Change name of dungeon maker - dual use of "compile" was confusing.

This commit is contained in:
Eric S. Raymond 2017-06-07 06:47:01 -04:00
parent 0b02763bf0
commit 3ba084480a
3 changed files with 6 additions and 6 deletions

2
.gitignore vendored
View file

@ -1,5 +1,5 @@
advent
compile
dungeon
*.gcda
*.gcno
*.o

View file

@ -11,7 +11,7 @@ ifeq ($(UNAME_S),Linux)
endif
OBJS=main.o init.o actions1.o actions2.o score.o misc.o
SOURCES=$(OBJS:.o=.c) compile.c advent.h funcs.h sizes.h adventure.text Makefile control
SOURCES=$(OBJS:.o=.c) dungeon.c advent.h funcs.h sizes.h adventure.text Makefile control
.c.o:
$(CC) $(CCFLAGS) $(DBX) -c $<
@ -33,15 +33,15 @@ misc.o: advent.h database.h sizes.h
database.o: database.h sizes.h
compile: compile.c
dungeon: dungeon.c
$(CC) $(CCFLAGS) -o $@ $<
database.c database.h: compile adventure.text
./compile
database.c database.h: dungeon adventure.text
./dungeon
$(CC) $(CCFLAGS) $(DBX) -c database.c
clean:
rm -f *.o advent *.html database.[ch] compile *.gcno *.gcda
rm -f *.o advent *.html database.[ch] dungeon *.gcno *.gcda
rm -f README advent.6 MANIFEST *.tar.gz
cd tests; $(MAKE) --quiet clean