In the grapher,add some room condition bits to clean up code.
This commit is contained in:
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3f3e114536
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3 changed files with 57 additions and 53 deletions
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@ -31,6 +31,8 @@
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# FLUID Liquid asset
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# NOARRR Pirate doesn't go here unless following player
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# NOBACK Cannot use "back" to move away
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# ALLDIFFERENT Part of the maze all different (used in grapher only)
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# ALLALIKE Part of the maze all alike (used in grapher only)
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# HCAVE Trying to get into cave
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# HBIRD Trying to catch bird
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# HSNAKE Trying to deal with snake
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@ -959,7 +961,7 @@ locations: !!omap
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long: 'You are in a maze of twisty little passages, all alike.'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLALIKE: true}
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hints: [*maze]
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travel: [
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{verbs: [UPWAR], action: [goto, LOC_MISTWEST]},
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@ -973,7 +975,7 @@ locations: !!omap
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long: 'You are in a maze of twisty little passages, all alike.'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLALIKE: true}
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hints: [*maze]
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travel: [
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{verbs: [WEST], action: [goto, LOC_ALIKE1]},
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@ -985,7 +987,7 @@ locations: !!omap
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long: 'You are in a maze of twisty little passages, all alike.'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLALIKE: true}
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hints: [*maze]
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travel: [
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{verbs: [EAST], action: [goto, LOC_ALIKE2]},
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@ -998,7 +1000,7 @@ locations: !!omap
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long: 'You are in a maze of twisty little passages, all alike.'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLALIKE: true}
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hints: [*maze]
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travel: [
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{verbs: [WEST], action: [goto, LOC_ALIKE1]},
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@ -1012,7 +1014,7 @@ locations: !!omap
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long: 'Dead end'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {DEEP: true, NOARRR: true}
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conditions: {DEEP: true, NOARRR: true, ALLALIKE: true}
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hints: [*maze]
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travel: [
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{verbs: [WEST, OUT], action: [goto, LOC_ALIKE4]},
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@ -1022,7 +1024,7 @@ locations: !!omap
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long: 'Dead end'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {DEEP: true, NOARRR: true}
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conditions: {DEEP: true, NOARRR: true, ALLALIKE: true}
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hints: [*maze]
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travel: [
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{verbs: [EAST, OUT], action: [goto, LOC_ALIKE4]},
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@ -1032,7 +1034,7 @@ locations: !!omap
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long: 'Dead end'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {DEEP: true, NOARRR: true}
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conditions: {DEEP: true, NOARRR: true, ALLALIKE: true}
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hints: [*maze]
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travel: [
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{verbs: [UPWAR, OUT], action: [goto, LOC_ALIKE3]},
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@ -1042,7 +1044,7 @@ locations: !!omap
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long: 'You are in a maze of twisty little passages, all alike.'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLALIKE: true}
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hints: [*maze]
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travel: [
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{verbs: [EAST], action: [goto, LOC_ALIKE6]},
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@ -1053,7 +1055,7 @@ locations: !!omap
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long: 'You are in a maze of twisty little passages, all alike.'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLALIKE: true}
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hints: [*maze]
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travel: [
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{verbs: [EAST], action: [goto, LOC_ALIKE3]},
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@ -1066,7 +1068,7 @@ locations: !!omap
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long: 'You are in a maze of twisty little passages, all alike.'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLALIKE: true}
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hints: [*maze]
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travel: [
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{verbs: [WEST], action: [goto, LOC_ALIKE5]},
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@ -1079,7 +1081,7 @@ locations: !!omap
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long: 'You are in a maze of twisty little passages, all alike.'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLALIKE: true}
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hints: [*maze]
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travel: [
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{verbs: [WEST], action: [goto, LOC_ALIKE6]},
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@ -1094,7 +1096,7 @@ locations: !!omap
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long: 'You are in a maze of twisty little passages, all alike.'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLALIKE: true}
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hints: [*maze]
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travel: [
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{verbs: [WEST], action: [goto, LOC_ALIKE7]},
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@ -1106,7 +1108,7 @@ locations: !!omap
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long: 'Dead end'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {DEEP: true, NOARRR: true}
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conditions: {DEEP: true, NOARRR: true, ALLALIKE: true}
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hints: [*maze]
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travel: [
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{verbs: [WEST, OUT], action: [goto, LOC_ALIKE9]},
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@ -1116,7 +1118,7 @@ locations: !!omap
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long: 'You are in a maze of twisty little passages, all alike.'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLALIKE: true}
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hints: [*maze]
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travel: [
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{verbs: [WEST], action: [goto, LOC_ALIKE8]},
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@ -1129,7 +1131,7 @@ locations: !!omap
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long: 'Dead end'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {DEEP: true, NOARRR: true}
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conditions: {DEEP: true, NOARRR: true, ALLALIKE: true}
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hints: [*maze]
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travel: [
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{verbs: [UPWAR, OUT], action: [goto, LOC_ALIKE10]},
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@ -1142,7 +1144,7 @@ locations: !!omap
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up. The maze continues at this level.
