Elimination of OBJSND.

This commit is contained in:
Eric S. Raymond 2017-06-24 08:45:22 -04:00
parent 606b590c1e
commit 3a93b2b5f0
8 changed files with 88 additions and 37 deletions

View file

@ -44,8 +44,9 @@ static int attack(FILE *input, struct command_t *command)
DESTROY(BIRD);
spk = BIRD_DEAD;
} else if (obj == VEND) {
pspeak(VEND, game.prop[VEND] + 2);
game.prop[VEND] = 3 - game.prop[VEND];
bool blocking = (game.prop[VEND] == VEND_BLOCKS);
game.prop[VEND] = blocking ? VEND_UNBLOCKS : VEND_BLOCKS;
rspeak(blocking ? MACHINE_SWINGOUT : MACHINE_SWINGBACK);
return GO_CLEAROBJ;
}
@ -82,7 +83,7 @@ static int attack(FILE *input, struct command_t *command)
GETIN(input, &command->wd1, &command->wd1x, &command->wd2, &command->wd2x);
if (command->wd1 != MAKEWD(WORD_YINIT) && command->wd1 != MAKEWD(WORD_YES))
return GO_CHECKFOO;
pspeak(DRAGON, 3);
pspeak(DRAGON, look, 3);
game.prop[DRAGON] = 1;
game.prop[RUG] = 0;
int k = (PLAC[DRAGON] + FIXD[DRAGON]) / 2;
@ -133,7 +134,7 @@ static int bigwords(token_t foo)
if (HERE(EGGS))k = 1;
if (game.loc == PLAC[EGGS])k = 0;
MOVE(EGGS, PLAC[EGGS]);
pspeak(EGGS, k);
pspeak(EGGS, look, k);
return GO_CLEAROBJ;
}
}
@ -356,7 +357,7 @@ static int discard(token_t verb, token_t obj, bool just_do_it)
} else if (obj == COINS && HERE(VEND)) {
DESTROY(COINS);
DROP(BATTERY, game.loc);
pspeak(BATTERY, FRESH_BATTERIES);
pspeak(BATTERY, look, FRESH_BATTERIES);
return GO_CLEAROBJ;
} else if (obj == BIRD && AT(DRAGON) && game.prop[DRAGON] == 0) {
rspeak(BIRD_BURNT);
@ -375,7 +376,7 @@ static int discard(token_t verb, token_t obj, bool just_do_it)
} else {
game.prop[VASE] = 2;
if (AT(PILLOW))game.prop[VASE] = 0;
pspeak(VASE, game.prop[VASE] + 1);
pspeak(VASE, look, game.prop[VASE] + 1);
if (game.prop[VASE] != 0)game.fixed[VASE] = -1;
}
}
@ -623,7 +624,7 @@ static int inven(void)
if (spk == NO_CARRY)
rspeak(NOW_HOLDING);
game.blklin = false;
pspeak(i, -1);
pspeak(i, touch, -1);
game.blklin = true;
spk = NO_MESSAGE;
}
@ -685,14 +686,15 @@ static int listen(void)
spk = NO_MESSAGE;
}
for (int i = 1; i <= NOBJECTS; i++) {
if (!HERE(i) || OBJSND[i] == 0 || game.prop[i] < 0)
if (!HERE(i) || object_descriptions[i].sounds[0] == NULL || game.prop[i] < 0)
continue;
int mi = OBJSND[i] + game.prop[i];
int mi = game.prop[i];
if (i == BIRD)
mi += 3 * game.blooded;
pspeak(i, mi, game.zzword);
pspeak(i, hear, mi, game.zzword);
spk = NO_MESSAGE;
if (i == BIRD && OBJSND[i] + game.prop[i] == 8)
/* FIXME: Magic number, sensitive to bird state logic */
if (i == BIRD && game.prop[i] == 5)
DESTROY(BIRD);
}
rspeak(spk);
@ -775,7 +777,7 @@ static int pour(token_t verb, token_t obj)
rspeak(spk);
return GO_CLEAROBJ;
}
pspeak(PLANT, game.prop[PLANT] + 3);
pspeak(PLANT, look, game.prop[PLANT] + 3);
game.prop[PLANT] = MOD(game.prop[PLANT] + 1, 3);
game.prop[PLANT2] = game.prop[PLANT];
return GO_MOVE;
@ -816,7 +818,7 @@ static int read(struct command_t command)
} else if (OBJTXT[command.obj] == 0 || game.prop[command.obj] < 0) {
rspeak(ACTSPK[command.verb]);
} else
pspeak(command.obj, OBJTXT[command.obj] + game.prop[command.obj]);
pspeak(command.obj, study, game.prop[command.obj]);
return GO_CLEAROBJ;
}
@ -827,7 +829,7 @@ static int reservoir(void)
rspeak(NOTHING_HAPPENS);
return GO_CLEAROBJ;
} else {
pspeak(RESER, game.prop[RESER] + 1);
pspeak(RESER, look, game.prop[RESER] + 1);
game.prop[RESER] = 1 - game.prop[RESER];
if (AT(RESER))
return GO_CLEAROBJ;
@ -993,7 +995,7 @@ static int wave(token_t verb, token_t obj)
}
if (HERE(BIRD))rspeak(spk);
game.prop[FISSURE] = 1 - game.prop[FISSURE];
pspeak(FISSURE, 2 - game.prop[FISSURE]);
pspeak(FISSURE, look, 2 - game.prop[FISSURE]);
return GO_CLEAROBJ;
}
}