Give generate constant arrays the const specifier.
Also, move the adventure.txt format documentation to dungeon.c to be removed when that file is.
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c3a2816821
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3 changed files with 94 additions and 161 deletions
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@ -62,13 +62,13 @@ typedef struct {{
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const char* hint;
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}} hint_t;
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extern location_t locations[];
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extern object_description_t object_descriptions[];
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extern const char* arbitrary_messages[];
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extern const class_t classes[];
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extern turn_threshold_t turn_thresholds[];
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extern obituary_t obituaries[];
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extern hint_t hints[];
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extern const location_t locations[];
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extern const object_description_t object_descriptions[];
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extern const const char* arbitrary_messages[];
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extern const const class_t classes[];
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extern const turn_threshold_t turn_thresholds[];
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extern const obituary_t obituaries[];
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extern const hint_t hints[];
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extern long conditions[];
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#define NLOCATIONS {}
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@ -109,23 +109,23 @@ const class_t classes[] = {{
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{}
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}};
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turn_threshold_t turn_thresholds[] = {{
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const turn_threshold_t turn_thresholds[] = {{
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{}
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}};
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location_t locations[] = {{
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const location_t locations[] = {{
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{}
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}};
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object_description_t object_descriptions[] = {{
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const object_description_t object_descriptions[] = {{
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{}
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}};
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obituary_t obituaries[] = {{
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const obituary_t obituaries[] = {{
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{}
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}};
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hint_t hints[] = {{
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const hint_t hints[] = {{
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{}
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}};
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