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short: 'You''re at brink of pit.'
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maptag: !!null
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLALIKE: true}
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travel: [
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{verbs: [DOWN, CLIMB], action: [goto, LOC_BIRDCHAMBER]},
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{verbs: [WEST], action: [goto, LOC_ALIKE10]},
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@ -1155,7 +1157,7 @@ locations: !!omap
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long: 'Dead end'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {NOARRR: true, DEEP: true}
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conditions: {NOARRR: true, DEEP: true, ALLALIKE: true}
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travel: [
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{verbs: [EAST, OUT], action: [goto, LOC_PITBRINK]},
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]
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@ -1439,7 +1441,7 @@ locations: !!omap
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long: 'You are in a maze of twisty little passages, all alike.'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLALIKE: true}
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hints: [*maze]
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travel: [
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{verbs: [NORTH], action: [goto, LOC_ALIKE1]},
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@ -1452,7 +1454,7 @@ locations: !!omap
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long: 'Dead end'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {DEEP: true}
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conditions: {DEEP: true, ALLALIKE: true}
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hints: [*maze]
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travel: [
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{verbs: [WEST, OUT], action: [goto, LOC_ALIKE11]},
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@ -1462,7 +1464,7 @@ locations: !!omap
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long: 'Dead end'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {DEEP: true, NOARRR: true}
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conditions: {DEEP: true, NOARRR: true, ALLALIKE: true}
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hints: [*maze]
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travel: [
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{verbs: [SOUTH, OUT], action: [goto, LOC_ALIKE3]},
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@ -1472,7 +1474,7 @@ locations: !!omap
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long: 'You are in a maze of twisty little passages, all alike.'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLALIKE: true}
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travel: [
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{verbs: [SOUTH], action: [goto, LOC_PITBRINK]},
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{verbs: [EAST], action: [goto, LOC_ALIKE13]},
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@ -1483,7 +1485,7 @@ locations: !!omap
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long: 'You are in a maze of twisty little passages, all alike.'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLALIKE: true}
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travel: [
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{verbs: [NORTH], action: [goto, LOC_PITBRINK]},
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{verbs: [WEST], action: [goto, LOC_ALIKE12]},
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@ -1494,7 +1496,7 @@ locations: !!omap
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long: 'Dead end'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {NOARRR: true, DEEP: true}
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conditions: {NOARRR: true, DEEP: true, ALLALIKE: true}
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travel: [
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{verbs: [EAST, OUT], action: [goto, LOC_ALIKE12]},
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]
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@ -1503,7 +1505,7 @@ locations: !!omap
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long: 'Dead end'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {DEEP: true, NOARRR: true}
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conditions: {DEEP: true, NOARRR: true, ALLALIKE: true}
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hints: [*maze]
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travel: [
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{verbs: [UPWAR, OUT], action: [goto, LOC_ALIKE8]},
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@ -1513,7 +1515,7 @@ locations: !!omap
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long: 'You are in a maze of twisty little passages, all alike.'
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short: !!null
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maptag: 'Maze all alike.'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLALIKE: true}
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hints: [*maze]
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travel: [
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{verbs: [UPWAR, DOWN], action: [goto, LOC_ALIKE4]},
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@ -1765,7 +1767,7 @@ locations: !!omap
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long: 'You are in a maze of twisty little passages, all different.'
