Moved state_change to misc.c to start using it in main.c, too

This commit is contained in:
NHOrus 2017-07-05 20:23:34 +03:00
parent df422fe2ed
commit 40ff648431
5 changed files with 17 additions and 14 deletions

View file

@ -2963,11 +2963,6 @@ arbitrary_messages: !!omap
- TROLL_SATISFIED: 'The troll catches your treasure and scurries away out of sight.'
- TROLL_BLOCKS: 'The troll refuses to let you cross.'
- BRIDGE_GONE: 'There is no longer any way across the chasm.'
- BRIDGE_COLLAPSE: |-
Just as you reach the other side, the bridge buckles beneath the
weight of the bear, which was still following you around. You
scrabble desperately for support, but as the bridge collapses you
stumble back and fall into the chasm.
- BEAR_HANDS: 'With what? Your bare hands? Against *HIS* bear hands??'
- BEAR_CONFUSED: 'The bear is confused; he only wants to be your friend.'
- ALREADY_DEAD: 'For crying out loud, the poor thing is already dead!'
@ -3497,6 +3492,13 @@ objects: !!omap
descriptions:
- 'A rickety wooden bridge extends across the chasm, vanishing into the\nmist. A notice posted on the bridge reads, "Stop! Pay troll!"'
- 'The wreckage of a bridge (and a dead bear) can be seen at the bottom\nof the chasm.'
changes:
- ''
- |-
Just as you reach the other side, the bridge buckles beneath the
weight of the bear, which was still following you around. You
scrabble desperately for support, but as the bridge collapses you
stumble back and fall into the chasm.
- TROLL:
words: ['troll']
inventory: '*troll'