..............: {}% covered ({} of {})".format(hints_percent, hints_covered, hints_total))
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print(" classes............: {}% covered ({} of {})".format(class_percent, class_covered, class_total))
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print(" turn_thresholds....: {}% covered ({} of {})".format(turn_percent, turn_covered, turn_total))
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# render HTML report
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with open(html_output_path, "w") as f:
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@ -169,5 +245,8 @@ if __name__ == "__main__":
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location_total, location_covered, location_percent,
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arb_total, arb_covered, arb_percent,
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objects_total, objects_covered, objects_percent,
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location_html, arb_msg_html, object_html
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hints_total, hints_covered, hints_percent,
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class_total, class_covered, class_percent,
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turn_total, turn_covered, turn_percent,
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location_html, arb_msg_html, object_html, hints_html, class_html, turn_html
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))
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