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short: !!null
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maptag: 'Maze all different'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLDIFFERENT: true}
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travel: [
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{verbs: [SOUTH], action: [goto, LOC_DIFFERENT3]},
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{verbs: [SW], action: [goto, LOC_DIFFERENT4]},
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@ -1835,7 +1837,7 @@ locations: !!omap
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having done so you would be unable to reach it to climb back up.
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short: 'You''re at top of stalactite.'
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maptag: !!null
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conditions: {DEEP: true}
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conditions: {DEEP: true, ALLALIKE: true}
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travel: [
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{verbs: [NORTH], action: [goto, LOC_SECRET2]},
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{verbs: [DOWN, JUMP, CLIMB], cond: [pct, 40],
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@ -1848,7 +1850,7 @@ locations: !!omap
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long: 'You are in a little maze of twisting passages, all different.'
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short: !!null
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maptag: 'Maze all different'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLDIFFERENT: true}
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travel: [
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{verbs: [SW], action: [goto, LOC_DIFFERENT3]},
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{verbs: [NORTH], action: [goto, LOC_DIFFERENT4]},
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@ -1883,7 +1885,7 @@ locations: !!omap
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long: 'Dead end'
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short: !!null
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maptag: !!null
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conditions: {DEEP: true}
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conditions: {DEEP: true, ALLALIKE: true}
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travel: [
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{verbs: [SE], action: [goto, LOC_ALIKE13]},
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]
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@ -2151,7 +2153,7 @@ locations: !!omap
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long: 'You are in a maze of twisting little passages, all different.'
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short: !!null
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maptag: 'Maze all different.'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLDIFFERENT: true}
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travel: [
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{verbs: [WEST], action: [goto, LOC_DIFFERENT1]},
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{verbs: [SE], action: [goto, LOC_DIFFERENT4]},
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@ -2169,7 +2171,7 @@ locations: !!omap
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long: 'You are in a little maze of twisty passages, all different.'
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short: !!null
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maptag: 'Maze all different.'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLDIFFERENT: true}
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travel: [
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{verbs: [NW], action: [goto, LOC_DIFFERENT1]},
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{verbs: [UPWAR], action: [goto, LOC_DIFFERENT3]},
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@ -2187,7 +2189,7 @@ locations: !!omap
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long: 'You are in a twisting maze of little passages, all different.'
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short: !!null
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maptag: 'Maze all different.'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLDIFFERENT: true}
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travel: [
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{verbs: [UPWAR], action: [goto, LOC_DIFFERENT1]},
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{verbs: [DOWN], action: [goto, LOC_DIFFERENT3]},
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@ -2205,7 +2207,7 @@ locations: !!omap
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long: 'You are in a twisting little maze of passages, all different.'
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short: !!null
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maptag: 'Maze all different.'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLDIFFERENT: true}
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travel: [
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{verbs: [NE], action: [goto, LOC_DIFFERENT1]},
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{verbs: [NORTH], action: [goto, LOC_DIFFERENT3]},
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@ -2223,7 +2225,7 @@ locations: !!omap
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long: 'You are in a twisty little maze of passages, all different.'
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short: !!null
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maptag: 'Maze all different.'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLDIFFERENT: true}
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travel: [
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{verbs: [NORTH], action: [goto, LOC_DIFFERENT1]},
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{verbs: [SE], action: [goto, LOC_DIFFERENT3]},
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@ -2241,7 +2243,7 @@ locations: !!omap
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long: 'You are in a twisty maze of little passages, all different.'
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short: !!null
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maptag: 'Maze all different.'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLDIFFERENT: true}
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travel: [
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{verbs: [EAST], action: [goto, LOC_DIFFERENT1]},
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{verbs: [WEST], action: [goto, LOC_DIFFERENT3]},
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@ -2259,7 +2261,7 @@ locations: !!omap
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long: 'You are in a little twisty maze of passages, all different.'
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short: !!null
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maptag: 'Maze all different.'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLDIFFERENT: true}
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travel: [
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{verbs: [SE], action: [goto, LOC_DIFFERENT1]},
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{verbs: [NE], action: [goto, LOC_DIFFERENT3]},
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@ -2277,7 +2279,7 @@ locations: !!omap
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long: 'You are in a maze of little twisting passages, all different.'
