cppcheck cleanup.
This commit is contained in:
parent
ceba6482a1
commit
4069bf210b
5 changed files with 17 additions and 17 deletions
10
main.c
10
main.c
|
@ -107,14 +107,14 @@ int main(int argc, char *argv[])
|
|||
|
||||
#ifndef ADVENT_NOSAVE
|
||||
if (!rfp) {
|
||||
game.novice = yes(arbitrary_messages[WELCOME_YOU], arbitrary_messages[CAVE_NEARBY], arbitrary_messages[NO_MESSAGE]);
|
||||
game.novice = yes_or_no(arbitrary_messages[WELCOME_YOU], arbitrary_messages[CAVE_NEARBY], arbitrary_messages[NO_MESSAGE]);
|
||||
if (game.novice)
|
||||
game.limit = NOVICELIMIT;
|
||||
} else {
|
||||
restore(rfp);
|
||||
}
|
||||
#else
|
||||
game.novice = yes(arbitrary_messages[WELCOME_YOU], arbitrary_messages[CAVE_NEARBY], arbitrary_messages[NO_MESSAGE]);
|
||||
game.novice = yes_or_no(arbitrary_messages[WELCOME_YOU], arbitrary_messages[CAVE_NEARBY], arbitrary_messages[NO_MESSAGE]);
|
||||
if (game.novice)
|
||||
game.limit = NOVICELIMIT;
|
||||
#endif
|
||||
|
@ -261,10 +261,10 @@ static void checkhints(void)
|
|||
|
||||
/* Fall through to hint display */
|
||||
game.hintlc[hint] = 0;
|
||||
if (!yes(hints[hint].question, arbitrary_messages[NO_MESSAGE], arbitrary_messages[OK_MAN]))
|
||||
if (!yes_or_no(hints[hint].question, arbitrary_messages[NO_MESSAGE], arbitrary_messages[OK_MAN]))
|
||||
return;
|
||||
rspeak(HINT_COST, hints[hint].penalty, hints[hint].penalty);
|
||||
game.hinted[hint] = yes(arbitrary_messages[WANT_HINT], hints[hint].hint, arbitrary_messages[OK_MAN]);
|
||||
game.hinted[hint] = yes_or_no(arbitrary_messages[WANT_HINT], hints[hint].hint, arbitrary_messages[OK_MAN]);
|
||||
if (game.hinted[hint] && game.limit > WARNTIME)
|
||||
game.limit += WARNTIME * hints[hint].penalty;
|
||||
}
|
||||
|
@ -519,7 +519,7 @@ static void croak(void)
|
|||
* death and exit. */
|
||||
rspeak(DEATH_CLOSING);
|
||||
terminate(endgame);
|
||||
} else if (!yes(query, yes_response, arbitrary_messages[OK_MAN])
|
||||
} else if (!yes_or_no(query, yes_response, arbitrary_messages[OK_MAN])
|
||||
|| game.numdie == NDEATHS) {
|
||||
/* Player is asked if he wants to try again. If not, or if
|
||||
* he's already used all of his lives, we end the game */
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue