Spellcheck the YAML - yielded one trivial fix.
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3 changed files with 15 additions and 5 deletions
3
Makefile
3
Makefile
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@ -75,6 +75,9 @@ pylint:
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check: advent cheat pylint cppcheck
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cd tests; $(MAKE) --quiet
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spellcheck:
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@batchspell adventure.yaml
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reflow:
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@clang-format --style="{IndentWidth: 8, UseTab: ForIndentation}" -i $$(find . -name "*.[ch]")
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@black --quiet *.py
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@ -1,6 +1,10 @@
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# SPDX-FileCopyrightText: (C) Eric S. Raymond <esr@thyrsus.com>
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# SPDX-License-Identifier: BSD-2-Clause
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#
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# batchspell: add XYZZY Twopit Bedquilt ne se sw nw dwarves dwarvish gouts
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# batchspell: add Crowther add axe pinin Har har meself Hmmm Adventuredom
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# batchspell: add Tsk gameplay bugfixes
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#
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# This YAML file gets processed into a collection of data structures and
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# variable initializers describing Colossal Cave. It replaces an ad-hoc
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# text database shipped with Adventure versions up to 2.5. The format
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@ -3432,7 +3436,7 @@ objects: !!omap
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- 'There are a few recent issues of "Spelunker Today" magazine here.'
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texts:
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- |-
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I'm afraid the magazine is written in dwarvish. But pencilled on one
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I'm afraid the magazine is written in dwarvish. But penciled on one
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cover you see, "Please leave the magazines at the construction site."
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- DWARF:
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words: ['dwarf', 'dwarv']
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@ -3940,11 +3944,13 @@ obituaries:
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Oh dear, you seem to have gotten yourself killed. I might be able to
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help you out, but I've never really done this before. Do you want me
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to try to reincarnate you?
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# batchspell: add wr
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yes_response: |-
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All right. But don't blame me if something goes wr......
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--- POOF!! ---
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You are engulfed in a cloud of orange smoke. Coughing and gasping,
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you emerge from the smoke and find....
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# batchspell: remove wr
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- query: |-
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You clumsy oaf, you've done it again! I don't know how long I can
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keep this up. Do you want me to try reincarnating you again?
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@ -4226,7 +4232,7 @@ actions: !!omap
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message: |-
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There is a puff of orange smoke; within it, fiery runes spell out:
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\tOpen Adventure %V - http://www.catb.org/esr/open-adventure/
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Open Adventure %V - http://www.catb.org/esr/open-adventure/
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words: ['versi']
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noaction: true
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@ -16,8 +16,8 @@ of Peje Nilsson in restructuring some particularly grotty gotos is
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gratefully acknowledged. Petr Voropaev contributed fuzz testing and
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code cleanups. Aaron Traas did a lot of painstaking work to improve
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test coverage, and factored out the last handful of gotos. Ryan
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Sarson nudged us into fixing a longstannding minor bug in the
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handling of incorrect magic-word sequebcesm,
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Sarson nudged us into fixing a longstanding minor bug in the
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handling of incorrect magic-word sequences,
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== Nomenclature ==
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@ -75,7 +75,8 @@ Bug fixes:
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* A few minor typos have been corrected: absence of capitalization on
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"Swiss" and "Persian", inconsistent spelling of "imbedded" vs. "embedded",
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"eying" for "eyeing", "thresholds" for "threshholds".
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"eying" for "eyeing", "thresholds" for "threshholds", "pencilled"
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for "penciled".
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* Under odd circumstances (dropping rug or vase outdoors) the game could
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formerly say "floor" when it should say "ground" (or "dirt", or
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