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short: !!null
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maptag: 'Maze all different.'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLDIFFERENT: true}
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travel: [
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{verbs: [DOWN], action: [goto, LOC_DIFFERENT1]},
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{verbs: [EAST], action: [goto, LOC_DIFFERENT3]},
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@ -2295,7 +2297,7 @@ locations: !!omap
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long: 'You are in a maze of little twisty passages, all different.'
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short: !!null
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maptag: 'Maze all different.'
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conditions: {DEEP: true, NOBACK: true}
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conditions: {DEEP: true, NOBACK: true, ALLDIFFERENT: true}
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travel: [
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{verbs: [SW], action: [goto, LOC_DIFFERENT1]},
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{verbs: [NW], action: [goto, LOC_DIFFERENT3]},
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@ -2313,7 +2315,7 @@ locations: !!omap
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long: 'Dead end'
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short: !!null
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maptag: !!null
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conditions: {DEEP: true}
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conditions: {DEEP: true, ALLDIFFERENT: true}
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travel: [
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{verbs: [NORTH, OUT], action: [goto, LOC_DIFFERENT2]},
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{verbs: [SOUTH], cond: [not, VEND, VEND_BLOCKS], action: [goto, LOC_ROUGHHEWN]},
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@ -18,11 +18,11 @@ import sys, getopt, yaml
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def allalike(loc):
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"Select out loci related to the Maze All Alike"
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return ("ALIKE" in loc) or (loc == "LOC_PITBRINK") or ("MAZEEND" in loc) or ("STALACTITE" in loc)
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return location_lookup[loc]["conditions"].get("ALLALIKE")
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def alldifferent(loc):
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"Select out loci related to the Maze All Alike"
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return ("DIFFERENT" in loc) or (loc == "LOC_DEADEND13")
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||||
return location_lookup[loc]["conditions"].get("ALLDIFFERENT")
|
||||
|
||||
def surface(loc):
|
||||
"Select out surface locations"
|
||||
|
|
|
@ -16,18 +16,20 @@
|
|||
#define COND_DEEP 6 /* Deep - e.g where dwarves are active */
|
||||
#define COND_FOREST 7 /* In the forest */
|
||||
#define COND_FORCED 8 /* Only one way in or out of here */
|
||||
/* Bits past 10 indicate areas of interest to "hint" routines */
|
||||
#define COND_HBASE 10 /* Base for location hint bits */
|
||||
#define COND_HCAVE 11 /* Trying to get into cave */
|
||||
#define COND_HBIRD 12 /* Trying to catch bird */
|
||||
#define COND_HSNAKE 13 /* Trying to deal with snake */
|
||||
#define COND_HMAZE 14 /* Lost in maze */
|
||||
#define COND_HDARK 15 /* Pondering dark room */
|
||||
#define COND_HWITT 16 /* At Witt's End */
|
||||
#define COND_HCLIFF 17 /* Cliff with urn */
|
||||
#define COND_HWOODS 18 /* Lost in forest */
|
||||
#define COND_HOGRE 19 /* Trying to deal with ogre */
|
||||
#define COND_HJADE 20 /* Found all treasures except jade */
|
||||
#define COND_ALLDIFFERENT 9 /* Room is in maze all different */
|
||||
#define COND_ALLALIKE 10 /* Room is in maze all alike */
|
||||
/* Bits past 11 indicate areas of interest to "hint" routines */
|
||||
#define COND_HBASE 11 /* Base for location hint bits */
|
||||
#define COND_HCAVE 12 /* Trying to get into cave */
|
||||
#define COND_HBIRD 13 /* Trying to catch bird */
|
||||
#define COND_HSNAKE 14 /* Trying to deal with snake */
|
||||
#define COND_HMAZE 15 /* Lost in maze */
|
||||
#define COND_HDARK 16 /* Pondering dark room */
|
||||
#define COND_HWITT 17 /* At Witt's End */
|
||||
#define COND_HCLIFF 18 /* Cliff with urn */
|
||||
#define COND_HWOODS 19 /* Lost in forest */
|
||||
#define COND_HOGRE 20 /* Trying to deal with ogre */
|
||||
#define COND_HJADE 21 /* Found all treasures except jade */
|
||||
|
||||
typedef struct {{
|
||||
const char** strs;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue